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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_AURA_SHELL_SHELF_LAYOUT_CONTROLLER_H_ | 5 #ifndef UI_AURA_SHELL_SHELF_LAYOUT_MANAGER_H_ |
6 #define UI_AURA_SHELL_SHELF_LAYOUT_CONTROLLER_H_ | 6 #define UI_AURA_SHELL_SHELF_LAYOUT_MANAGER_H_ |
7 #pragma once | 7 #pragma once |
8 | 8 |
9 #include "base/basictypes.h" | 9 #include "base/basictypes.h" |
10 #include "base/compiler_specific.h" | 10 #include "base/compiler_specific.h" |
11 #include "ui/aura/layout_manager.h" | |
11 #include "ui/gfx/compositor/layer_animation_observer.h" | 12 #include "ui/gfx/compositor/layer_animation_observer.h" |
12 #include "ui/gfx/insets.h" | 13 #include "ui/gfx/insets.h" |
13 #include "ui/gfx/rect.h" | 14 #include "ui/gfx/rect.h" |
14 | 15 |
15 namespace views { | 16 namespace views { |
16 class Widget; | 17 class Widget; |
17 } | 18 } |
18 | 19 |
19 namespace aura_shell { | 20 namespace aura_shell { |
20 namespace internal { | 21 namespace internal { |
21 | 22 |
22 // ShelfLayoutController is responsible for showing and hiding the launcher and | 23 // ShelfLayoutManager is a layout manager responsible for the launcher. |
23 // status area as well as positioning them. | 24 // Also supports showing and hiding the launcher/status area |
24 class ShelfLayoutController : public ui::LayerAnimationObserver { | 25 // as well as positioning them. |
26 class ShelfLayoutManager : public aura::LayoutManager, | |
27 public ui::LayerAnimationObserver { | |
25 public: | 28 public: |
26 ShelfLayoutController(views::Widget* launcher, | 29 ShelfLayoutManager(views::Widget* launcher, |
27 views::Widget* status); | 30 views::Widget* status); |
28 virtual ~ShelfLayoutController(); | 31 virtual ~ShelfLayoutManager(); |
32 | |
33 bool in_layout() { return in_layout_; } | |
sky
2011/12/05 18:16:34
const
Nikita (slow)
2011/12/06 08:26:19
Done.
| |
29 | 34 |
30 // Stops any animations and sets the bounds of the launcher and status | 35 // Stops any animations and sets the bounds of the launcher and status |
31 // widgets. | 36 // widgets. |
32 void LayoutShelf(); | 37 void LayoutShelf(); |
33 | 38 |
34 // Sets the visbility of the shelf to |visible|. | 39 // Sets the visbility of the shelf to |visible|. |
35 void SetVisible(bool visible); | 40 void SetVisible(bool visible); |
36 | 41 |
42 // Overridden from aura::LayoutManager: | |
43 virtual void OnWindowResized() OVERRIDE; | |
44 virtual void OnWindowAddedToLayout(aura::Window* child) OVERRIDE; | |
45 virtual void OnWillRemoveWindowFromLayout(aura::Window* child) OVERRIDE; | |
46 virtual void OnChildWindowVisibilityChanged(aura::Window* child, | |
47 bool visible) OVERRIDE; | |
48 virtual void SetChildBounds(aura::Window* child, | |
49 const gfx::Rect& requested_bounds) OVERRIDE; | |
50 | |
37 private: | 51 private: |
38 struct TargetBounds { | 52 struct TargetBounds { |
39 gfx::Rect launcher_bounds; | 53 gfx::Rect launcher_bounds; |
40 gfx::Rect status_bounds; | 54 gfx::Rect status_bounds; |
41 gfx::Insets work_area_insets; | 55 gfx::Insets work_area_insets; |
42 }; | 56 }; |
43 | 57 |
44 // Stops any animations. | 58 // Stops any animations. |
45 void StopAnimating(); | 59 void StopAnimating(); |
46 | 60 |
(...skipping 10 matching lines...) Expand all Loading... | |
57 virtual void OnLayerAnimationEnded( | 71 virtual void OnLayerAnimationEnded( |
58 const ui::LayerAnimationSequence* sequence) OVERRIDE; | 72 const ui::LayerAnimationSequence* sequence) OVERRIDE; |
59 virtual void OnLayerAnimationAborted( | 73 virtual void OnLayerAnimationAborted( |
60 const ui::LayerAnimationSequence* sequence) OVERRIDE {} | 74 const ui::LayerAnimationSequence* sequence) OVERRIDE {} |
61 virtual void OnLayerAnimationScheduled( | 75 virtual void OnLayerAnimationScheduled( |
62 const ui::LayerAnimationSequence* sequence) OVERRIDE {} | 76 const ui::LayerAnimationSequence* sequence) OVERRIDE {} |
63 | 77 |
64 // Are we animating? | 78 // Are we animating? |
65 bool animating_; | 79 bool animating_; |
66 | 80 |
81 // True when inside LayoutShelf method. Used to prevent calling LayoutShelf | |
82 // again from SetChildBounds(). | |
83 bool in_layout_; | |
84 | |
67 // Current visibility. When the visibility changes this field is reset once | 85 // Current visibility. When the visibility changes this field is reset once |
68 // the animation completes. | 86 // the animation completes. |
69 bool visible_; | 87 bool visible_; |
70 | 88 |
71 // Max height needed. | 89 // Max height needed. |
72 int max_height_; | 90 int max_height_; |
73 | 91 |
74 views::Widget* launcher_; | 92 views::Widget* launcher_; |
75 views::Widget* status_; | 93 views::Widget* status_; |
76 | 94 |
77 DISALLOW_COPY_AND_ASSIGN(ShelfLayoutController); | 95 DISALLOW_COPY_AND_ASSIGN(ShelfLayoutManager); |
78 }; | 96 }; |
79 | 97 |
80 } // namespace internal | 98 } // namespace internal |
81 } // namespace aura_shell | 99 } // namespace aura_shell |
82 | 100 |
83 #endif // UI_AURA_SHELL_SHELF_LAYOUT_CONTROLLER_H_ | 101 #endif // UI_AURA_SHELL_SHELF_LAYOUT_MANAGER_H_ |
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