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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "media/filters/audio_renderer_base.h" | 5 #include "media/filters/audio_renderer_base.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 #include <string> | 8 #include <string> |
| 9 | 9 |
| 10 #include "base/bind.h" | 10 #include "base/bind.h" |
| 11 #include "base/callback.h" | 11 #include "base/callback.h" |
| 12 #include "base/logging.h" | 12 #include "base/logging.h" |
| 13 #include "media/base/filter_host.h" | 13 #include "media/base/filter_host.h" |
| 14 | 14 |
| 15 namespace media { | 15 namespace media { |
| 16 | 16 |
| 17 // Upper bound on the number of pending AudioDecoder reads. | |
| 18 // TODO(acolwell): Experiment with reducing this to 1. | |
| 19 const size_t kMaxPendingReads = 4; | |
| 20 | |
| 21 AudioRendererBase::AudioRendererBase() | 17 AudioRendererBase::AudioRendererBase() |
| 22 : state_(kUninitialized), | 18 : state_(kUninitialized), |
| 19 pending_read_(false), |
| 23 recieved_end_of_stream_(false), | 20 recieved_end_of_stream_(false), |
| 24 rendered_end_of_stream_(false), | 21 rendered_end_of_stream_(false), |
| 25 pending_reads_(0) { | 22 read_cb_(base::Bind(&AudioRendererBase::DecodedAudioReady, |
| 23 base::Unretained(this))) { |
| 26 } | 24 } |
| 27 | 25 |
| 28 AudioRendererBase::~AudioRendererBase() { | 26 AudioRendererBase::~AudioRendererBase() { |
| 29 // Stop() should have been called and |algorithm_| should have been destroyed. | 27 // Stop() should have been called and |algorithm_| should have been destroyed. |
| 30 DCHECK(state_ == kUninitialized || state_ == kStopped); | 28 DCHECK(state_ == kUninitialized || state_ == kStopped); |
| 31 DCHECK(!algorithm_.get()); | 29 DCHECK(!algorithm_.get()); |
| 32 } | 30 } |
| 33 | 31 |
| 34 void AudioRendererBase::Play(const base::Closure& callback) { | 32 void AudioRendererBase::Play(const base::Closure& callback) { |
| 35 base::AutoLock auto_lock(lock_); | 33 base::AutoLock auto_lock(lock_); |
| 36 DCHECK_EQ(kPaused, state_); | 34 DCHECK_EQ(kPaused, state_); |
| 37 state_ = kPlaying; | 35 state_ = kPlaying; |
| 38 callback.Run(); | 36 callback.Run(); |
| 39 } | 37 } |
| 40 | 38 |
| 41 void AudioRendererBase::Pause(const base::Closure& callback) { | 39 void AudioRendererBase::Pause(const base::Closure& callback) { |
| 42 base::AutoLock auto_lock(lock_); | 40 base::AutoLock auto_lock(lock_); |
| 43 DCHECK(state_ == kPlaying || state_ == kUnderflow || state_ == kRebuffering); | 41 DCHECK(state_ == kPlaying || state_ == kUnderflow || state_ == kRebuffering); |
| 44 pause_callback_ = callback; | 42 pause_callback_ = callback; |
| 45 state_ = kPaused; | 43 state_ = kPaused; |
| 46 | 44 |
| 47 // We'll only pause when we've finished all pending reads. | 45 // Pause only when we've completed our pending read. |
| 48 if (pending_reads_ == 0) { | 46 if (!pending_read_) { |
| 49 pause_callback_.Run(); | 47 pause_callback_.Run(); |
| 50 pause_callback_.Reset(); | 48 pause_callback_.Reset(); |
| 51 } else { | 49 } else { |
| 52 state_ = kPaused; | 50 state_ = kPaused; |
| 53 } | 51 } |
| 54 } | 52 } |
| 55 | 53 |
| 56 void AudioRendererBase::Stop(const base::Closure& callback) { | 54 void AudioRendererBase::Stop(const base::Closure& callback) { |
