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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/aura_shell/shelf_layout_controller.h" | 5 #include "ui/aura_shell/shelf_layout_manager.h" |
| 6 | 6 |
| 7 #include "ui/aura/desktop.h" | 7 #include "ui/aura/desktop.h" |
| 8 #include "ui/aura/screen_aura.h" | 8 #include "ui/aura/screen_aura.h" |
| 9 #include "ui/gfx/compositor/layer.h" | 9 #include "ui/gfx/compositor/layer.h" |
| 10 #include "ui/gfx/compositor/layer_animator.h" | 10 #include "ui/gfx/compositor/layer_animator.h" |
| 11 #include "ui/views/widget/widget.h" | 11 #include "ui/views/widget/widget.h" |
| 12 | 12 |
| 13 namespace aura_shell { | 13 namespace aura_shell { |
| 14 namespace internal { | 14 namespace internal { |
| 15 | 15 |
| 16 namespace { | 16 namespace { |
| 17 | 17 |
| 18 ui::Layer* GetLayer(views::Widget* widget) { | 18 ui::Layer* GetLayer(views::Widget* widget) { |
| 19 return widget->GetNativeView()->layer(); | 19 return widget->GetNativeView()->layer(); |
| 20 } | 20 } |
| 21 | 21 |
| 22 } // namespace | 22 } // namespace |
| 23 | 23 |
| 24 ShelfLayoutController::ShelfLayoutController(views::Widget* launcher, | 24 //////////////////////////////////////////////////////////////////////////////// |
| 25 // ShelfLayoutManager, public: | |
| 26 | |
| 27 ShelfLayoutManager::ShelfLayoutManager(views::Widget* launcher, | |
| 25 views::Widget* status) | 28 views::Widget* status) |
| 26 : animating_(false), | 29 : animating_(false), |
| 27 visible_(true), | 30 visible_(true), |
| 28 max_height_(-1), | 31 max_height_(-1), |
| 29 launcher_(launcher), | 32 launcher_(launcher), |
| 30 status_(status) { | 33 status_(status) { |
| 31 gfx::Rect launcher_bounds = launcher->GetWindowScreenBounds(); | 34 gfx::Rect launcher_bounds = launcher->GetWindowScreenBounds(); |
| 32 gfx::Rect status_bounds = status->GetWindowScreenBounds(); | 35 gfx::Rect status_bounds = status->GetWindowScreenBounds(); |
| 33 max_height_ = std::max(launcher_bounds.height(), status_bounds.height()); | 36 max_height_ = std::max(launcher_bounds.height(), status_bounds.height()); |
| 34 GetLayer(launcher)->GetAnimator()->AddObserver(this); | 37 GetLayer(launcher)->GetAnimator()->AddObserver(this); |
| 35 } | 38 } |
| 36 | 39 |
| 37 ShelfLayoutController::~ShelfLayoutController() { | 40 ShelfLayoutManager::~ShelfLayoutManager() { |
| 38 GetLayer(launcher_)->GetAnimator()->RemoveObserver(this); | 41 GetLayer(launcher_)->GetAnimator()->RemoveObserver(this); |
| 39 } | 42 } |
| 40 | 43 |
| 41 void ShelfLayoutController::LayoutShelf() { | 44 void ShelfLayoutManager::SetVisible(bool visible) { |
| 42 StopAnimating(); | |
| 43 TargetBounds target_bounds; | |
| 44 float target_opacity = visible_ ? 1.0f : 0.0f; | |
| 45 CalculateTargetBounds(visible_, &target_bounds); | |
| 46 GetLayer(launcher_)->SetOpacity(target_opacity); | |
| 47 GetLayer(status_)->SetOpacity(target_opacity); | |
| 48 launcher_->SetBounds(target_bounds.launcher_bounds); | |
| 49 status_->SetBounds(target_bounds.status_bounds); | |
| 50 aura::Desktop::GetInstance()->screen()->set_work_area_insets( | |
| 51 target_bounds.work_area_insets); | |
| 52 } | |
| 53 | |
| 54 void ShelfLayoutController::SetVisible(bool visible) { | |
| 55 bool current_visibility = animating_ ? !visible_ : visible_; | 45 bool current_visibility = animating_ ? !visible_ : visible_; |
| 56 if (visible == current_visibility) | 46 if (visible == current_visibility) |
