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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/aura/test/event_generator.h" | 5 #include "ui/aura/test/event_generator.h" |
6 | 6 |
7 #include "ui/aura/desktop.h" | 7 #include "ui/aura/desktop.h" |
8 #include "ui/aura/event.h" | 8 #include "ui/aura/event.h" |
9 | 9 |
10 namespace { | 10 namespace { |
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30 } | 30 } |
31 | 31 |
32 EventGenerator::EventGenerator(Window* window) | 32 EventGenerator::EventGenerator(Window* window) |
33 : flags_(0), | 33 : flags_(0), |
34 current_location_(CenterOfWindowInDesktopCoordinate(window)) { | 34 current_location_(CenterOfWindowInDesktopCoordinate(window)) { |
35 } | 35 } |
36 | 36 |
37 EventGenerator::~EventGenerator() { | 37 EventGenerator::~EventGenerator() { |
38 } | 38 } |
39 | 39 |
40 void EventGenerator::ClickLeftButton() { | |
41 PressLeftButton(); | |
42 ReleaseLeftButton(); | |
43 } | |
44 | |
45 void EventGenerator::PressLeftButton() { | 40 void EventGenerator::PressLeftButton() { |
46 if ((flags_ & ui::EF_LEFT_BUTTON_DOWN) == 0) { | 41 if ((flags_ & ui::EF_LEFT_BUTTON_DOWN) == 0) { |
47 flags_ |= ui::EF_LEFT_BUTTON_DOWN; | 42 flags_ |= ui::EF_LEFT_BUTTON_DOWN; |
48 MouseEvent mouseev(ui::ET_MOUSE_PRESSED, current_location_, flags_); | 43 MouseEvent mouseev(ui::ET_MOUSE_PRESSED, current_location_, flags_); |
49 Dispatch(mouseev); | 44 Dispatch(mouseev); |
50 } | 45 } |
51 } | 46 } |
52 | 47 |
53 void EventGenerator::ReleaseLeftButton() { | 48 void EventGenerator::ReleaseLeftButton() { |
54 if (flags_ & ui::EF_LEFT_BUTTON_DOWN) { | 49 if (flags_ & ui::EF_LEFT_BUTTON_DOWN) { |
55 flags_ ^= ui::EF_LEFT_BUTTON_DOWN; | 50 flags_ ^= ui::EF_LEFT_BUTTON_DOWN; |
56 MouseEvent mouseev(ui::ET_MOUSE_RELEASED, current_location_, 0); | 51 MouseEvent mouseev(ui::ET_MOUSE_RELEASED, current_location_, 0); |
57 Dispatch(mouseev); | 52 Dispatch(mouseev); |
58 } | 53 } |
59 } | 54 } |
60 | 55 |
56 void EventGenerator::ClickLeftButton() { | |
57 PressLeftButton(); | |
58 ReleaseLeftButton(); | |
59 } | |
60 | |
61 void EventGenerator::DoubleClickLeftButton() { | |
62 flags_ |= ui::EF_IS_DOUBLE_CLICK; | |
63 PressLeftButton(); | |
64 flags_ ^= ui::EF_IS_DOUBLE_CLICK; | |
Ben Goodger (Google)
2011/11/30 22:42:45
Good idea. This is similar to what you propose, bu
| |
65 ReleaseLeftButton(); | |
66 } | |
67 | |
61 void EventGenerator::MoveMouseTo(const gfx::Point& point) { | 68 void EventGenerator::MoveMouseTo(const gfx::Point& point) { |
62 if (flags_ & ui::EF_LEFT_BUTTON_DOWN ) { | 69 if (flags_ & ui::EF_LEFT_BUTTON_DOWN ) { |
63 MouseEvent middle( | 70 MouseEvent middle( |
64 ui::ET_MOUSE_DRAGGED, current_location_.Middle(point), flags_); | 71 ui::ET_MOUSE_DRAGGED, current_location_.Middle(point), flags_); |
65 Dispatch(middle); | 72 Dispatch(middle); |
66 | 73 |
67 MouseEvent mouseev(ui::ET_MOUSE_DRAGGED, point, flags_); | 74 MouseEvent mouseev(ui::ET_MOUSE_DRAGGED, point, flags_); |
68 Dispatch(mouseev); | 75 Dispatch(mouseev); |
69 } else { | 76 } else { |
70 MouseEvent middle( | 77 MouseEvent middle( |
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105 break; | 112 break; |
106 } | 113 } |
107 } | 114 } |
108 | 115 |
109 void EventGenerator::MoveMouseToCenterOf(Window* window) { | 116 void EventGenerator::MoveMouseToCenterOf(Window* window) { |
110 MoveMouseTo(CenterOfWindowInDesktopCoordinate(window)); | 117 MoveMouseTo(CenterOfWindowInDesktopCoordinate(window)); |
111 } | 118 } |
112 | 119 |
113 } // namespace test | 120 } // namespace test |
114 } // namespace aura | 121 } // namespace aura |
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