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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include <cmath> | 5 #include <cmath> |
| 6 #include <set> | 6 #include <set> |
| 7 #include <vector> | 7 #include <vector> |
| 8 | 8 |
| 9 #include "base/bind.h" | 9 #include "base/bind.h" |
| 10 #include "base/logging.h" | 10 #include "base/logging.h" |
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| 111 data_fetcher_.swap(provided_fetcher_); | 111 data_fetcher_.swap(provided_fetcher_); |
| 112 | 112 |
| 113 // Start polling. | 113 // Start polling. |
| 114 ScheduleDoPoll(); | 114 ScheduleDoPoll(); |
| 115 } | 115 } |
| 116 | 116 |
| 117 void GamepadProvider::DoPoll() { | 117 void GamepadProvider::DoPoll() { |
| 118 DCHECK(MessageLoop::current() == polling_thread_->message_loop()); | 118 DCHECK(MessageLoop::current() == polling_thread_->message_loop()); |
| 119 GamepadHardwareBuffer* hwbuf = SharedMemoryAsHardwareBuffer(); | 119 GamepadHardwareBuffer* hwbuf = SharedMemoryAsHardwareBuffer(); |
| 120 | 120 |
| 121 ANNOTATE_BENIGN_RACE_SIZED( | 121 WebKit::WebGamepads tmp; |
| 122 &hwbuf->buffer, | 122 data_fetcher_->GetGamepadData(&tmp, devices_changed_); |
| 123 sizeof(WebKit::WebGamepads), | 123 hwbuf->gamepads.Write(&tmp); |
| 124 "Racey reads are discarded"); | |
| 125 | |
| 126 // Acquire the SeqLock. There is only ever one writer to this data. | |
| 127 // See gamepad_hardware_buffer.h. | |
| 128 hwbuf->sequence.WriteBegin(); | |
| 129 data_fetcher_->GetGamepadData(&hwbuf->buffer, devices_changed_); | |
| 130 hwbuf->sequence.WriteEnd(); | |
| 131 devices_changed_ = false; | 124 devices_changed_ = false; |
| 132 // Schedule our next interval of polling. | 125 // Schedule our next interval of polling. |
| 133 ScheduleDoPoll(); | 126 ScheduleDoPoll(); |
| 134 } | 127 } |
| 135 | 128 |
| 136 void GamepadProvider::ScheduleDoPoll() { | 129 void GamepadProvider::ScheduleDoPoll() { |
| 137 DCHECK(MessageLoop::current() == polling_thread_->message_loop()); | 130 DCHECK(MessageLoop::current() == polling_thread_->message_loop()); |
| 138 | 131 |
| 139 MessageLoop::current()->PostDelayedTask( | 132 MessageLoop::current()->PostDelayedTask( |
| 140 FROM_HERE, | 133 FROM_HERE, |
| 141 base::Bind(&GamepadProvider::DoPoll, weak_factory_.GetWeakPtr()), | 134 base::Bind(&GamepadProvider::DoPoll, weak_factory_.GetWeakPtr()), |
| 142 kDesiredSamplingIntervalMs); | 135 kDesiredSamplingIntervalMs); |
| 143 } | 136 } |
| 144 | 137 |
| 145 GamepadHardwareBuffer* GamepadProvider::SharedMemoryAsHardwareBuffer() { | 138 GamepadHardwareBuffer* GamepadProvider::SharedMemoryAsHardwareBuffer() { |
| 146 void* mem = gamepad_shared_memory_.memory(); | 139 void* mem = gamepad_shared_memory_.memory(); |
| 147 DCHECK(mem); | 140 DCHECK(mem); |
| 148 return static_cast<GamepadHardwareBuffer*>(mem); | 141 return static_cast<GamepadHardwareBuffer*>(mem); |
| 149 } | 142 } |
| 150 | 143 |
| 151 } // namespace content | 144 } // namespace content |
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