| 57 return; // Nothing changed. | 47 return; // Nothing changed. |
| 58 | 48 |
| 59 StopAnimating(); | 49 StopAnimating(); |
| 60 | 50 |
| 61 TargetBounds target_bounds; | 51 TargetBounds target_bounds; |
| 62 float target_opacity = visible ? 1.0f : 0.0f; | 52 float target_opacity = visible ? 1.0f : 0.0f; |
| 63 CalculateTargetBounds(visible, &target_bounds); | 53 CalculateTargetBounds(visible, &target_bounds); |
| 64 AnimateWidgetTo(launcher_, target_bounds.launcher_bounds, target_opacity); | 54 AnimateWidgetTo(launcher_, target_bounds.launcher_bounds, target_opacity); |
| 65 AnimateWidgetTo(status_, target_bounds.status_bounds, target_opacity); | 55 AnimateWidgetTo(status_, target_bounds.status_bounds, target_opacity); |
| 66 animating_ = true; | 56 animating_ = true; |
| 67 // |visible_| is updated once the animation completes. | 57 // |visible_| is updated once the animation completes. |
| 68 } | 58 } |
| 69 | 59 |
| 70 void ShelfLayoutController::StopAnimating() { | 60 //////////////////////////////////////////////////////////////////////////////// |
| 61 // ShelfLayoutManager, aura::LayoutManager implementation: | |
| 62 | |
| 63 void ShelfLayoutManager::OnWindowResized() { | |
| 64 LayoutShelf(); | |
| 65 } | |
| 66 | |
| 67 void ShelfLayoutManager::OnWindowAddedToLayout(aura::Window* child) { | |
| 68 } | |
| 69 | |
| 70 void ShelfLayoutManager::OnWillRemoveWindowFromLayout(aura::Window* child) { | |
| 71 } | |
| 72 | |
| 73 void ShelfLayoutManager::OnChildWindowVisibilityChanged(aura::Window* child, | |
| 74 bool visible) { | |
| 75 } | |
| 76 | |
| 77 void ShelfLayoutManager::SetChildBounds(aura::Window* child, | |
| 78 const gfx::Rect& requested_bounds) { | |
| 79 SetChildBoundsDirect(child, requested_bounds); | |
|
sky
2011/12/02 19:25:53
I think you want if/else, eg:
if (!in_layout_)
Nikita (slow)
2011/12/05 14:41:46
Not really. It works like:
GetWidget()->SetSize(Ge
| |
| 80 if (!in_layout_) | |
| 81 LayoutShelf(); | |
| 82 } | |
| 83 | |
| 84 //////////////////////////////////////////////////////////////////////////////// | |
| 85 // ShelfLayoutManager, private: | |
| 86 | |
| 87 void ShelfLayoutManager::LayoutShelf() { | |
| 88 in_layout_ = true; | |
|
sky
2011/12/02 19:25:53
use base/auto_reset
Nikita (slow)
2011/12/05 14:41:46
Done.
| |
| 89 StopAnimating(); | |
| 90 TargetBounds target_bounds; | |
| 91 float target_opacity = visible_ ? 1.0f : 0.0f; | |
| 92 CalculateTargetBounds(visible_, &target_bounds); | |
| 93 GetLayer(launcher_)->SetOpacity(target_opacity); | |
| 94 GetLayer(status_)->SetOpacity(target_opacity); | |
| 95 launcher_->SetBounds(target_bounds.launcher_bounds); | |
| 96 status_->SetBounds(target_bounds.status_bounds); | |
| 97 aura::Desktop::GetInstance()->screen()->set_work_area_insets( | |
| 98 target_bounds.work_area_insets); | |
| 99 in_layout_ = false; | |
| 100 } | |
| 101 | |
| 102 void ShelfLayoutManager::StopAnimating() { | |
| 71 if (animating_) { | 103 if (animating_) { |
| 72 animating_ = false; | 104 animating_ = false; |
| 73 visible_ = !visible_; | 105 visible_ = !visible_; |
| 74 } | 106 } |
| 75 GetLayer(launcher_)->GetAnimator()->StopAnimating(); | 107 GetLayer(launcher_)->GetAnimator()->StopAnimating(); |
| 76 } | 108 } |
| 77 | 109 |
| 78 void ShelfLayoutController::CalculateTargetBounds(bool visible, | 110 void ShelfLayoutManager::CalculateTargetBounds(bool visible, |
