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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_GFX_COMPOSITOR_COMPOSITOR_GL_H_ | 5 #ifndef UI_GFX_COMPOSITOR_COMPOSITOR_GL_H_ |
| 6 #define UI_GFX_COMPOSITOR_COMPOSITOR_GL_H_ | 6 #define UI_GFX_COMPOSITOR_COMPOSITOR_GL_H_ |
| 7 #pragma once | 7 #pragma once |
| 8 | 8 |
| 9 #include "base/compiler_specific.h" | 9 #include "base/compiler_specific.h" |
| 10 #include "base/memory/scoped_ptr.h" | 10 #include "base/memory/scoped_ptr.h" |
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| 70 public: | 70 public: |
| 71 TextureGL(); | 71 TextureGL(); |
| 72 | 72 |
| 73 virtual void SetCanvas(const SkCanvas& canvas, | 73 virtual void SetCanvas(const SkCanvas& canvas, |
| 74 const gfx::Point& origin, | 74 const gfx::Point& origin, |
| 75 const gfx::Size& overall_size) OVERRIDE; | 75 const gfx::Size& overall_size) OVERRIDE; |
| 76 | 76 |
| 77 virtual void Draw(const ui::TextureDrawParams& params, | 77 virtual void Draw(const ui::TextureDrawParams& params, |
| 78 const gfx::Rect& clip_bounds_in_texture) OVERRIDE; | 78 const gfx::Rect& clip_bounds_in_texture) OVERRIDE; |
| 79 | 79 |
| 80 const gfx::Size& size() const { return size_; } | |
|
sky
2011/12/08 17:39:05
Is this needed?
jonathan.backer
2011/12/08 18:41:44
Is now. I've got rid of the conditional compile in
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| 81 | |
| 80 protected: | 82 protected: |
| 81 explicit TextureGL(const gfx::Size& size); | 83 explicit TextureGL(const gfx::Size& size); |
| 82 virtual ~TextureGL(); | 84 virtual ~TextureGL(); |
| 83 | 85 |
| 84 // Actually draws the texture. | 86 // Actually draws the texture. |
| 85 // Only the region defined by draw_bounds will be drawn. | 87 // Only the region defined by draw_bounds will be drawn. |
| 86 void DrawInternal(const TextureProgramGL& program, | 88 void DrawInternal(const TextureProgramGL& program, |
| 87 const ui::TextureDrawParams& params, | 89 const ui::TextureDrawParams& params, |
| 88 const gfx::Rect& clip_bounds_in_texture); | 90 const gfx::Rect& clip_bounds_in_texture); |
| 89 | 91 |
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| 123 | 125 |
| 124 // Keep track of whether compositing has started or not. | 126 // Keep track of whether compositing has started or not. |
| 125 bool started_; | 127 bool started_; |
| 126 | 128 |
| 127 DISALLOW_COPY_AND_ASSIGN(CompositorGL); | 129 DISALLOW_COPY_AND_ASSIGN(CompositorGL); |
| 128 }; | 130 }; |
| 129 | 131 |
| 130 } // namespace ui | 132 } // namespace ui |
| 131 | 133 |
| 132 #endif // UI_GFX_COMPOSITOR_COMPOSITOR_GL_H_ | 134 #endif // UI_GFX_COMPOSITOR_COMPOSITOR_GL_H_ |
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