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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include <cmath> | 5 #include <cmath> |
6 #include <set> | 6 #include <set> |
7 #include <vector> | 7 #include <vector> |
8 | 8 |
9 #include "base/bind.h" | 9 #include "base/bind.h" |
10 #include "base/logging.h" | 10 #include "base/logging.h" |
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114 DCHECK(MessageLoop::current() == polling_thread_->message_loop()); | 114 DCHECK(MessageLoop::current() == polling_thread_->message_loop()); |
115 if (data_fetcher_.get()) | 115 if (data_fetcher_.get()) |
116 data_fetcher_->PauseHint(paused); | 116 data_fetcher_->PauseHint(paused); |
117 } | 117 } |
118 | 118 |
119 void GamepadProvider::DoPoll() { | 119 void GamepadProvider::DoPoll() { |
120 DCHECK(MessageLoop::current() == polling_thread_->message_loop()); | 120 DCHECK(MessageLoop::current() == polling_thread_->message_loop()); |
121 bool changed; | 121 bool changed; |
122 GamepadHardwareBuffer* hwbuf = SharedMemoryAsHardwareBuffer(); | 122 GamepadHardwareBuffer* hwbuf = SharedMemoryAsHardwareBuffer(); |
123 | 123 |
124 ANNOTATE_BENIGN_RACE_SIZED( | |
125 &hwbuf->buffer, | |
126 sizeof(WebKit::WebGamepads), | |
127 "Racey reads are discarded"); | |
128 | |
129 { | 124 { |
130 base::AutoLock lock(devices_changed_lock_); | 125 base::AutoLock lock(devices_changed_lock_); |
131 changed = devices_changed_; | 126 changed = devices_changed_; |
132 devices_changed_ = false; | 127 devices_changed_ = false; |
133 } | 128 } |
134 | 129 |
135 // Acquire the SeqLock. There is only ever one writer to this data. | 130 // Acquire the SeqLock. There is only ever one writer to this data. |
136 // See gamepad_hardware_buffer.h. | 131 // See gamepad_hardware_buffer.h. |
137 hwbuf->sequence.WriteBegin(); | 132 WebKit::WebGamepads tmp; |
138 data_fetcher_->GetGamepadData(&hwbuf->buffer, changed); | 133 data_fetcher_->GetGamepadData(&tmp, changed); |
139 hwbuf->sequence.WriteEnd(); | 134 hwbuf->gamepads.Write(tmp); |
140 | 135 |
141 // Schedule our next interval of polling. | 136 // Schedule our next interval of polling. |
142 ScheduleDoPoll(); | 137 ScheduleDoPoll(); |
143 } | 138 } |
144 | 139 |
145 void GamepadProvider::ScheduleDoPoll() { | 140 void GamepadProvider::ScheduleDoPoll() { |
146 DCHECK(MessageLoop::current() == polling_thread_->message_loop()); | 141 DCHECK(MessageLoop::current() == polling_thread_->message_loop()); |
147 | 142 |
148 { | 143 { |
149 base::AutoLock lock(is_paused_lock_); | 144 base::AutoLock lock(is_paused_lock_); |
150 if (is_paused_) | 145 if (is_paused_) |
151 return; | 146 return; |
152 } | 147 } |
153 | 148 |
154 MessageLoop::current()->PostDelayedTask( | 149 MessageLoop::current()->PostDelayedTask( |
155 FROM_HERE, | 150 FROM_HERE, |
156 base::Bind(&GamepadProvider::DoPoll, Unretained(this)), | 151 base::Bind(&GamepadProvider::DoPoll, Unretained(this)), |
157 base::TimeDelta::FromMilliseconds(kDesiredSamplingIntervalMs)); | 152 base::TimeDelta::FromMilliseconds(kDesiredSamplingIntervalMs)); |
158 } | 153 } |
159 | 154 |
160 GamepadHardwareBuffer* GamepadProvider::SharedMemoryAsHardwareBuffer() { | 155 GamepadHardwareBuffer* GamepadProvider::SharedMemoryAsHardwareBuffer() { |
161 void* mem = gamepad_shared_memory_.memory(); | 156 void* mem = gamepad_shared_memory_.memory(); |
162 CHECK(mem); | 157 CHECK(mem); |
163 return static_cast<GamepadHardwareBuffer*>(mem); | 158 return static_cast<GamepadHardwareBuffer*>(mem); |
164 } | 159 } |
165 | 160 |
166 } // namespace content | 161 } // namespace content |
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