| 57 OnStop(); | 55 OnStop(); |
| 58 { | 56 { |
| 59 base::AutoLock auto_lock(lock_); | 57 base::AutoLock auto_lock(lock_); |
| 60 state_ = kStopped; | 58 state_ = kStopped; |
| 61 algorithm_.reset(NULL); | 59 algorithm_.reset(NULL); |
| 62 } | 60 } |
| 63 if (!callback.is_null()) { | 61 if (!callback.is_null()) { |
| 64 callback.Run(); | 62 callback.Run(); |
| 65 } | 63 } |
| 66 } | 64 } |
| 67 | 65 |
| 68 void AudioRendererBase::Seek(base::TimeDelta time, const FilterStatusCB& cb) { | 66 void AudioRendererBase::Seek(base::TimeDelta time, const FilterStatusCB& cb) { |
| 69 base::AutoLock auto_lock(lock_); | 67 base::AutoLock auto_lock(lock_); |
| 70 DCHECK_EQ(kPaused, state_); | 68 DCHECK_EQ(kPaused, state_); |
| 71 DCHECK_EQ(0u, pending_reads_) << "Pending reads should have completed"; | 69 DCHECK(!pending_read_) << "Pending read must complete before seeking"; |
| 72 DCHECK(seek_cb_.is_null()); | 70 DCHECK(seek_cb_.is_null()); |
| 73 state_ = kSeeking; | 71 state_ = kSeeking; |
| 74 seek_cb_ = cb; | 72 seek_cb_ = cb; |
| 75 seek_timestamp_ = time; | 73 seek_timestamp_ = time; |
| 76 | 74 |
| 77 // Throw away everything and schedule our reads. | 75 // Throw away everything and schedule our reads. |
| 78 last_fill_buffer_time_ = base::TimeDelta(); | 76 last_fill_buffer_time_ = base::TimeDelta(); |
| 79 recieved_end_of_stream_ = false; | 77 recieved_end_of_stream_ = false; |
| 80 rendered_end_of_stream_ = false; | 78 rendered_end_of_stream_ = false; |
| 81 | 79 |
| 82 // |algorithm_| will request more reads. | 80 // |algorithm_| will request more reads. |
| 83 algorithm_->FlushBuffers(); | 81 algorithm_->FlushBuffers(); |
| 84 } | 82 } |
| 85 | 83 |
| 86 void AudioRendererBase::Initialize(AudioDecoder* decoder, | 84 void AudioRendererBase::Initialize(AudioDecoder* decoder, |
| 87 const base::Closure& init_callback, | 85 const base::Closure& init_callback, |
| 88 const base::Closure& underflow_callback) { | 86 const base::Closure& underflow_callback) { |
| 89 DCHECK(decoder); | 87 DCHECK(decoder); |
| 90 DCHECK(!init_callback.is_null()); | 88 DCHECK(!init_callback.is_null()); |
| 91 DCHECK(!underflow_callback.is_null()); | 89 DCHECK(!underflow_callback.is_null()); |
| 92 DCHECK_EQ(kUninitialized, state_); | 90 DCHECK_EQ(kUninitialized, state_); |
| 93 decoder_ = decoder; | 91 decoder_ = decoder; |
| 94 underflow_callback_ = underflow_callback; | 92 underflow_callback_ = underflow_callback; |
| 95 | 93 |
| 96 // Use base::Unretained() as the decoder doesn't need to ref us. | |
| 97 decoder_->set_consume_audio_samples_callback( | |
| 98 base::Bind(&AudioRendererBase::ConsumeAudioSamples, | |
| 99 base::Unretained(this))); | |
| 100 | |
| 101 // Create a callback so our algorithm can request more reads. | 94 // Create a callback so our algorithm can request more reads. |
| 102 base::Closure cb = base::Bind(&AudioRendererBase::ScheduleRead_Locked, this); | 95 base::Closure cb = base::Bind(&AudioRendererBase::ScheduleRead_Locked, this); |
| 103 | 96 |
| 104 // Construct the algorithm. | 97 // Construct the algorithm. |
| 105 algorithm_.reset(new AudioRendererAlgorithmBase()); | 98 algorithm_.reset(new AudioRendererAlgorithmBase()); |
