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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/gfx/gl/gl_context_stub.h" | 5 #include "ui/gfx/gl/gl_context_stub.h" |
6 | 6 |
7 namespace gfx { | 7 namespace gfx { |
8 | 8 |
9 GLContextStub::GLContextStub() : GLContext(NULL) { | 9 GLContextStub::GLContextStub() : GLContext(NULL) { |
10 } | 10 } |
11 | 11 |
12 GLContextStub::~GLContextStub() { | 12 GLContextStub::~GLContextStub() { |
13 } | 13 } |
14 | 14 |
15 bool GLContextStub::Initialize( | 15 bool GLContextStub::Initialize( |
16 GLSurface* compatible_surface, GpuPreference gpu_preference) { | 16 GLSurface* compatible_surface, GpuPreference gpu_preference) { |
17 return true; | 17 return true; |
18 } | 18 } |
19 | 19 |
20 void GLContextStub::Destroy() { | 20 void GLContextStub::Destroy() { |
21 } | 21 } |
22 | 22 |
23 bool GLContextStub::MakeCurrent(GLSurface* surface) { | 23 bool GLContextStub::MakeCurrent(GLSurface* surface) { |
| 24 SetCurrent(this, surface); |
24 return true; | 25 return true; |
25 } | 26 } |
26 | 27 |
27 void GLContextStub::ReleaseCurrent(GLSurface* surface) { | 28 void GLContextStub::ReleaseCurrent(GLSurface* surface) { |
28 } | 29 } |
29 | 30 |
30 bool GLContextStub::IsCurrent(GLSurface* surface) { | 31 bool GLContextStub::IsCurrent(GLSurface* surface) { |
31 return true; | 32 return true; |
32 } | 33 } |
33 | 34 |
34 void* GLContextStub::GetHandle() { | 35 void* GLContextStub::GetHandle() { |
35 return NULL; | 36 return NULL; |
36 } | 37 } |
37 | 38 |
38 void GLContextStub::SetSwapInterval(int interval) { | 39 void GLContextStub::SetSwapInterval(int interval) { |
39 } | 40 } |
40 | 41 |
41 std::string GLContextStub::GetExtensions() { | 42 std::string GLContextStub::GetExtensions() { |
42 return std::string(); | 43 return std::string(); |
43 } | 44 } |
44 | 45 |
45 } // namespace gfx | 46 } // namespace gfx |
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