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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include <cmath> | 5 #include <cmath> |
6 #include <set> | 6 #include <set> |
7 #include <vector> | 7 #include <vector> |
8 | 8 |
9 #include "base/bind.h" | 9 #include "base/bind.h" |
10 #include "base/logging.h" | 10 #include "base/logging.h" |
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100 | 100 |
101 // Start polling. | 101 // Start polling. |
102 ScheduleDoPoll(); | 102 ScheduleDoPoll(); |
103 } | 103 } |
104 | 104 |
105 void GamepadProvider::DoPoll() { | 105 void GamepadProvider::DoPoll() { |
106 DCHECK(MessageLoop::current() == polling_thread_->message_loop()); | 106 DCHECK(MessageLoop::current() == polling_thread_->message_loop()); |
107 bool changed; | 107 bool changed; |
108 GamepadHardwareBuffer* hwbuf = SharedMemoryAsHardwareBuffer(); | 108 GamepadHardwareBuffer* hwbuf = SharedMemoryAsHardwareBuffer(); |
109 | 109 |
110 ANNOTATE_BENIGN_RACE_SIZED( | |
111 &hwbuf->buffer, | |
112 sizeof(WebKit::WebGamepads), | |
113 "Racey reads are discarded"); | |
114 | |
115 { | 110 { |
116 base::AutoLock lock(devices_changed_lock_); | 111 base::AutoLock lock(devices_changed_lock_); |
117 changed = devices_changed_; | 112 changed = devices_changed_; |
118 devices_changed_ = false; | 113 devices_changed_ = false; |
119 } | 114 } |
120 | 115 |
121 // Acquire the SeqLock. There is only ever one writer to this data. | 116 // Acquire the SeqLock. There is only ever one writer to this data. |
122 // See gamepad_hardware_buffer.h. | 117 // See gamepad_hardware_buffer.h. |
123 hwbuf->sequence.WriteBegin(); | 118 WebKit::WebGamepads tmp; |
124 data_fetcher_->GetGamepadData(&hwbuf->buffer, changed); | 119 data_fetcher_->GetGamepadData(&tmp, changed); |
125 hwbuf->sequence.WriteEnd(); | 120 hwbuf->gamepads.Write(tmp); |
126 | 121 |
127 // Schedule our next interval of polling. | 122 // Schedule our next interval of polling. |
128 ScheduleDoPoll(); | 123 ScheduleDoPoll(); |
129 } | 124 } |
130 | 125 |
131 void GamepadProvider::ScheduleDoPoll() { | 126 void GamepadProvider::ScheduleDoPoll() { |
132 DCHECK(MessageLoop::current() == polling_thread_->message_loop()); | 127 DCHECK(MessageLoop::current() == polling_thread_->message_loop()); |
133 | 128 |
134 { | 129 { |
135 base::AutoLock lock(is_paused_lock_); | 130 base::AutoLock lock(is_paused_lock_); |
136 if (is_paused_) | 131 if (is_paused_) |
137 return; | 132 return; |
138 } | 133 } |
139 | 134 |
140 MessageLoop::current()->PostDelayedTask( | 135 MessageLoop::current()->PostDelayedTask( |
141 FROM_HERE, | 136 FROM_HERE, |
142 base::Bind(&GamepadProvider::DoPoll, weak_factory_.GetWeakPtr()), | 137 base::Bind(&GamepadProvider::DoPoll, weak_factory_.GetWeakPtr()), |
143 kDesiredSamplingIntervalMs); | 138 kDesiredSamplingIntervalMs); |
144 } | 139 } |
145 | 140 |
146 GamepadHardwareBuffer* GamepadProvider::SharedMemoryAsHardwareBuffer() { | 141 GamepadHardwareBuffer* GamepadProvider::SharedMemoryAsHardwareBuffer() { |
147 void* mem = gamepad_shared_memory_.memory(); | 142 void* mem = gamepad_shared_memory_.memory(); |
148 DCHECK(mem); | 143 DCHECK(mem); |
149 return static_cast<GamepadHardwareBuffer*>(mem); | 144 return static_cast<GamepadHardwareBuffer*>(mem); |
150 } | 145 } |
151 | 146 |
152 } // namespace content | 147 } // namespace content |
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