| 106 | 99 |
| 107 // Initialize our algorithm with media properties, initial playback rate, | 100 // Initialize our algorithm with media properties, initial playback rate, |
| 108 // and a callback to request more reads from the data source. | 101 // and a callback to request more reads from the data source. |
| 109 ChannelLayout channel_layout = decoder_->channel_layout(); | 102 ChannelLayout channel_layout = decoder_->channel_layout(); |
| 110 int channels = ChannelLayoutToChannelCount(channel_layout); | 103 int channels = ChannelLayoutToChannelCount(channel_layout); |
| (...skipping 25 matching lines...) Expand all Loading... |
| 136 void AudioRendererBase::ResumeAfterUnderflow(bool buffer_more_audio) { | 129 void AudioRendererBase::ResumeAfterUnderflow(bool buffer_more_audio) { |
| 137 base::AutoLock auto_lock(lock_); | 130 base::AutoLock auto_lock(lock_); |
| 138 if (state_ == kUnderflow) { | 131 if (state_ == kUnderflow) { |
| 139 if (buffer_more_audio) | 132 if (buffer_more_audio) |
| 140 algorithm_->IncreaseQueueCapacity(); | 133 algorithm_->IncreaseQueueCapacity(); |
| 141 | 134 |
| 142 state_ = kRebuffering; | 135 state_ = kRebuffering; |
| 143 } | 136 } |
| 144 } | 137 } |
| 145 | 138 |
| 146 void AudioRendererBase::ConsumeAudioSamples(scoped_refptr<Buffer> buffer_in) { | 139 void AudioRendererBase::DecodedAudioReady(scoped_refptr<Buffer> buffer) { |
| 147 base::AutoLock auto_lock(lock_); | 140 base::AutoLock auto_lock(lock_); |
| 148 DCHECK(state_ == kPaused || state_ == kSeeking || state_ == kPlaying || | 141 DCHECK(state_ == kPaused || state_ == kSeeking || state_ == kPlaying || |
| 149 state_ == kUnderflow || state_ == kRebuffering || | 142 state_ == kUnderflow || state_ == kRebuffering || state_ == kStopped); |
| 150 state_ == kStopped); | |
| 151 if (!pending_reads_) | |
| 152 return; | |
| 153 | 143 |
| 154 --pending_reads_; | 144 CHECK(pending_read_); |
| 145 pending_read_ = false; |
| 155 | 146 |
| 156 // TODO(scherkus): this happens due to a race, primarily because Stop() is a | 147 // TODO(scherkus): this happens due to a race, primarily because Stop() is a |
| 157 // synchronous call when it should be asynchronous and accept a callback. | 148 // synchronous call when it should be asynchronous and accept a callback. |
| 158 // Refer to http://crbug.com/16059 | 149 // Refer to http://crbug.com/16059 |
| 159 if (state_ == kStopped) { | 150 if (state_ == kStopped) { |
| 160 return; | 151 return; |
| 161 } | 152 } |
| 162 | 153 |
| 163 // Don't enqueue an end-of-stream buffer because it has no data, otherwise | 154 // Don't enqueue an end-of-stream buffer because it has no data, otherwise |
| 164 // discard decoded audio data until we reach our desired seek timestamp. | 155 // discard decoded audio data until we reach our desired seek timestamp. |
| 165 if (buffer_in->IsEndOfStream()) { | 156 if (buffer->IsEndOfStream()) { |
| 166 recieved_end_of_stream_ = true; | 157 recieved_end_of_stream_ = true; |
| 167 | 158 |
| 168 // Transition to kPlaying if we are currently handling an underflow since no | 159 // Transition to kPlaying if we are currently handling an underflow since no |
| 169 // more data will be arriving. | 160 // more data will be arriving. |
