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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CHROME_BROWSER_UI_VIEWS_AVATAR_MENU_BUTTON_H_ | 5 #ifndef CHROME_BROWSER_UI_VIEWS_AVATAR_MENU_BUTTON_H_ |
6 #define CHROME_BROWSER_UI_VIEWS_AVATAR_MENU_BUTTON_H_ | 6 #define CHROME_BROWSER_UI_VIEWS_AVATAR_MENU_BUTTON_H_ |
7 #pragma once | 7 #pragma once |
8 | 8 |
9 #include <string> | 9 #include <string> |
10 | 10 |
11 #include "base/compiler_specific.h" | 11 #include "base/compiler_specific.h" |
12 #include "ui/base/models/simple_menu_model.h" | 12 #include "ui/base/models/simple_menu_model.h" |
13 #include "ui/views/controls/button/menu_button.h" | 13 #include "ui/views/controls/button/menu_button.h" |
14 #include "ui/views/controls/menu/view_menu_delegate.h" | 14 #include "ui/views/controls/menu/view_menu_delegate.h" |
15 | 15 |
16 namespace gfx { | 16 namespace gfx { |
17 class Canvas; | 17 class Canvas; |
18 class Image; | |
19 } | 18 } |
20 class Browser; | 19 class Browser; |
21 | 20 |
22 // AvatarMenuButton | 21 // AvatarMenuButton |
23 // | 22 // |
24 // A button used to show either the incognito avatar or the profile avatar. | 23 // A button used to show either the incognito avatar or the profile avatar. |
25 // The button can optionally have a menu attached to it. | 24 // The button can optionally have a menu attached to it. |
26 | 25 |
27 class AvatarMenuButton : public views::MenuButton, | 26 class AvatarMenuButton : public views::MenuButton, |
28 public views::ViewMenuDelegate { | 27 public views::ViewMenuDelegate { |
29 public: | 28 public: |
30 // Creates a new button. If |has_menu| is true then clicking on the button | 29 // Creates a new button. If |has_menu| is true then clicking on the button |
31 // will cause the profile menu to be displayed. | 30 // will cause the profile menu to be displayed. |
32 AvatarMenuButton(Browser* browser, bool has_menu); | 31 AvatarMenuButton(Browser* browser, bool has_menu); |
33 | 32 |
34 virtual ~AvatarMenuButton(); | 33 virtual ~AvatarMenuButton(); |
35 | 34 |
36 // views::MenuButton | 35 // views::MenuButton |
37 virtual void OnPaint(gfx::Canvas* canvas) OVERRIDE; | 36 virtual void OnPaint(gfx::Canvas* canvas) OVERRIDE; |
38 virtual bool HitTest(const gfx::Point& point) const OVERRIDE; | 37 virtual bool HitTest(const gfx::Point& point) const OVERRIDE; |
39 | 38 |
40 virtual void SetIcon(const gfx::Image& icon, | 39 // views::TextButton |
41 bool is_gaia_picture); | 40 virtual void SetIcon(const SkBitmap& icon) OVERRIDE; |
42 | 41 |
43 void ShowAvatarBubble(); | 42 void ShowAvatarBubble(); |
44 | 43 |
45 private: | 44 private: |
46 // views::ViewMenuDelegate | 45 // views::ViewMenuDelegate |
47 virtual void RunMenu(views::View* source, const gfx::Point& pt) OVERRIDE; | 46 virtual void RunMenu(views::View* source, const gfx::Point& pt) OVERRIDE; |
48 | 47 |
49 Browser* browser_; | 48 Browser* browser_; |
50 bool has_menu_; | 49 bool has_menu_; |
51 bool set_taskbar_decoration_; | 50 bool set_taskbar_decoration_; |
52 scoped_ptr<ui::MenuModel> menu_model_; | 51 scoped_ptr<ui::MenuModel> menu_model_; |
53 | 52 |
54 // Use a scoped ptr because gfx::Image doesn't have a default constructor. | |
55 scoped_ptr<gfx::Image> icon_; | |
56 SkBitmap button_icon_; | |
57 bool is_gaia_picture_; | |
58 int old_height_; | |
59 | |
60 DISALLOW_COPY_AND_ASSIGN(AvatarMenuButton); | 53 DISALLOW_COPY_AND_ASSIGN(AvatarMenuButton); |
61 }; | 54 }; |
62 | 55 |
63 #endif // CHROME_BROWSER_UI_VIEWS_AVATAR_MENU_BUTTON_H_ | 56 #endif // CHROME_BROWSER_UI_VIEWS_AVATAR_MENU_BUTTON_H_ |
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