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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #include "base/json/json_writer.h" |
| 6 #include "base/stl_util.h" |
| 7 #include "base/values.h" |
| 8 #include "chrome/browser/extensions/api/socket/socket_api_controller.h" |
| 9 #include "chrome/browser/profiles/profile.h" |
| 10 #include "net/base/io_buffer.h" |
| 11 #include "net/base/net_errors.h" |
| 12 #include "net/base/rand_callback.h" |
| 13 #include "net/udp/datagram_socket.h" |
| 14 #include "net/udp/udp_client_socket.h" |
| 15 #include "net/udp/udp_socket.h" |
| 16 |
| 17 using namespace net; |
| 18 |
| 19 namespace extensions { |
| 20 |
| 21 // A Socket wraps a low-level socket and includes housekeeping information that |
| 22 // we need to manage it in the context of an extension. |
| 23 class Socket { |
| 24 public: |
| 25 explicit Socket(const Profile* profile, const std::string& src_extension_id, |
| 26 const GURL& src_url); |
| 27 ~Socket(); |
| 28 |
| 29 bool Connect(const net::IPEndPoint& ip_end_point); |
| 30 void Close(); |
| 31 int Write(const std::string message); |
| 32 |
| 33 private: |
| 34 // TODO(miket): this metadata will enable us to pass events back to the |
| 35 // extension that created this Socket. |
| 36 const Profile* profile_; |
| 37 int id_; |
| 38 std::string src_extension_id_; |
| 39 GURL src_url_; |
| 40 |
| 41 net::UDPClientSocket* udp_client_socket_; |
| 42 bool is_connected_; |
| 43 net::OldCompletionCallbackImpl<Socket> io_callback_; |
| 44 |
| 45 // A callback required by UDPClientSocket::Write(). |
| 46 void OnIOComplete(int result); |
| 47 }; |
| 48 |
| 49 Socket::Socket(const Profile* profile, const std::string& src_extension_id, |
| 50 const GURL& src_url) |
| 51 : profile_(profile), |
| 52 src_extension_id_(src_extension_id), |
| 53 src_url_(src_url), |
| 54 udp_client_socket_(new UDPClientSocket( |
| 55 DatagramSocket::DEFAULT_BIND, |
| 56 RandIntCallback(), |
| 57 NULL, |
| 58 NetLog::Source())), |
| 59 is_connected_(false), |
| 60 ALLOW_THIS_IN_INITIALIZER_LIST( |
| 61 io_callback_(this, &Socket::OnIOComplete)) {} |
| 62 |
| 63 Socket::~Socket() { |
| 64 if (is_connected_) { |
| 65 Close(); |
| 66 } |
| 67 } |
| 68 |
| 69 void Socket::OnIOComplete(int result) { |
| 70 // We don't need to do anything. |
| 71 } |
| 72 |
| 73 bool Socket::Connect(const net::IPEndPoint& ip_end_point) { |
| 74 is_connected_ = udp_client_socket_->Connect(ip_end_point); |
| 75 return is_connected_; |
| 76 } |
| 77 |
| 78 void Socket::Close() { |
| 79 is_connected_ = false; |
| 80 udp_client_socket_->Close(); |
| 81 } |
| 82 |
| 83 int Socket::Write(const std::string message) { |
| 84 int length = message.length(); |
| 85 scoped_refptr<StringIOBuffer> io_buffer(new StringIOBuffer(message)); |
| 86 scoped_refptr<DrainableIOBuffer> buffer( |
| 87 new DrainableIOBuffer(io_buffer, length)); |
| 88 |
| 89 int bytes_sent = 0; |
| 90 while (buffer->BytesRemaining()) { |
| 91 int rv = udp_client_socket_->Write(buffer, |
| 92 buffer->BytesRemaining(), |
| 93 &io_callback_); |
| 94 if (rv <= 0) { |
| 95 // We pass all errors, including ERROR_IO_PENDING, back to the caller. |
| 96 return bytes_sent > 0 ? bytes_sent : rv; |
| 97 } |
| 98 bytes_sent += rv; |
| 99 buffer->DidConsume(rv); |
| 100 } |
| 101 return bytes_sent; |
| 102 } |
| 103 |
| 104 SocketController* SocketController::GetInstance() { |
| 105 return Singleton<SocketController>::get(); |
| 106 } |
| 107 |
| 108 SocketController::SocketController() : next_socket_id_(1) {} |
| 109 |
| 110 SocketController::~SocketController() { |
| 111 STLDeleteValues(&socket_map_); |
| 112 } |
| 113 |
| 114 Socket* SocketController::GetSocket(int socket_id) { |
| 115 // TODO(miket): we should verify that the extension asking for the |
| 116 // socket is the same one that created it. |
| 117 SocketMap::iterator i = socket_map_.find(socket_id); |
| 118 if (i != socket_map_.end()) |
| 119 return i->second; |
| 120 return NULL; |
| 121 } |
| 122 |
| 123 int SocketController::CreateUdp(const Profile* profile, |
| 124 const std::string& extension_id, |
| 125 const GURL& src_url) { |
| 126 Socket* socket = new Socket(profile, extension_id, src_url); |
| 127 CHECK(socket); |
| 128 socket_map_[next_socket_id_] = socket; |
| 129 return next_socket_id_++; |
| 130 } |
| 131 |
| 132 bool SocketController::DestroyUdp(int socket_id) { |
| 133 Socket* socket = GetSocket(socket_id); |
| 134 if (!socket) |
| 135 return false; |
| 136 delete socket; |
| 137 socket_map_.erase(socket_id); |
| 138 return true; |
| 139 } |
| 140 |
| 141 // TODO(miket): it *might* be nice to be able to resolve DNS. I am not putting |
| 142 // in interesting error reporting for this method because we clearly can't |
| 143 // leave experimental without DNS resolution. |
| 144 // |
| 145 // static |
| 146 bool SocketController::CreateIPEndPoint(const std::string address, int port, |
| 147 net::IPEndPoint* ip_end_point) { |
| 148 net::IPAddressNumber ip_number; |
| 149 bool rv = net::ParseIPLiteralToNumber(address, &ip_number); |
| 150 if (!rv) |
| 151 return false; |
| 152 *ip_end_point = net::IPEndPoint(ip_number, port); |
| 153 return true; |
| 154 } |
| 155 |
| 156 bool SocketController::ConnectUdp(int socket_id, const std::string address, |
| 157 int port) { |
| 158 Socket* socket = GetSocket(socket_id); |
| 159 if (!socket) |
| 160 return false; |
| 161 net::IPEndPoint ip_end_point; |
| 162 if (!CreateIPEndPoint(address, port, &ip_end_point)) |
| 163 return false; |
| 164 return socket->Connect(ip_end_point) == net::OK; |
| 165 } |
| 166 |
| 167 void SocketController::CloseUdp(int socket_id) { |
| 168 Socket* socket = GetSocket(socket_id); |
| 169 if (socket) |
| 170 socket->Close(); |
| 171 } |
| 172 |
| 173 int SocketController::WriteUdp(int socket_id, const std::string message) { |
| 174 Socket* socket = GetSocket(socket_id); |
| 175 if (!socket) { |
| 176 return -1; |
| 177 } |
| 178 return socket->Write(message); |
| 179 } |
| 180 |
| 181 } // namespace extensions |
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