| 170 if (state_ == kUnderflow || state_ == kRebuffering) | 161 if (state_ == kUnderflow || state_ == kRebuffering) |
| 171 state_ = kPlaying; | 162 state_ = kPlaying; |
| 172 } else if (state_ == kSeeking && !buffer_in->IsEndOfStream() && | 163 } else if (state_ == kSeeking && !buffer->IsEndOfStream() && |
| 173 (buffer_in->GetTimestamp() + buffer_in->GetDuration()) < | 164 (buffer->GetTimestamp() + buffer->GetDuration()) < |
| 174 seek_timestamp_) { | 165 seek_timestamp_) { |
| 175 ScheduleRead_Locked(); | 166 ScheduleRead_Locked(); |
| 176 } else { | 167 } else { |
| 177 // Note: Calling this may schedule more reads. | 168 // Note: Calling this may schedule more reads. |
| 178 algorithm_->EnqueueBuffer(buffer_in); | 169 algorithm_->EnqueueBuffer(buffer); |
| 179 } | 170 } |
| 180 | 171 |
| 181 // Check for our preroll complete condition. | 172 // Check for our preroll complete condition. |
| 182 if (state_ == kSeeking) { | 173 if (state_ == kSeeking) { |
| 183 DCHECK(!seek_cb_.is_null()); | 174 DCHECK(!seek_cb_.is_null()); |
| 184 if (algorithm_->IsQueueFull() || recieved_end_of_stream_) { | 175 if (algorithm_->IsQueueFull() || recieved_end_of_stream_) { |
| 185 // Transition into paused whether we have data in |algorithm_| or not. | 176 // Transition into paused whether we have data in |algorithm_| or not. |
| 186 // FillBuffer() will play silence if there's nothing to fill. | 177 // FillBuffer() will play silence if there's nothing to fill. |
| 187 state_ = kPaused; | 178 state_ = kPaused; |
| 188 ResetAndRunCB(&seek_cb_, PIPELINE_OK); | 179 ResetAndRunCB(&seek_cb_, PIPELINE_OK); |
| 189 } | 180 } |
| 190 } else if (state_ == kPaused && pending_reads_ == 0) { | 181 } else if (state_ == kPaused && !pending_read_) { |
| 191 // No more pending reads! We're now officially "paused". | 182 // No more pending read! We're now officially "paused". |
| 192 if (!pause_callback_.is_null()) { | 183 if (!pause_callback_.is_null()) { |
| 193 pause_callback_.Run(); | 184 pause_callback_.Run(); |
| 194 pause_callback_.Reset(); | 185 pause_callback_.Reset(); |
| 195 } | 186 } |
| 196 } | 187 } |
| 197 } | 188 } |
| 198 | 189 |
| 199 uint32 AudioRendererBase::FillBuffer(uint8* dest, | 190 uint32 AudioRendererBase::FillBuffer(uint8* dest, |
| 200 uint32 dest_len, | 191 uint32 dest_len, |
| 201 const base::TimeDelta& playback_delay, | 192 const base::TimeDelta& playback_delay, |
| 202 bool buffers_empty) { | 193 bool buffers_empty) { |
| 203 // The timestamp of the last buffer written during the last call to | 194 // The timestamp of the last buffer written during the last call to |
| 204 // FillBuffer(). | 195 // FillBuffer(). |
| 205 base::TimeDelta last_fill_buffer_time; | 196 base::TimeDelta last_fill_buffer_time; |
| 206 size_t dest_written = 0; | 197 size_t dest_written = 0; |
| 207 { | 198 { |
| 208 base::AutoLock auto_lock(lock_); | 199 base::AutoLock auto_lock(lock_); |
| 209 | 200 |
| 210 if (state_ == kRebuffering && algorithm_->IsQueueFull()) | 201 if (state_ == kRebuffering && algorithm_->IsQueueFull()) |
| 211 state_ = kPlaying; | 202 state_ = kPlaying; |
| 212 | 203 |
| 213 // Mute audio by returning 0 when not playing. | 204 // Mute audio by returning 0 when not playing. |
