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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 // | 4 // |
5 // Implementation of AudioInputStream for Windows using Windows Core Audio | 5 // Implementation of AudioInputStream for Windows using Windows Core Audio |
6 // WASAPI for low latency capturing. | 6 // WASAPI for low latency capturing. |
7 // | 7 // |
8 // Overview of operation: | 8 // Overview of operation: |
9 // | 9 // |
10 // - An object of WASAPIAudioInputStream is created by the AudioManager | 10 // - An object of WASAPIAudioInputStream is created by the AudioManager |
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71 | 71 |
72 // AudioInputStream implementation using Windows Core Audio APIs. | 72 // AudioInputStream implementation using Windows Core Audio APIs. |
73 class MEDIA_EXPORT WASAPIAudioInputStream | 73 class MEDIA_EXPORT WASAPIAudioInputStream |
74 : public AudioInputStream, | 74 : public AudioInputStream, |
75 public base::DelegateSimpleThread::Delegate { | 75 public base::DelegateSimpleThread::Delegate { |
76 public: | 76 public: |
77 // The ctor takes all the usual parameters, plus |manager| which is the | 77 // The ctor takes all the usual parameters, plus |manager| which is the |
78 // the audio manager who is creating this object. | 78 // the audio manager who is creating this object. |
79 WASAPIAudioInputStream(AudioManagerWin* manager, | 79 WASAPIAudioInputStream(AudioManagerWin* manager, |
80 const AudioParameters& params, | 80 const AudioParameters& params, |
81 ERole device_role); | 81 const std::string& device_id); |
82 // The dtor is typically called by the AudioManager only and it is usually | 82 // The dtor is typically called by the AudioManager only and it is usually |
83 // triggered by calling AudioInputStream::Close(). | 83 // triggered by calling AudioInputStream::Close(). |
84 virtual ~WASAPIAudioInputStream(); | 84 virtual ~WASAPIAudioInputStream(); |
85 | 85 |
86 // Implementation of AudioInputStream. | 86 // Implementation of AudioInputStream. |
87 virtual bool Open() OVERRIDE; | 87 virtual bool Open() OVERRIDE; |
88 virtual void Start(AudioInputCallback* callback) OVERRIDE; | 88 virtual void Start(AudioInputCallback* callback) OVERRIDE; |
89 virtual void Stop() OVERRIDE; | 89 virtual void Stop() OVERRIDE; |
90 virtual void Close() OVERRIDE; | 90 virtual void Close() OVERRIDE; |
91 | 91 |
92 // Retrieves the stream format that the audio engine uses for its internal | 92 // Retrieves the stream format that the audio engine uses for its internal |
93 // processing/mixing of shared-mode streams. | 93 // processing/mixing of shared-mode streams. |
94 static double HardwareSampleRate(ERole device_role); | 94 static double HardwareSampleRate(ERole device_role); |
95 | 95 |
96 bool started() const { return started_; } | 96 bool started() const { return started_; } |
97 | 97 |
98 private: | 98 private: |
99 // DelegateSimpleThread::Delegate implementation. | 99 // DelegateSimpleThread::Delegate implementation. |
100 virtual void Run() OVERRIDE; | 100 virtual void Run() OVERRIDE; |
101 | 101 |
102 // Issues the OnError() callback to the |sink_|. | 102 // Issues the OnError() callback to the |sink_|. |
103 void HandleError(HRESULT err); | 103 void HandleError(HRESULT err); |
104 | 104 |
105 // The Open() method is divided into these sub methods. | 105 // The Open() method is divided into these sub methods. |
106 HRESULT SetCaptureDevice(ERole device_role); | 106 HRESULT SetCaptureDevice(); |
107 HRESULT ActivateCaptureDevice(); | 107 HRESULT ActivateCaptureDevice(); |
108 HRESULT GetAudioEngineStreamFormat(); | 108 HRESULT GetAudioEngineStreamFormat(); |
109 bool DesiredFormatIsSupported(); | 109 bool DesiredFormatIsSupported(); |
110 HRESULT InitializeAudioEngine(); | 110 HRESULT InitializeAudioEngine(); |
111 | 111 |
112 // Initializes the COM library for use by the calling thread and set the | 112 // Initializes the COM library for use by the calling thread and set the |
113 // thread's concurrency model to multi-threaded. | 113 // thread's concurrency model to multi-threaded. |
114 base::win::ScopedCOMInitializer com_init_; | 114 base::win::ScopedCOMInitializer com_init_; |
115 | 115 |
116 // Our creator, the audio manager needs to be notified when we close. | 116 // Our creator, the audio manager needs to be notified when we close. |
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138 // is defined as the block of data which the user received in each | 138 // is defined as the block of data which the user received in each |
139 // OnData() callback. | 139 // OnData() callback. |
140 size_t packet_size_frames_; | 140 size_t packet_size_frames_; |
141 | 141 |
142 // Size in bytes of each audio packet. | 142 // Size in bytes of each audio packet. |
143 size_t packet_size_bytes_; | 143 size_t packet_size_bytes_; |
144 | 144 |
145 // Length of the audio endpoint buffer. | 145 // Length of the audio endpoint buffer. |
146 size_t endpoint_buffer_size_frames_; | 146 size_t endpoint_buffer_size_frames_; |
147 | 147 |
148 // Defines the role that the system has assigned to an audio endpoint device. | 148 // Contains the unique name of the selected endpoint device. |
149 ERole device_role_; | 149 // Note that AudioManagerBase::kDefaultDeviceId represents the default |
| 150 // device role and is not a valid ID as such. |
| 151 std::string device_id_; |
150 | 152 |
151 // Conversion factor used in delay-estimation calculations. | 153 // Conversion factor used in delay-estimation calculations. |
152 // Converts a raw performance counter value to 100-nanosecond unit. | 154 // Converts a raw performance counter value to 100-nanosecond unit. |
153 double perf_count_to_100ns_units_; | 155 double perf_count_to_100ns_units_; |
154 | 156 |
155 // Conversion factor used in delay-estimation calculations. | 157 // Conversion factor used in delay-estimation calculations. |
156 // Converts from milliseconds to audio frames. | 158 // Converts from milliseconds to audio frames. |
157 double ms_to_frame_count_; | 159 double ms_to_frame_count_; |
158 | 160 |
159 // Pointer to the object that will receive the recorded audio samples. | 161 // Pointer to the object that will receive the recorded audio samples. |
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174 // recorded. | 176 // recorded. |
175 base::win::ScopedHandle audio_samples_ready_event_; | 177 base::win::ScopedHandle audio_samples_ready_event_; |
176 | 178 |
177 // This event will be signaled when capturing shall stop. | 179 // This event will be signaled when capturing shall stop. |
178 base::win::ScopedHandle stop_capture_event_; | 180 base::win::ScopedHandle stop_capture_event_; |
179 | 181 |
180 DISALLOW_COPY_AND_ASSIGN(WASAPIAudioInputStream); | 182 DISALLOW_COPY_AND_ASSIGN(WASAPIAudioInputStream); |
181 }; | 183 }; |
182 | 184 |
183 #endif // MEDIA_AUDIO_WIN_AUDIO_LOW_LATENCY_INPUT_WIN_H_ | 185 #endif // MEDIA_AUDIO_WIN_AUDIO_LOW_LATENCY_INPUT_WIN_H_ |
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