Index: gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h |
diff --git a/gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h b/gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h |
index f98aea435c9a9ace431935ac6c9734040364aeff..92abfc090bf25e4c75d9c372da759413e41ee73b 100644 |
--- a/gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h |
+++ b/gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h |
@@ -326,26 +326,39 @@ class GLES2DecoderTestBase : public testing::Test { |
GLsizei height); |
void SetupExpectationsForFramebufferClearing( |
- GLenum target, |
- GLuint clear_bits, |
- GLclampf restore_red, |
- GLclampf restore_green, |
- GLclampf restore_blue, |
- GLclampf restore_alpha, |
- GLuint restore_stencil, |
- GLclampf restore_depth, |
- bool restore_scissor_test); |
+ GLenum target, |
+ GLuint clear_bits, |
+ GLclampf restore_red, |
+ GLclampf restore_green, |
+ GLclampf restore_blue, |
+ GLclampf restore_alpha, |
+ GLuint restore_stencil, |
+ GLclampf restore_depth, |
+ bool restore_scissor_test); |
+ |
+ void SetupExpectationsForFramebufferClearingMulti( |
+ GLuint read_framebuffer_service_id, |
+ GLuint draw_framebuffer_service_id, |
+ GLenum target, |
+ GLuint clear_bits, |
+ GLclampf restore_red, |
+ GLclampf restore_green, |
+ GLclampf restore_blue, |
+ GLclampf restore_alpha, |
+ GLuint restore_stencil, |
+ GLclampf restore_depth, |
+ bool restore_scissor_test); |
void SetupExpectationsForApplyingDirtyState( |
- bool framebuffer_is_rgb, |
- bool framebuffer_has_depth, |
- bool framebuffer_has_stencil, |
- GLuint color_bits, // NOTE! bits are 0x1000, 0x0100, 0x0010, and 0x0001 |
- bool depth_mask, |
- bool depth_enabled, |
- GLuint front_stencil_mask, |
- GLuint back_stencil_mask, |
- bool stencil_enabled); |
+ bool framebuffer_is_rgb, |
+ bool framebuffer_has_depth, |
+ bool framebuffer_has_stencil, |
+ GLuint color_bits, // NOTE! bits are 0x1000, 0x0100, 0x0010, and 0x0001 |
+ bool depth_mask, |
+ bool depth_enabled, |
+ GLuint front_stencil_mask, |
+ GLuint back_stencil_mask, |
+ bool stencil_enabled); |
void SetupExpectationsForApplyingDefaultDirtyState(); |