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Side by Side Diff: remoting/protocol/session.h

Issue 8774017: Add AUTHENTICATED session state. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: - Created 9 years ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef REMOTING_PROTOCOL_SESSION_H_ 5 #ifndef REMOTING_PROTOCOL_SESSION_H_
6 #define REMOTING_PROTOCOL_SESSION_H_ 6 #define REMOTING_PROTOCOL_SESSION_H_
7 7
8 #include <string> 8 #include <string>
9 9
10 #include "base/callback.h" 10 #include "base/callback.h"
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29 // with a clean stack, i.e. not from event handlers, when sigslot may 29 // with a clean stack, i.e. not from event handlers, when sigslot may
30 // be present in the stack. 30 // be present in the stack.
31 class Session : public base::NonThreadSafe { 31 class Session : public base::NonThreadSafe {
32 public: 32 public:
33 enum State { 33 enum State {
34 // Created, but not connecting yet. 34 // Created, but not connecting yet.
35 INITIALIZING, 35 INITIALIZING,
36 36
37 // Sent or received session-initiate, but haven't sent or received 37 // Sent or received session-initiate, but haven't sent or received
38 // session-accept. 38 // session-accept.
39 // TODO(sergeyu): Do we really need this state?
39 CONNECTING, 40 CONNECTING,
40 41
41 // Session has been accepted. 42 // Session has been accepted and is pending authentication.
42 CONNECTED, 43 CONNECTED,
43 44
45 // Session has been connected and authenticated.
46 AUTHENTICATED,
47
44 // Session has been closed. 48 // Session has been closed.
45 CLOSED, 49 CLOSED,
46 50
47 // Connection has failed. 51 // Connection has failed.
48 FAILED, 52 FAILED,
49 }; 53 };
50 54
51 // TODO(sergeyu): Move error codes to a separate file. 55 // TODO(sergeyu): Move error codes to a separate file.
52 enum Error { 56 enum Error {
53 OK = 0, 57 OK = 0,
54 PEER_IS_OFFLINE, 58 PEER_IS_OFFLINE,
55 SESSION_REJECTED, 59 SESSION_REJECTED,
56 INCOMPATIBLE_PROTOCOL, 60 INCOMPATIBLE_PROTOCOL,
57 AUTHENTICATION_FAILED, 61 AUTHENTICATION_FAILED,
58 CHANNEL_CONNECTION_ERROR, 62 CHANNEL_CONNECTION_ERROR,
59 }; 63 };
60 64
61 typedef base::Callback<void(State)> StateChangeCallback; 65 // State change callbacks are called after session state has
66 // changed. It is not safe to destroy the session from within the
67 // handler unless |state| is CLOSED or FAILED.
68 typedef base::Callback<void(State state)> StateChangeCallback;
62 69
63 // TODO(sergeyu): Specify connection error code when channel 70 // TODO(sergeyu): Specify connection error code when channel
64 // connection fails. 71 // connection fails.
65 typedef base::Callback<void(net::StreamSocket*)> StreamChannelCallback; 72 typedef base::Callback<void(net::StreamSocket*)> StreamChannelCallback;
66 typedef base::Callback<void(net::Socket*)> DatagramChannelCallback; 73 typedef base::Callback<void(net::Socket*)> DatagramChannelCallback;
67 74
68 Session() { } 75 Session() { }
69 virtual ~Session() { } 76 virtual ~Session() { }
70 77
71 // Set callback that is called when state of the connection is changed. 78 // Set callback that is called when state of the connection is changed.
72 // Must be called on the jingle thread only. 79 // Must be called on the jingle thread only.
73 virtual void SetStateChangeCallback(const StateChangeCallback& callback) = 0; 80 virtual void SetStateChangeCallback(const StateChangeCallback& callback) = 0;
74 81
75 // Returns error code for a failed session. 82 // Returns error code for a failed session.
76 virtual Error error() = 0; 83 virtual Error error() = 0;
77 84
78 // Creates new channels for this connection. The specified callback 85 // Creates new channels for this connection. The specified callback
79 // is called when then new channel is created and connected. The 86 // is called when then new channel is created and connected. The
80 // callback is called with NULL if connection failed for any reason. 87 // callback is called with NULL if connection failed for any reason.
81 // Ownership of the channel socket is given to the caller when the 88 // Ownership of the channel socket is given to the caller when the
82 // callback is called. All channels must be destroyed before the 89 // callback is called. All channels must be destroyed before the
83 // session is destroyed. Can be called only when in CONNECTING or 90 // session is destroyed. Can be called only when in CONNECTING,
84 // CONNECTED state. 91 // CONNECTED or AUTHENTICATED states.
85 virtual void CreateStreamChannel( 92 virtual void CreateStreamChannel(
86 const std::string& name, const StreamChannelCallback& callback) = 0; 93 const std::string& name, const StreamChannelCallback& callback) = 0;
87 virtual void CreateDatagramChannel( 94 virtual void CreateDatagramChannel(
88 const std::string& name, const DatagramChannelCallback& callback) = 0; 95 const std::string& name, const DatagramChannelCallback& callback) = 0;
89 96
90 // Cancels a pending CreateStreamChannel() or CreateDatagramChannel() 97 // Cancels a pending CreateStreamChannel() or CreateDatagramChannel()
91 // operation for the named channel. If the channel creation already 98 // operation for the named channel. If the channel creation already
92 // completed then cancelling it has no effect. When shutting down 99 // completed then cancelling it has no effect. When shutting down
93 // this method must be called for each channel pending creation. 100 // this method must be called for each channel pending creation.
94 virtual void CancelChannelCreation(const std::string& name) = 0; 101 virtual void CancelChannelCreation(const std::string& name) = 0;
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116 virtual void Close() = 0; 123 virtual void Close() = 0;
117 124
118 private: 125 private:
119 DISALLOW_COPY_AND_ASSIGN(Session); 126 DISALLOW_COPY_AND_ASSIGN(Session);
120 }; 127 };
121 128
122 } // namespace protocol 129 } // namespace protocol
123 } // namespace remoting 130 } // namespace remoting
124 131
125 #endif // REMOTING_PROTOCOL_SESSION_H_ 132 #endif // REMOTING_PROTOCOL_SESSION_H_
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