| 214 if (state_ != kPlaying) { | 205 if (state_ != kPlaying) { |
| 215 // TODO(scherkus): To keep the audio hardware busy we write at most 8k of | 206 // TODO(scherkus): To keep the audio hardware busy we write at most 8k of |
| 216 // zeros. This gets around the tricky situation of pausing and resuming | 207 // zeros. This gets around the tricky situation of pausing and resuming |
| 217 // the audio IPC layer in Chrome. Ideally, we should return zero and then | 208 // the audio IPC layer in Chrome. Ideally, we should return zero and then |
| 218 // the subclass can restart the conversation. | 209 // the subclass can restart the conversation. |
| 210 // |
| 211 // This should get handled by the subclass http://crbug.com/106600 |
| 219 const uint32 kZeroLength = 8192; | 212 const uint32 kZeroLength = 8192; |
| 220 dest_written = std::min(kZeroLength, dest_len); | 213 dest_written = std::min(kZeroLength, dest_len); |
| 221 memset(dest, 0, dest_written); | 214 memset(dest, 0, dest_written); |
| 222 return dest_written; | 215 return dest_written; |
| 223 } | 216 } |
| 224 | 217 |
| 225 // Save a local copy of last fill buffer time and reset the member. | 218 // Save a local copy of last fill buffer time and reset the member. |
| 226 last_fill_buffer_time = last_fill_buffer_time_; | 219 last_fill_buffer_time = last_fill_buffer_time_; |
| 227 last_fill_buffer_time_ = base::TimeDelta(); | 220 last_fill_buffer_time_ = base::TimeDelta(); |
| 228 | 221 |
| (...skipping 38 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 267 // finer time update events. | 260 // finer time update events. |
| 268 last_fill_buffer_time -= playback_delay; | 261 last_fill_buffer_time -= playback_delay; |
| 269 host()->SetTime(last_fill_buffer_time); | 262 host()->SetTime(last_fill_buffer_time); |
| 270 } | 263 } |
| 271 | 264 |
| 272 return dest_written; | 265 return dest_written; |
| 273 } | 266 } |
| 274 | 267 |
| 275 void AudioRendererBase::ScheduleRead_Locked() { | 268 void AudioRendererBase::ScheduleRead_Locked() { |
| 276 lock_.AssertAcquired(); | 269 lock_.AssertAcquired(); |
| 277 if (pending_reads_ < kMaxPendingReads) { | 270 if (pending_read_) |
| 278 ++pending_reads_; | 271 return; |
| 279 // TODO(jiesun): We use dummy buffer to feed decoder to let decoder to | 272 pending_read_ = true; |
| 280 // provide buffer pools. In the future, we may want to implement real | 273 decoder_->Read(read_cb_); |
| 281 // buffer pool to recycle buffers. | |
| 282 scoped_refptr<Buffer> buffer; | |
| 283 decoder_->ProduceAudioSamples(buffer); | |
| 284 } | |
| 285 } | 274 } |
| 286 | 275 |
| 287 void AudioRendererBase::SetPlaybackRate(float playback_rate) { | 276 void AudioRendererBase::SetPlaybackRate(float playback_rate) { |
| 288 algorithm_->SetPlaybackRate(playback_rate); | 277 algorithm_->SetPlaybackRate(playback_rate); |
| 289 } | 278 } |
| 290 | 279 |
| 291 float AudioRendererBase::GetPlaybackRate() { | 280 float AudioRendererBase::GetPlaybackRate() { |
| 292 return algorithm_->playback_rate(); | 281 return algorithm_->playback_rate(); |
| 293 } | 282 } |
| 294 | 283 |
| 295 } // namespace media | 284 } // namespace media |
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