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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "content/common/gpu/gpu_channel_manager.h" | 5 #include "content/common/gpu/gpu_channel_manager.h" |
| 6 | 6 |
| 7 #include "base/bind.h" | 7 #include "base/bind.h" |
| 8 #include "content/common/child_thread.h" | 8 #include "content/common/child_thread.h" |
| 9 #include "content/common/gpu/gpu_channel.h" | 9 #include "content/common/gpu/gpu_channel.h" |
| 10 #include "content/common/gpu/gpu_messages.h" | 10 #include "content/common/gpu/gpu_messages.h" |
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| 88 gpu_channels_[renderer_id] = channel; | 88 gpu_channels_[renderer_id] = channel; |
| 89 else | 89 else |
| 90 channel = NULL; | 90 channel = NULL; |
| 91 | 91 |
| 92 if (channel.get()) { | 92 if (channel.get()) { |
| 93 channel_handle.name = channel->GetChannelName(); | 93 channel_handle.name = channel->GetChannelName(); |
| 94 #if defined(OS_POSIX) | 94 #if defined(OS_POSIX) |
| 95 // On POSIX, pass the renderer-side FD. Also mark it as auto-close so | 95 // On POSIX, pass the renderer-side FD. Also mark it as auto-close so |
| 96 // that it gets closed after it has been sent. | 96 // that it gets closed after it has been sent. |
| 97 int renderer_fd = channel->TakeRendererFileDescriptor(); | 97 int renderer_fd = channel->TakeRendererFileDescriptor(); |
| 98 DCHECK_NE(-1, renderer_fd); | 98 // Check the validity of |renderer_fd| for bug investigation. Replace with |
| 99 // normal error handling after bug fixed. See for details: crbug.com/95732. |
| 100 CHECK_NE(-1, renderer_fd); |
| 99 channel_handle.socket = base::FileDescriptor(renderer_fd, true); | 101 channel_handle.socket = base::FileDescriptor(renderer_fd, true); |
| 100 #endif | 102 #endif |
| 101 } | 103 } |
| 102 | 104 |
| 103 Send(new GpuHostMsg_ChannelEstablished(channel_handle)); | 105 Send(new GpuHostMsg_ChannelEstablished(channel_handle)); |
| 104 } | 106 } |
| 105 | 107 |
| 106 void GpuChannelManager::OnCloseChannel( | 108 void GpuChannelManager::OnCloseChannel( |
| 107 const IPC::ChannelHandle& channel_handle) { | 109 const IPC::ChannelHandle& channel_handle) { |
| 108 for (GpuChannelMap::iterator iter = gpu_channels_.begin(); | 110 for (GpuChannelMap::iterator iter = gpu_channels_.begin(); |
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| 139 void GpuChannelManager::LoseAllContexts() { | 141 void GpuChannelManager::LoseAllContexts() { |
| 140 MessageLoop::current()->PostTask( | 142 MessageLoop::current()->PostTask( |
| 141 FROM_HERE, | 143 FROM_HERE, |
| 142 base::Bind(&GpuChannelManager::OnLoseAllContexts, | 144 base::Bind(&GpuChannelManager::OnLoseAllContexts, |
| 143 weak_factory_.GetWeakPtr())); | 145 weak_factory_.GetWeakPtr())); |
| 144 } | 146 } |
| 145 | 147 |
| 146 void GpuChannelManager::OnLoseAllContexts() { | 148 void GpuChannelManager::OnLoseAllContexts() { |
| 147 gpu_channels_.clear(); | 149 gpu_channels_.clear(); |
| 148 } | 150 } |
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