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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef REMOTING_PROTOCOL_SESSION_H_ | 5 #ifndef REMOTING_PROTOCOL_SESSION_H_ |
| 6 #define REMOTING_PROTOCOL_SESSION_H_ | 6 #define REMOTING_PROTOCOL_SESSION_H_ |
| 7 | 7 |
| 8 #include <string> | 8 #include <string> |
| 9 | 9 |
| 10 #include "base/callback.h" | 10 #include "base/callback.h" |
| (...skipping 17 matching lines...) Expand all Loading... | |
| 28 // while it is being invoked all Session instances must be deleted | 28 // while it is being invoked all Session instances must be deleted |
| 29 // with a clean stack, i.e. not from event handlers, when sigslot may | 29 // with a clean stack, i.e. not from event handlers, when sigslot may |
| 30 // be present in the stack. | 30 // be present in the stack. |
| 31 class Session : public base::NonThreadSafe { | 31 class Session : public base::NonThreadSafe { |
| 32 public: | 32 public: |
| 33 enum State { | 33 enum State { |
| 34 // Created, but not connecting yet. | 34 // Created, but not connecting yet. |
| 35 INITIALIZING, | 35 INITIALIZING, |
| 36 | 36 |
| 37 // Sent or received session-initiate, but haven't sent or received | 37 // Sent or received session-initiate, but haven't sent or received |
| 38 // session-accept. | 38 // session-accept. |
|
Wez
2011/12/03 00:10:37
Combining this description with those of CONNECTED
Sergey Ulanov
2011/12/06 02:33:20
I think we do need to distinguish between CONNECTE
| |
| 39 CONNECTING, | 39 CONNECTING, |
| 40 | 40 |
| 41 // Session has been accepted. | 41 // Session has been accepted, but authentication is not finished yet. |
|
Wez
2011/12/03 00:10:37
nit: "... and is pending authentication."
Sergey Ulanov
2011/12/06 02:33:20
Done.
| |
| 42 CONNECTED, | 42 CONNECTED, |
| 43 | 43 |
| 44 // Session has been connected and authenticated. | |
| 45 AUTHENTICATED, | |
| 46 | |
| 44 // Session has been closed. | 47 // Session has been closed. |
| 45 CLOSED, | 48 CLOSED, |
| 46 | 49 |
| 47 // Connection has failed. | 50 // Connection has failed. |
| 48 FAILED, | 51 FAILED, |
| 49 }; | 52 }; |
| 50 | 53 |
| 51 // TODO(sergeyu): Move error codes to a separate file. | 54 // TODO(sergeyu): Move error codes to a separate file. |
| 52 enum Error { | 55 enum Error { |
| 53 OK = 0, | 56 OK = 0, |
| 54 PEER_IS_OFFLINE, | 57 PEER_IS_OFFLINE, |
| 55 SESSION_REJECTED, | 58 SESSION_REJECTED, |
| 56 INCOMPATIBLE_PROTOCOL, | 59 INCOMPATIBLE_PROTOCOL, |
| 57 AUTHENTICATION_FAILED, | 60 AUTHENTICATION_FAILED, |
| 58 CHANNEL_CONNECTION_ERROR, | 61 CHANNEL_CONNECTION_ERROR, |
| 59 }; | 62 }; |
| 60 | 63 |
| 61 typedef base::Callback<void(State)> StateChangeCallback; | 64 // State change callbacks are called after session state has |
| 65 // changed. Handlers can destroy session only when |state| is set to | |
| 66 // CLOSED or FAILED. | |
|
Wez
2011/12/03 00:10:37
nit: "It is not safe to destroy the session from w
Sergey Ulanov
2011/12/06 02:33:20
Done.