| 79 TargetBounds* target_bounds) { | 111 TargetBounds* target_bounds) { |
| 80 const gfx::Rect& available_bounds(aura::Desktop::GetInstance()->bounds()); | 112 const gfx::Rect& available_bounds(aura::Desktop::GetInstance()->bounds()); |
| 81 int y = available_bounds.bottom() - (visible ? max_height_ : 0); | 113 int y = available_bounds.bottom() - (visible ? max_height_ : 0); |
| 82 gfx::Rect status_bounds(status_->GetWindowScreenBounds()); | 114 gfx::Rect status_bounds(status_->GetWindowScreenBounds()); |
| 83 target_bounds->status_bounds = gfx::Rect( | 115 target_bounds->status_bounds = gfx::Rect( |
| 84 available_bounds.right() - status_bounds.width(), | 116 available_bounds.right() - status_bounds.width(), |
| 85 y + (max_height_ - status_bounds.height()) / 2, | 117 y + (max_height_ - status_bounds.height()) / 2, |
| 86 status_bounds.width(), status_bounds.height()); | 118 status_bounds.width(), status_bounds.height()); |
| 87 gfx::Rect launcher_bounds(launcher_->GetWindowScreenBounds()); | 119 gfx::Rect launcher_bounds(launcher_->GetWindowScreenBounds()); |
| 88 target_bounds->launcher_bounds = gfx::Rect( | 120 target_bounds->launcher_bounds = gfx::Rect( |
| 89 available_bounds.x(), y + (max_height_ - launcher_bounds.height()) / 2, | 121 available_bounds.x(), y + (max_height_ - launcher_bounds.height()) / 2, |
| 90 available_bounds.width() - status_bounds.width(), | 122 available_bounds.width() - status_bounds.width(), |
| 91 launcher_bounds.height()); | 123 launcher_bounds.height()); |
| 92 if (visible) | 124 if (visible) |
| 93 target_bounds->work_area_insets = gfx::Insets(0, 0, max_height_, 0); | 125 target_bounds->work_area_insets = gfx::Insets(0, 0, max_height_, 0); |
| 94 } | 126 } |
| 95 | 127 |
| 96 void ShelfLayoutController::AnimateWidgetTo(views::Widget* widget, | 128 void ShelfLayoutManager::AnimateWidgetTo(views::Widget* widget, |
| 97 const gfx::Rect& target_bounds, | 129 const gfx::Rect& target_bounds, |
| 98 float target_opacity) { | 130 float target_opacity) { |
| 99 ui::Layer* layer = GetLayer(widget); | 131 ui::Layer* layer = GetLayer(widget); |
| 100 ui::LayerAnimator::ScopedSettings animation_setter(layer->GetAnimator()); | 132 ui::LayerAnimator::ScopedSettings animation_setter(layer->GetAnimator()); |
| 101 widget->SetBounds(target_bounds); | 133 widget->SetBounds(target_bounds); |
| 102 layer->SetOpacity(target_opacity); | 134 layer->SetOpacity(target_opacity); |
| 103 } | 135 } |
| 104 | 136 |
| 105 void ShelfLayoutController::OnLayerAnimationEnded( | 137 void ShelfLayoutManager::OnLayerAnimationEnded( |
| 106 const ui::LayerAnimationSequence* sequence) { | 138 const ui::LayerAnimationSequence* sequence) { |
| 107 if (!animating_) | 139 if (!animating_) |
| 108 return; | 140 return; |
| 109 animating_ = false; | 141 animating_ = false; |
| 110 visible_ = !visible_; | 142 visible_ = !visible_; |
| 111 TargetBounds target_bounds; | 143 TargetBounds target_bounds; |
| 112 CalculateTargetBounds(visible_, &target_bounds); | 144 CalculateTargetBounds(visible_, &target_bounds); |
| 113 aura::Desktop::GetInstance()->screen()->set_work_area_insets( | 145 aura::Desktop::GetInstance()->screen()->set_work_area_insets( |
| 114 target_bounds.work_area_insets); | 146 target_bounds.work_area_insets); |
| 115 } | 147 } |
| 116 | 148 |
| 117 } // internal | 149 } // internal |
| 118 } // aura_shell | 150 } // aura_shell |
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