OLD | NEW |
| (Empty) |
1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef UI_AURA_DESKTOP_H_ | |
6 #define UI_AURA_DESKTOP_H_ | |
7 #pragma once | |
8 | |
9 #include "base/basictypes.h" | |
10 #include "base/memory/ref_counted.h" | |
11 #include "base/memory/weak_ptr.h" | |
12 #include "base/message_loop.h" | |
13 #include "base/task.h" | |
14 #include "ui/aura/aura_export.h" | |
15 #include "ui/aura/cursor.h" | |
16 #include "ui/aura/focus_manager.h" | |
17 #include "ui/aura/window.h" | |
18 #include "ui/base/events.h" | |
19 #include "ui/gfx/compositor/compositor.h" | |
20 #include "ui/gfx/compositor/layer_animation_observer.h" | |
21 #include "ui/gfx/native_widget_types.h" | |
22 #include "ui/gfx/point.h" | |
23 | |
24 namespace gfx { | |
25 class Size; | |
26 } | |
27 | |
28 namespace ui { | |
29 class LayerAnimationSequence; | |
30 class Transform; | |
31 } | |
32 | |
33 namespace aura { | |
34 | |
35 class DesktopHost; | |
36 class DesktopObserver; | |
37 class KeyEvent; | |
38 class MouseEvent; | |
39 class ScreenAura; | |
40 class StackingClient; | |
41 class TouchEvent; | |
42 | |
43 // Desktop is responsible for hosting a set of windows. | |
44 class AURA_EXPORT Desktop : public ui::CompositorDelegate, | |
45 public Window, | |
46 public internal::FocusManager, | |
47 public ui::LayerAnimationObserver { | |
48 public: | |
49 static Desktop* GetInstance(); | |
50 static void DeleteInstance(); | |
51 | |
52 static void set_use_fullscreen_host_window(bool use_fullscreen) { | |
53 use_fullscreen_host_window_ = use_fullscreen; | |
54 } | |
55 | |
56 ui::Compositor* compositor() { return compositor_.get(); } | |
57 gfx::Point last_mouse_location() const { return last_mouse_location_; } | |
58 gfx::NativeCursor last_cursor() const { return last_cursor_; } | |
59 StackingClient* stacking_client() { return stacking_client_.get(); } | |
60 Window* active_window() { return active_window_; } | |
61 Window* mouse_pressed_handler() { return mouse_pressed_handler_; } | |
62 Window* capture_window() { return capture_window_; } | |
63 ScreenAura* screen() { return screen_; } | |
64 | |
65 void SetStackingClient(StackingClient* stacking_client); | |
66 | |
67 // Shows the desktop host. | |
68 void ShowDesktop(); | |
69 | |
70 // Sets the size of the desktop. | |
71 void SetHostSize(const gfx::Size& size); | |
72 gfx::Size GetHostSize() const; | |
73 | |
74 // Shows the specified cursor. | |
75 void SetCursor(gfx::NativeCursor cursor); | |
76 | |
77 // Shows the desktop host and runs an event loop for it. | |
78 void Run(); | |
79 | |
80 // Draws the necessary set of windows. | |
81 void Draw(); | |
82 | |
83 // Handles a mouse event. Returns true if handled. | |
84 bool DispatchMouseEvent(MouseEvent* event); | |
85 | |
86 // Handles a key event. Returns true if handled. | |
87 bool DispatchKeyEvent(KeyEvent* event); | |
88 | |
89 // Handles a touch event. Returns true if handled. | |
90 bool DispatchTouchEvent(TouchEvent* event); | |
91 | |
92 // Called when the host changes size. | |
93 void OnHostResized(const gfx::Size& size); | |
94 | |
95 // Called when the native screen's resolution changes. | |
96 void OnNativeScreenResized(const gfx::Size& size); | |
97 | |
98 // Sets the active window to |window| and the focused window to |to_focus|. | |
99 // If |to_focus| is NULL, |window| is focused. Does nothing if |window| is | |
100 // NULL. | |
101 void SetActiveWindow(Window* window, Window* to_focus); | |
102 | |
103 // Activates the topmost window. Does nothing if the topmost window is already | |
104 // active. | |
105 void ActivateTopmostWindow(); | |
106 | |
107 // Deactivates |window| and activates the topmost window. Does nothing if | |
108 // |window| is not a topmost window, or there are no other suitable windows to | |
109 // activate. | |
110 void Deactivate(Window* window); | |
111 | |
112 // Invoked when |window| is initialized. | |
113 void WindowInitialized(Window* window); | |
114 | |
115 // Invoked when |window| is being destroyed. | |
116 void WindowDestroying(Window* window); | |
117 | |
118 // Returns the desktop's dispatcher. The result should only be passed to | |
119 // MessageLoopForUI::RunWithDispatcher() or | |
120 // MessageLoopForUI::RunAllPendingWithDispatcher(), or used to dispatch | |
121 // an event by |Dispatch(const NativeEvent&)| on it. It must never be stored. | |
122 MessageLoop::Dispatcher* GetDispatcher(); | |
123 | |
124 // Add/remove observer. | |