| |
| 67 typedef base::Callback<void(State state)> StateChangeCallback; | |
| 62 | 68 |
| 63 // TODO(sergeyu): Specify connection error code when channel | 69 // TODO(sergeyu): Specify connection error code when channel |
| 64 // connection fails. | 70 // connection fails. |
| 65 typedef base::Callback<void(net::StreamSocket*)> StreamChannelCallback; | 71 typedef base::Callback<void(net::StreamSocket*)> StreamChannelCallback; |
| 66 typedef base::Callback<void(net::Socket*)> DatagramChannelCallback; | 72 typedef base::Callback<void(net::Socket*)> DatagramChannelCallback; |
| 67 | 73 |
| 68 Session() { } | 74 Session() { } |
| 69 virtual ~Session() { } | 75 virtual ~Session() { } |
| 70 | 76 |
| 71 // Set callback that is called when state of the connection is changed. | 77 // Set callback that is called when state of the connection is changed. |
| 72 // Must be called on the jingle thread only. | 78 // Must be called on the jingle thread only. |
| 73 virtual void SetStateChangeCallback(const StateChangeCallback& callback) = 0; | 79 virtual void SetStateChangeCallback(const StateChangeCallback& callback) = 0; |
| 74 | 80 |
| 75 // Returns error code for a failed session. | 81 // Returns error code for a failed session. |
| 76 virtual Error error() = 0; | 82 virtual Error error() = 0; |
| 77 | 83 |
| 78 // Creates new channels for this connection. The specified callback | 84 // Creates new channels for this connection. The specified callback |
| 79 // is called when then new channel is created and connected. The | 85 // is called when then new channel is created and connected. The |
| 80 // callback is called with NULL if connection failed for any reason. | 86 // callback is called with NULL if connection failed for any reason. |
| 81 // Ownership of the channel socket is given to the caller when the | 87 // Ownership of the channel socket is given to the caller when the |
| 82 // callback is called. All channels must be destroyed before the | 88 // callback is called. All channels must be destroyed before the |
| 83 // session is destroyed. Can be called only when in CONNECTING or | 89 // session is destroyed. Can be called only when in CONNECTING, |
| 84 // CONNECTED state. | 90 // CONNECTED or AUTHENTICATED states. |
| 85 virtual void CreateStreamChannel( | 91 virtual void CreateStreamChannel( |
| 86 const std::string& name, const StreamChannelCallback& callback) = 0; | 92 const std::string& name, const StreamChannelCallback& callback) = 0; |
| 87 virtual void CreateDatagramChannel( | 93 virtual void CreateDatagramChannel( |
| 88 const std::string& name, const DatagramChannelCallback& callback) = 0; | 94 const std::string& name, const DatagramChannelCallback& callback) = 0; |
| 89 | 95 |
| 90 // Cancels a pending CreateStreamChannel() or CreateDatagramChannel() | 96 // Cancels a pending CreateStreamChannel() or CreateDatagramChannel() |
| 91 // operation for the named channel. If the channel creation already | 97 // operation for the named channel. If the channel creation already |
| 92 // completed then cancelling it has no effect. When shutting down | 98 // completed then cancelling it has no effect. When shutting down |
| 93 // this method must be called for each channel pending creation. | 99 // this method must be called for each channel pending creation. |
| 94 virtual void CancelChannelCreation(const std::string& name) = 0; | 100 virtual void CancelChannelCreation(const std::string& name) = 0; |
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| 116 virtual void Close() = 0; | 122 virtual void Close() = 0; |
| 117 | 123 |
| 118 private: | 124 private: |
| 119 DISALLOW_COPY_AND_ASSIGN(Session); | 125 DISALLOW_COPY_AND_ASSIGN(Session); |
| 120 }; | 126 }; |
| 121 | 127 |
| 122 } // namespace protocol | 128 } // namespace protocol |
| 123 } // namespace remoting | 129 } // namespace remoting |
| 124 | 130 |
| 125 #endif // REMOTING_PROTOCOL_SESSION_H_ | 131 #endif // REMOTING_PROTOCOL_SESSION_H_ |
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