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(2012)

Unified Diff: net/socket/client_socket_pool.h

Issue 8745007: Revert 112130 - Close idle connections / SPDY sessions when needed. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: Created 9 years, 1 month ago
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Index: net/socket/client_socket_pool.h
===================================================================
--- net/socket/client_socket_pool.h (revision 112133)
+++ net/socket/client_socket_pool.h (working copy)
@@ -29,15 +29,6 @@
class ClientSocketPoolHistograms;
class StreamSocket;
-// ClientSocketPools are layered. This defines an interface for lower level
-// socket pools to communicate with higher layer pools.
-class LayeredPool {
- public:
- // Instructs the LayeredPool to close an idle connection. Return true if one
- // was closed.
- virtual bool CloseOneIdleConnection() = 0;
-};
-
// A ClientSocketPool is used to restrict the number of sockets open at a time.
// It also maintains a list of idle persistent sockets.
//
@@ -119,10 +110,6 @@
// the pool. Does not flush any pools wrapped by |this|.
virtual void Flush() = 0;
- // Returns true if a new request may hit a per-pool (not per-host) max socket
- // limit.
- virtual bool IsStalled() const = 0;
-
// Called to close any idle connections held by the connection manager.
virtual void CloseIdleSockets() = 0;
@@ -136,12 +123,6 @@
virtual LoadState GetLoadState(const std::string& group_name,
const ClientSocketHandle* handle) const = 0;
- // Adds a LayeredPool on top of |this|.
- virtual void AddLayeredPool(LayeredPool* layered_pool) = 0;
-
- // Removes a LayeredPool from |this|.
- virtual void RemoveLayeredPool(LayeredPool* layered_pool) = 0;
-
// Retrieves information on the current state of the pool as a
// DictionaryValue. Caller takes possession of the returned value.
// If |include_nested_pools| is true, the states of any nested
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