| Index: ui/aura_shell/shadow_controller.h
|
| ===================================================================
|
| --- ui/aura_shell/shadow_controller.h (revision 113260)
|
| +++ ui/aura_shell/shadow_controller.h (working copy)
|
| @@ -11,7 +11,7 @@
|
| #include "base/basictypes.h"
|
| #include "base/compiler_specific.h"
|
| #include "base/memory/linked_ptr.h"
|
| -#include "ui/aura/desktop_observer.h"
|
| +#include "ui/aura/root_window_observer.h"
|
| #include "ui/aura/window_observer.h"
|
| #include "ui/aura_shell/aura_shell_export.h"
|
|
|
| @@ -29,7 +29,7 @@
|
|
|
| // ShadowController observes changes to windows and creates and updates drop
|
| // shadows as needed.
|
| -class AURA_SHELL_EXPORT ShadowController : public aura::DesktopObserver,
|
| +class AURA_SHELL_EXPORT ShadowController : public aura::RootWindowObserver,
|
| public aura::WindowObserver {
|
| public:
|
| class TestApi {
|
| @@ -50,7 +50,7 @@
|
| explicit ShadowController();
|
| virtual ~ShadowController();
|
|
|
| - // aura::DesktopObserver override:
|
| + // aura::RootWindowObserver override:
|
| virtual void OnWindowInitialized(aura::Window* window) OVERRIDE;
|
|
|
| // aura::WindowObserver overrides:
|
|
|