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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include <cmath> | 5 #include <cmath> |
6 #include <set> | 6 #include <set> |
7 #include <vector> | 7 #include <vector> |
8 | 8 |
9 #include "base/bind.h" | 9 #include "base/bind.h" |
10 #include "base/logging.h" | 10 #include "base/logging.h" |
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111 data_fetcher_.swap(provided_fetcher_); | 111 data_fetcher_.swap(provided_fetcher_); |
112 | 112 |
113 // Start polling. | 113 // Start polling. |
114 ScheduleDoPoll(); | 114 ScheduleDoPoll(); |
115 } | 115 } |
116 | 116 |
117 void GamepadProvider::DoPoll() { | 117 void GamepadProvider::DoPoll() { |
118 DCHECK(MessageLoop::current() == polling_thread_->message_loop()); | 118 DCHECK(MessageLoop::current() == polling_thread_->message_loop()); |
119 GamepadHardwareBuffer* hwbuf = SharedMemoryAsHardwareBuffer(); | 119 GamepadHardwareBuffer* hwbuf = SharedMemoryAsHardwareBuffer(); |
120 | 120 |
121 ANNOTATE_BENIGN_RACE_SIZED( | 121 WebKit::WebGamepads tmp; |
122 &hwbuf->buffer, | 122 data_fetcher_->GetGamepadData(&tmp, devices_changed_); |
123 sizeof(WebKit::WebGamepads), | 123 hwbuf->gamepads.Write(tmp); |
124 "Racey reads are discarded"); | |
125 | |
126 // Acquire the SeqLock. There is only ever one writer to this data. | |
127 // See gamepad_hardware_buffer.h. | |
128 hwbuf->sequence.WriteBegin(); | |
129 data_fetcher_->GetGamepadData(&hwbuf->buffer, devices_changed_); | |
130 hwbuf->sequence.WriteEnd(); | |
131 devices_changed_ = false; | 124 devices_changed_ = false; |
132 // Schedule our next interval of polling. | 125 // Schedule our next interval of polling. |
133 ScheduleDoPoll(); | 126 ScheduleDoPoll(); |
134 } | 127 } |
135 | 128 |
136 void GamepadProvider::ScheduleDoPoll() { | 129 void GamepadProvider::ScheduleDoPoll() { |
137 DCHECK(MessageLoop::current() == polling_thread_->message_loop()); | 130 DCHECK(MessageLoop::current() == polling_thread_->message_loop()); |
138 | 131 |
139 MessageLoop::current()->PostDelayedTask( | 132 MessageLoop::current()->PostDelayedTask( |
140 FROM_HERE, | 133 FROM_HERE, |
141 base::Bind(&GamepadProvider::DoPoll, weak_factory_.GetWeakPtr()), | 134 base::Bind(&GamepadProvider::DoPoll, weak_factory_.GetWeakPtr()), |
142 kDesiredSamplingIntervalMs); | 135 kDesiredSamplingIntervalMs); |
143 } | 136 } |
144 | 137 |
145 GamepadHardwareBuffer* GamepadProvider::SharedMemoryAsHardwareBuffer() { | 138 GamepadHardwareBuffer* GamepadProvider::SharedMemoryAsHardwareBuffer() { |
146 void* mem = gamepad_shared_memory_.memory(); | 139 void* mem = gamepad_shared_memory_.memory(); |
147 DCHECK(mem); | 140 DCHECK(mem); |
148 return static_cast<GamepadHardwareBuffer*>(mem); | 141 return static_cast<GamepadHardwareBuffer*>(mem); |
149 } | 142 } |
150 | 143 |
151 } // namespace content | 144 } // namespace content |
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