OLD | NEW |
| (Empty) |
1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "ui/aura_shell/shelf_layout_controller.h" | |
6 | |
7 #include "ui/aura/desktop.h" | |
8 #include "ui/aura/screen_aura.h" | |
9 #include "ui/gfx/compositor/layer.h" | |
10 #include "ui/gfx/compositor/layer_animator.h" | |
11 #include "ui/views/widget/widget.h" | |
12 | |
13 namespace aura_shell { | |
14 namespace internal { | |
15 | |
16 namespace { | |
17 | |
18 ui::Layer* GetLayer(views::Widget* widget) { | |
19 return widget->GetNativeView()->layer(); | |
20 } | |
21 | |
22 } // namespace | |
23 | |
24 ShelfLayoutController::ShelfLayoutController(views::Widget* launcher, | |
25 views::Widget* status) | |
26 : animating_(false), | |
27 visible_(true), | |
28 max_height_(-1), | |
29 launcher_(launcher), | |
30 status_(status) { | |
31 gfx::Rect launcher_bounds = launcher->GetWindowScreenBounds(); | |
32 gfx::Rect status_bounds = status->GetWindowScreenBounds(); | |
33 max_height_ = std::max(launcher_bounds.height(), status_bounds.height()); | |
34 GetLayer(launcher)->GetAnimator()->AddObserver(this); | |
35 } | |
36 | |
37 ShelfLayoutController::~ShelfLayoutController() { | |
38 GetLayer(launcher_)->GetAnimator()->RemoveObserver(this); | |
39 } | |
40 | |
41 void ShelfLayoutController::LayoutShelf() { | |
42 StopAnimating(); | |
43 TargetBounds target_bounds; | |
44 float target_opacity = visible_ ? 1.0f : 0.0f; | |
45 CalculateTargetBounds(visible_, &target_bounds); | |
46 GetLayer(launcher_)->SetOpacity(target_opacity); | |
47 GetLayer(status_)->SetOpacity(target_opacity); | |
48 launcher_->SetBounds(target_bounds.launcher_bounds); | |
49 status_->SetBounds(target_bounds.status_bounds); | |
50 aura::Desktop::GetInstance()->screen()->set_work_area_insets( | |
51 target_bounds.work_area_insets); | |
52 } | |
53 | |
54 void ShelfLayoutController::SetVisible(bool visible) { | |
55 bool current_visibility = animating_ ? !visible_ : visible_; | |
56 if (visible == current_visibility) | |
57 return; // Nothing changed. | |
58 | |
59 StopAnimating(); | |
60 | |
61 TargetBounds target_bounds; | |
62 float target_opacity = visible ? 1.0f : 0.0f; | |
63 CalculateTargetBounds(visible, &target_bounds); | |
64 AnimateWidgetTo(launcher_, target_bounds.launcher_bounds, target_opacity); | |
65 AnimateWidgetTo(status_, target_bounds.status_bounds, target_opacity); | |
66 animating_ = true; | |
67 // |visible_| is updated once the animation completes. | |
68 } | |
69 | |
70 void ShelfLayoutController::StopAnimating() { | |
71 if (animating_) { | |
72 animating_ = false; | |
73 visible_ = !visible_; | |
74 } | |
75 GetLayer(launcher_)->GetAnimator()->StopAnimating(); | |
76 } | |
77 | |
78 void ShelfLayoutController::CalculateTargetBounds(bool visible, | |
79 TargetBounds* target_bounds) { | |
80 const gfx::Rect& available_bounds(aura::Desktop::GetInstance()->bounds()); | |
81 int y = available_bounds.bottom() - (visible ? max_height_ : 0); | |
82 gfx::Rect status_bounds(status_->GetWindowScreenBounds()); | |
83 target_bounds->status_bounds = gfx::Rect( | |
84 available_bounds.right() - status_bounds.width(), | |
85 y + (max_height_ - status_bounds.height()) / 2, | |
86 status_bounds.width(), status_bounds.height()); | |
87 gfx::Rect launcher_bounds(launcher_->GetWindowScreenBounds()); | |
88 target_bounds->launcher_bounds = gfx::Rect( | |
89 available_bounds.x(), y + (max_height_ - launcher_bounds.height()) / 2, | |
90 available_bounds.width() - status_bounds.width(), | |
91 launcher_bounds.height()); | |
92 if (visible) | |
93 target_bounds->work_area_insets = gfx::Insets(0, 0, max_height_, 0); | |
94 } | |
95 | |
96 void ShelfLayoutController::AnimateWidgetTo(views::Widget* widget, | |
97 const gfx::Rect& target_bounds, | |
98 float target_opacity) { | |
99 ui::Layer* layer = GetLayer(widget); | |
100 ui::LayerAnimator::ScopedSettings animation_setter(layer->GetAnimator()); | |
101 widget->SetBounds(target_bounds); | |
102 layer->SetOpacity(target_opacity); | |
103 } | |
104 | |
105 void ShelfLayoutController::OnLayerAnimationEnded( | |
106 const ui::LayerAnimationSequence* sequence) { | |
107 if (!animating_) | |
108 return; | |
109 animating_ = false; | |
110 visible_ = !visible_; | |
111 TargetBounds target_bounds; | |
112 CalculateTargetBounds(visible_, &target_bounds); | |
113 aura::Desktop::GetInstance()->screen()->set_work_area_insets( | |
114 target_bounds.work_area_insets); | |
115 } | |
116 | |
117 } // internal | |
118 } // aura_shell | |
OLD | NEW |