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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "base/callback.h" | 5 #include "base/callback.h" |
| 6 #include "base/callback_internal.h" | 6 #include "base/callback_internal.h" |
| 7 #include "base/callback_old.h" | 7 #include "base/callback_old.h" |
| 8 #include "base/memory/scoped_ptr.h" | 8 #include "base/memory/scoped_ptr.h" |
| 9 #include "testing/gtest/include/gtest/gtest.h" | 9 #include "testing/gtest/include/gtest/gtest.h" |
| 10 | 10 |
| 11 namespace base { | 11 namespace base { |
| 12 | |
| 12 namespace { | 13 namespace { |
| 13 | 14 |
| 14 class HelperObject { | 15 class HelperObject { |
| 15 public: | 16 public: |
| 16 HelperObject() : next_number_(0) { } | 17 HelperObject() : next_number_(0) { } |
| 17 int GetNextNumber() { return ++next_number_; } | 18 int GetNextNumber() { return ++next_number_; } |
| 18 void GetNextNumberArg(int* number) { *number = GetNextNumber(); } | 19 void GetNextNumberArg(int* number) { *number = GetNextNumber(); } |
| 19 | 20 |
| 20 private: | 21 private: |
| 21 int next_number_; | 22 int next_number_; |
| 22 }; | 23 }; |
| 23 | 24 |
| 24 struct FakeInvoker { | 25 struct FakeInvoker { |
| 25 typedef void(RunType)(internal::BindStateBase*); | 26 typedef void(RunType)(internal::BindStateBase*); |
| 26 static void Run(internal::BindStateBase*) { | 27 static void Run(internal::BindStateBase*) { |
| 27 } | 28 } |
| 28 }; | 29 }; |
| 30 } // namespace | |
| 31 | |
| 32 namespace internal { | |
| 33 template <typename Runnable, typename RunType, typename BoundArgsType> | |
| 34 struct BindState; | |
| 29 | 35 |
| 30 // White-box testpoints to inject into a Callback<> object for checking | 36 // White-box testpoints to inject into a Callback<> object for checking |
| 31 // comparators and emptiness APIs. | 37 // comparators and emptiness APIs. Use a BindState that is specialized |
| 32 class FakeBindState1 : public internal::BindStateBase { | 38 // based on a type we declared in this anonymous namespace to remove any chance |
|
akalin
2011/12/02 18:54:45
this anonymous namespace -> the anonymous namespac
awong
2011/12/06 00:21:12
Done.
| |
| 39 // of colliding with another instantiation and breaking the one-definition-rule. | |
| 40 template <> | |
| 41 struct internal::BindState<void(void), void(void), void(FakeInvoker)> | |
| 42 : public internal::BindStateBase { | |
| 33 public: | 43 public: |
| 34 typedef FakeInvoker InvokerType; | 44 typedef FakeInvoker InvokerType; |
| 35 }; | 45 }; |
| 36 | 46 |
| 37 class FakeBindState2 : public internal::BindStateBase { | 47 template <> |
| 48 struct internal::BindState<void(void), void(void), | |
| 49 void(FakeInvoker, FakeInvoker)> | |
| 50 : public internal::BindStateBase { | |
| 38 public: | 51 public: |
| 39 typedef FakeInvoker InvokerType; | 52 typedef FakeInvoker InvokerType; |
| 40 }; | 53 }; |
| 54 } // namespace internal | |
| 55 | |
| 56 namespace { | |
| 57 | |
| 58 typedef internal::BindState<void(void), void(void), void(FakeInvoker)> | |
| 59 FakeBindState1; | |
| 60 typedef internal::BindState<void(void), void(void), | |
| 61 void(FakeInvoker, FakeInvoker)> | |
| 62 FakeBindState2; | |
| 41 | 63 |
| 42 TEST(CallbackOld, OneArg) { | 64 TEST(CallbackOld, OneArg) { |
| 43 HelperObject obj; | 65 HelperObject obj; |
| 44 scoped_ptr<Callback1<int*>::Type> callback( | 66 scoped_ptr<Callback1<int*>::Type> callback( |
| 45 NewCallback(&obj, &HelperObject::GetNextNumberArg)); | 67 NewCallback(&obj, &HelperObject::GetNextNumberArg)); |
| 46 | 68 |
| 47 int number = 0; | 69 int number = 0; |
| 48 callback->Run(&number); | 70 callback->Run(&number); |
| 49 EXPECT_EQ(number, 1); | 71 EXPECT_EQ(number, 1); |
| 50 } | 72 } |
| 51 | 73 |
| 52 TEST(CallbackOld, ReturnValue) { | 74 TEST(CallbackOld, ReturnValue) { |
