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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef MEDIA_VIDEO_VIDEO_DECODE_ENGINE_H_ | |
| 6 #define MEDIA_VIDEO_VIDEO_DECODE_ENGINE_H_ | |
| 7 | |
| 8 #include "base/memory/ref_counted.h" | |
| 9 #include "media/base/media_export.h" | |
| 10 | |
| 11 namespace media { | |
| 12 | |
| 13 class Buffer; | |
| 14 class VideoDecoderConfig; | |
| 15 class VideoFrame; | |
| 16 | |
| 17 class MEDIA_EXPORT VideoDecodeEngine { | |
| 18 public: | |
| 19 virtual ~VideoDecodeEngine() {} | |
| 20 | |
| 21 // Initialize the engine with specified configuration, returning true if | |
| 22 // successful. | |
| 23 virtual bool Initialize(const VideoDecoderConfig& config) = 0; | |
| 24 | |
| 25 // Uninitialize the engine, freeing all resources. Calls to Flush() or | |
| 26 // Decode() will have no effect afterwards. | |
| 27 virtual void Uninitialize() = 0; | |
| 28 | |
| 29 // Decode the encoded video data and store the result (if any) into | |
| 30 // |video_frame|. Note that a frame may not always be produced if the | |
| 31 // decode engine has insufficient encoded data. In such circumstances, | |
| 32 // additional calls to Decode() may be required. | |
| 33 // | |
| 34 // Returns true if decoding was successful (includes zero length input and end | |
| 35 // of stream), false if a decoding error occurred. | |
| 36 virtual bool Decode(const scoped_refptr<Buffer>& buffer, | |
| 37 scoped_refptr<VideoFrame>* video_frame) = 0; | |
| 38 | |
| 39 // Discard all pending data that has yet to be returned via Decode(). | |
| 40 virtual void Flush() = 0; | |
| 41 }; | |
| 42 | |
| 43 } // namespace media | |
| 44 | |
| 45 #endif // MEDIA_VIDEO_VIDEO_DECODE_ENGINE_H_ | |
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