125 void AddObserver(DesktopObserver* observer); | |
126 void RemoveObserver(DesktopObserver* observer); | |
127 | |
128 // Are any mouse buttons currently down? | |
129 bool IsMouseButtonDown() const; | |
130 | |
131 // Posts |native_event| to the platform's event queue. | |
132 void PostNativeEvent(const base::NativeEvent& native_event); | |
133 | |
134 // Converts |point| from the desktop's coordinate system to native screen's. | |
135 void ConvertPointToNativeScreen(gfx::Point* point) const; | |
136 | |
137 // Capture ------------------------------------------------------------------- | |
138 | |
139 // Sets capture to the specified window. | |
140 void SetCapture(Window* window); | |
141 | |
142 // If |window| has mouse capture, the current capture window is set to NULL. | |
143 void ReleaseCapture(Window* window); | |
144 | |
145 // Overridden from Window: | |
146 virtual void SetTransform(const ui::Transform& transform) OVERRIDE; | |
147 | |
148 #if !defined(NDEBUG) | |
149 // Toggles the host's full screen state. | |
150 void ToggleFullScreen(); | |
151 #endif | |
152 | |
153 // Overridden from ui::CompositorDelegate: | |
154 virtual void ScheduleDraw(); | |
155 | |
156 private: | |
157 Desktop(); | |
158 virtual ~Desktop(); | |
159 | |
160 // Called whenever the mouse moves, tracks the current |mouse_moved_handler_|, | |
161 // sending exited and entered events as its value changes. | |
162 void HandleMouseMoved(const MouseEvent& event, Window* target); | |
163 | |
164 bool ProcessMouseEvent(Window* target, MouseEvent* event); | |
165 bool ProcessKeyEvent(Window* target, KeyEvent* event); | |
166 ui::TouchStatus ProcessTouchEvent(Window* target, TouchEvent* event); | |
167 | |
168 // Overridden from Window: | |
169 virtual bool CanFocus() const OVERRIDE; | |
170 virtual internal::FocusManager* GetFocusManager() OVERRIDE; | |
171 virtual Desktop* GetDesktop() OVERRIDE; | |
172 virtual void WindowDetachedFromDesktop(Window* window) OVERRIDE; | |
173 | |
174 // Overridden from ui::LayerAnimationObserver: | |
175 virtual void OnLayerAnimationEnded( | |
176 const ui::LayerAnimationSequence* animation) OVERRIDE; | |
177 virtual void OnLayerAnimationScheduled( | |
178 const ui::LayerAnimationSequence* animation) OVERRIDE; | |
179 virtual void OnLayerAnimationAborted( | |
180 const ui::LayerAnimationSequence* animation) OVERRIDE; | |
181 | |
182 // Overridden from FocusManager: | |
183 virtual void SetFocusedWindow(Window* window) OVERRIDE; | |
184 virtual Window* GetFocusedWindow() OVERRIDE; | |
185 virtual bool IsFocusedWindow(const Window* window) const OVERRIDE; | |
186 | |
187 // Initializes the desktop. | |
188 void Init(); | |
189 | |
190 // Parses the switch describing the initial size for the host window and | |
191 // returns bounds for the window. | |
192 gfx::Rect GetInitialHostWindowBounds() const; | |
193 | |
194 scoped_refptr<ui::Compositor> compositor_; | |
195 | |
196 scoped_ptr<DesktopHost> host_; | |
197 | |
198 scoped_ptr<StackingClient> stacking_client_; | |
199 | |
200 static Desktop* instance_; | |
201 | |
202 // If set before the Desktop is created, the host window will cover the entire | |
203 // screen. Note that this can still be overridden via the | |
204 // switches::kAuraHostWindowSize flag. | |
205 static bool use_fullscreen_host_window_; | |
206 | |
207 // Used to schedule painting. | |
208 base::WeakPtrFactory<Desktop> schedule_paint_factory_; | |
209 | |
210 Window* active_window_; | |
211 | |
212 // Last location seen in a mouse event. | |
213 gfx::Point last_mouse_location_; | |
214 | |
215 // ui::EventFlags containing the current state of the mouse buttons. | |
216 int mouse_button_flags_; | |
217 | |
218 // Last cursor set. Used for testing. | |
219 gfx::NativeCursor last_cursor_; | |
220 | |
221 // Are we in the process of being destroyed? Used to avoid processing during | |
222 // destruction. | |
223 bool in_destructor_; | |
224 | |
225 ObserverList<DesktopObserver> observers_; | |
226 | |
227 ScreenAura* screen_; | |
228 | |
229 // The capture window. When not-null, this window receives all the mouse and | |
230 // touch events. | |
231 Window* capture_window_; | |
232 | |
233 Window* mouse_pressed_handler_; | |
234 Window* mouse_moved_handler_; | |
235 Window* focused_window_; | |
236 Window* touch_event_handler_; | |
237 | |
238 DISALLOW_COPY_AND_ASSIGN(Desktop); | |
239 }; | |
240 | |
241 } // namespace aura | |
242 | |
243 #endif // UI_AURA_DESKTOP_H_ | |
OLD | NEW |