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Side by Side Diff: content/browser/gamepad/gamepad_service.cc

Issue 8760023: Add GamepadService, owns 1 gamepad bg thread (Closed) Base URL: http://git.chromium.org/chromium/src.git@master
Patch Set: merge HEAD Created 9 years ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "content/browser/gamepad/gamepad_service.h"
6
7 #include "base/bind.h"
8 #include "base/memory/singleton.h"
9 #include "content/browser/gamepad/data_fetcher.h"
10 #include "content/browser/gamepad/gamepad_provider.h"
11 #include "content/public/browser/browser_thread.h"
12 #include "content/public/browser/notification_service.h"
13 #include "content/public/browser/notification_source.h"
14 #include "content/public/browser/notification_types.h"
15 #include "content/public/browser/render_process_host.h"
16
17 namespace content {
18
19 GamepadService::GamepadService() : num_readers_(0) {
20 }
21
22 GamepadService::~GamepadService() {
23 }
24
25 GamepadService* GamepadService::GetInstance() {
26 return Singleton<GamepadService>::get();
27 }
28
29 void GamepadService::Start(
30 GamepadDataFetcher* data_fetcher,
31 content::RenderProcessHost* associated_rph) {
32 num_readers_++;
33 if (!provider_)
34 provider_ = new GamepadProvider(data_fetcher);
35 DCHECK(num_readers_ > 0);
36 provider_->Resume();
37
38 content::BrowserThread::PostTask(
39 content::BrowserThread::UI,
40 FROM_HERE,
41 base::Bind(&GamepadService::RegisterForCloseNotification,
42 base::Unretained(this),
43 associated_rph));
44 }
45
46 void GamepadService::RegisterForCloseNotification(
47 content::RenderProcessHost* rph) {
48 registrar_.Add(this,
49 content::NOTIFICATION_RENDERER_PROCESS_CLOSED,
50 content::Source<content::RenderProcessHost>(rph));
51 }
52
53 base::SharedMemoryHandle GamepadService::GetSharedMemoryHandle(
54 base::ProcessHandle handle) {
55 return provider_->GetRendererSharedMemoryHandle(handle);
56 }
57
58 void GamepadService::Stop() {
59 --num_readers_;
60 DCHECK(num_readers_ >= 0);
61
62 if (num_readers_ == 0)
63 provider_->Pause();
64 }
65
66 void GamepadService::Observe(int type,
67 const content::NotificationSource& source,
68 const content::NotificationDetails& details) {
69 DCHECK(type == content::NOTIFICATION_RENDERER_PROCESS_CLOSED);
70 content::BrowserThread::PostTask(
71 content::BrowserThread::IO,
72 FROM_HERE,
73 base::Bind(&GamepadService::Stop, base::Unretained(this)));
74 }
75
76 } // namespace content
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