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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file is auto-generated from | 5 // This file is auto-generated from |
6 // gpu/command_buffer/build_gles2_cmd_buffer.py | 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
7 // DO NOT EDIT! | 7 // DO NOT EDIT! |
8 | 8 |
9 #ifndef GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_AUTOGEN_H_ | 9 #ifndef GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_AUTOGEN_H_ |
10 #define GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_AUTOGEN_H_ | 10 #define GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_AUTOGEN_H_ |
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40 static std::string GetStringShaderBinaryFormat(uint32 value); | 40 static std::string GetStringShaderBinaryFormat(uint32 value); |
41 static std::string GetStringShaderParameter(uint32 value); | 41 static std::string GetStringShaderParameter(uint32 value); |
42 static std::string GetStringShaderPrecision(uint32 value); | 42 static std::string GetStringShaderPrecision(uint32 value); |
43 static std::string GetStringShaderType(uint32 value); | 43 static std::string GetStringShaderType(uint32 value); |
44 static std::string GetStringSrcBlendFactor(uint32 value); | 44 static std::string GetStringSrcBlendFactor(uint32 value); |
45 static std::string GetStringStencilOp(uint32 value); | 45 static std::string GetStringStencilOp(uint32 value); |
46 static std::string GetStringStringType(uint32 value); | 46 static std::string GetStringStringType(uint32 value); |
47 static std::string GetStringTextureBindTarget(uint32 value); | 47 static std::string GetStringTextureBindTarget(uint32 value); |
48 static std::string GetStringTextureFormat(uint32 value); | 48 static std::string GetStringTextureFormat(uint32 value); |
49 static std::string GetStringTextureInternalFormat(uint32 value); | 49 static std::string GetStringTextureInternalFormat(uint32 value); |
| 50 static std::string GetStringTextureInternalFormatStorage(uint32 value); |
50 static std::string GetStringTextureMagFilterMode(uint32 value); | 51 static std::string GetStringTextureMagFilterMode(uint32 value); |
51 static std::string GetStringTextureMinFilterMode(uint32 value); | 52 static std::string GetStringTextureMinFilterMode(uint32 value); |
52 static std::string GetStringTextureParameter(uint32 value); | 53 static std::string GetStringTextureParameter(uint32 value); |
53 static std::string GetStringTextureTarget(uint32 value); | 54 static std::string GetStringTextureTarget(uint32 value); |
| 55 static std::string GetStringTextureUsage(uint32 value); |
54 static std::string GetStringTextureWrapMode(uint32 value); | 56 static std::string GetStringTextureWrapMode(uint32 value); |
55 static std::string GetStringVertexAttribType(uint32 value); | 57 static std::string GetStringVertexAttribType(uint32 value); |
56 static std::string GetStringVertexAttribute(uint32 value); | 58 static std::string GetStringVertexAttribute(uint32 value); |
57 static std::string GetStringVertexPointer(uint32 value); | 59 static std::string GetStringVertexPointer(uint32 value); |
58 | 60 |
59 #endif // GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_AUTOGEN_H_ | 61 #endif // GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_AUTOGEN_H_ |
60 | 62 |
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