| 53 HelperObject obj; | 75 HelperObject obj; |
| 54 scoped_ptr<CallbackWithReturnValue<int>::Type> callback( | 76 scoped_ptr<CallbackWithReturnValue<int>::Type> callback( |
| 55 NewCallbackWithReturnValue(&obj, &HelperObject::GetNextNumber)); | 77 NewCallbackWithReturnValue(&obj, &HelperObject::GetNextNumber)); |
| 56 | 78 |
| 57 EXPECT_EQ(callback->Run(), 1); | 79 EXPECT_EQ(callback->Run(), 1); |
| 58 } | 80 } |
| 59 | 81 |
| 60 class CallbackTest : public ::testing::Test { | 82 class CallbackTest : public ::testing::Test { |
| 61 public: | 83 public: |
| 62 CallbackTest() | 84 CallbackTest() |
| 63 : callback_a_(MakeBindStateHolder(new FakeBindState1())), | 85 : callback_a_(new FakeBindState1()), |
| 64 callback_b_(MakeBindStateHolder(new FakeBindState2())) { | 86 callback_b_(new FakeBindState2()) { |
| 65 } | 87 } |
| 66 | 88 |
| 67 virtual ~CallbackTest() { | 89 virtual ~CallbackTest() { |
| 68 } | 90 } |
| 69 | 91 |
| 70 protected: | 92 protected: |
| 71 Callback<void(void)> callback_a_; | 93 Callback<void(void)> callback_a_; |
| 72 const Callback<void(void)> callback_b_; // Ensure APIs work with const. | 94 const Callback<void(void)> callback_b_; // Ensure APIs work with const. |
| 73 Callback<void(void)> null_callback_; | 95 Callback<void(void)> null_callback_; |
| 74 }; | 96 }; |
| (...skipping 23 matching lines...) Expand all Loading... | |
| 98 EXPECT_FALSE(callback_a_.is_null()); | 120 EXPECT_FALSE(callback_a_.is_null()); |
| 99 EXPECT_FALSE(callback_b_.is_null()); | 121 EXPECT_FALSE(callback_b_.is_null()); |
| 100 } | 122 } |
| 101 | 123 |
| 102 TEST_F(CallbackTest, Equals) { | 124 TEST_F(CallbackTest, Equals) { |
| 103 EXPECT_TRUE(callback_a_.Equals(callback_a_)); | 125 EXPECT_TRUE(callback_a_.Equals(callback_a_)); |
| 104 EXPECT_FALSE(callback_a_.Equals(callback_b_)); | 126 EXPECT_FALSE(callback_a_.Equals(callback_b_)); |
| 105 EXPECT_FALSE(callback_b_.Equals(callback_a_)); | 127 EXPECT_FALSE(callback_b_.Equals(callback_a_)); |
| 106 | 128 |
| 107 // We should compare based on instance, not type. | 129 // We should compare based on instance, not type. |
| 108 Callback<void(void)> callback_c( | 130 Callback<void(void)> callback_c(new FakeBindState1()); |
| 109 MakeBindStateHolder(new FakeBindState1())); | |
| 110 Callback<void(void)> callback_a2 = callback_a_; | 131 Callback<void(void)> callback_a2 = callback_a_; |
| 111 EXPECT_TRUE(callback_a_.Equals(callback_a2)); | 132 EXPECT_TRUE(callback_a_.Equals(callback_a2)); |
| 112 EXPECT_FALSE(callback_a_.Equals(callback_c)); | 133 EXPECT_FALSE(callback_a_.Equals(callback_c)); |
| 113 | 134 |
| 114 // Empty, however, is always equal to empty. | 135 // Empty, however, is always equal to empty. |
| 115 Callback<void(void)> empty2; | 136 Callback<void(void)> empty2; |
| 116 EXPECT_TRUE(null_callback_.Equals(empty2)); | 137 EXPECT_TRUE(null_callback_.Equals(empty2)); |
| 117 } | 138 } |
| 118 | 139 |
| 119 TEST_F(CallbackTest, Reset) { | 140 TEST_F(CallbackTest, Reset) { |
| 120 // Resetting should bring us back to empty. | 141 // Resetting should bring us back to empty. |
| 121 ASSERT_FALSE(callback_a_.is_null()); | 142 ASSERT_FALSE(callback_a_.is_null()); |
| 122 ASSERT_FALSE(callback_a_.Equals(null_callback_)); | 143 ASSERT_FALSE(callback_a_.Equals(null_callback_)); |
| 123 | 144 |
| 124 callback_a_.Reset(); | 145 callback_a_.Reset(); |
| 125 | 146 |
| 126 EXPECT_TRUE(callback_a_.is_null()); | 147 EXPECT_TRUE(callback_a_.is_null()); |
| 127 EXPECT_TRUE(callback_a_.Equals(null_callback_)); | 148 EXPECT_TRUE(callback_a_.Equals(null_callback_)); |
| 128 } | 149 } |
| 129 | 150 |
| 130 } // namespace | 151 } // namespace |
| 131 } // namespace base | 152 } // namespace base |
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