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Unified Diff: ui/gfx/render_text_linux.cc

Issue 8725002: Draw text via Skia in RenderTextLinux. (Closed) Base URL: http://src.chromium.org/svn/trunk/src/
Patch Set: '' Created 9 years ago
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Index: ui/gfx/render_text_linux.cc
===================================================================
--- ui/gfx/render_text_linux.cc (revision 113213)
+++ ui/gfx/render_text_linux.cc (working copy)
@@ -6,10 +6,12 @@
#include <pango/pangocairo.h>
#include <algorithm>
+#include <vector>
#include "base/i18n/break_iterator.h"
#include "base/logging.h"
#include "ui/gfx/canvas_skia.h"
+#include "ui/gfx/font.h"
#include "ui/gfx/pango_util.h"
#include "unicode/uchar.h"
#include "unicode/ustring.h"
@@ -260,27 +262,104 @@
}
void RenderTextLinux::DrawVisualText(Canvas* canvas) {
- Rect bounds(display_rect());
+ DCHECK(layout_);
- // Clip the canvas to the text display area.
- SkCanvas* canvas_skia = canvas->GetSkCanvas();
+ Point offset(GetVisualOrigin());
+ SkScalar x = SkIntToScalar(offset.x());
+ SkScalar y = SkIntToScalar(offset.y());
- skia::ScopedPlatformPaint scoped_platform_paint(canvas_skia);
- cairo_t* cr = scoped_platform_paint.GetPlatformSurface();
- cairo_save(cr);
- cairo_rectangle(cr, bounds.x(), bounds.y(), bounds.width(), bounds.height());
- cairo_clip(cr);
- int text_width, text_height;
- pango_layout_get_pixel_size(layout_, &text_width, &text_height);
- Point offset(ToViewPoint(Point()));
- // Vertically centered.
- int text_y = offset.y() + ((bounds.height() - text_height) / 2);
- // TODO(xji): need to use SkCanvas->drawPosText() for gpu acceleration.
- cairo_move_to(cr, offset.x(), text_y);
- pango_cairo_show_layout(cr, layout_);
+ std::vector<SkPoint> pos;
+ std::vector<uint16> glyphs;
- cairo_restore(cr);
+ StyleRanges styles(style_ranges());
+ ApplyCompositionAndSelectionStyles(&styles);
+
+ // Pre-calculate UTF16 indeces style ranges to UTF16 indices.
xji 2011/12/07 00:56:51 to *UTF8* indices.
Alexei Svitkine (slow) 2011/12/07 16:11:21 Done.
+ // TODO(asvitkine): Can we cache these?
+ std::vector<ui::Range> style_ranges_utf8;
+ style_ranges_utf8.reserve(styles.size());
+ size_t start_index = 0;
+ for (size_t i = 0; i < styles.size(); ++i) {
+ size_t end_index = Utf16IndexToUtf8Index(styles[i].range.end());
+ style_ranges_utf8.push_back(ui::Range(start_index, end_index));
+ start_index = end_index;
+ }
+
+ bool is_rtl = (GetTextDirection() == base::i18n::RIGHT_TO_LEFT);
xji 2011/12/07 00:56:51 this should be run's directionality, not text's.
Alexei Svitkine (slow) 2011/12/07 16:11:21 Done. I've also added a helper function IsRunLTR()
+ size_t style_increment = (is_rtl ? -1 : 1);
+
+ internal::SkiaTextRenderer renderer(canvas);
+ for (GSList* it = current_line_->runs; it; it = it->next) {
+ PangoLayoutRun* run = reinterpret_cast<PangoLayoutRun*>(it->data);
+ size_t run_start = run->item->offset;
+ size_t run_end = run_start + run->item->length;
+
+ // Find the initial style for this run.
+ // TODO(asvitkine): Can we avoid looping here, e.g. by caching this per run?
+ int style;
+ if (is_rtl) {
xji 2011/12/07 00:56:51 sorry for the confusion. I mean the style initiali
Alexei Svitkine (slow) 2011/12/07 16:11:21 That version of the code was structured in a way t
+ style = style_ranges_utf8.size() - 1;
+ int prev = style - 1;
+ while (prev >= 0 && style_ranges_utf8[prev].end() >= run_end)
+ style = prev--;
+ } else {
+ style = 0;
+ size_t next = style + 1;
+ while (next < styles.size() &&
+ style_ranges_utf8[next].start() <= run_start) {
+ style = next++;
+ }
+ }
+
+ int glyph_count = run->glyphs->num_glyphs;
+ glyphs.resize(glyph_count);
+ pos.resize(glyph_count);
+
+ PangoFontDescription* native_font =
+ pango_font_describe(run->item->analysis.font);
+ renderer.SetFont(gfx::Font(native_font));
+ pango_font_description_free(native_font);
+
+ SkScalar glyph_x = x;
+ SkScalar start_x = x;
+ int start = 0;
+ for (int i = 0; i < glyph_count; ++i) {
+ const PangoGlyphInfo& glyph = run->glyphs->glyphs[i];
+ glyphs[i] = static_cast<uint16>(glyph.glyph);
+ pos[i].set(glyph_x + PANGO_PIXELS(glyph.geometry.x_offset),
+ y + PANGO_PIXELS(glyph.geometry.y_offset));
+ glyph_x += PANGO_PIXELS(glyph.geometry.width);
+
+ // If this glyph is beyond the current style, draw the glyphs so far and
+ // advance to the next style.
+ size_t glyph_byte_index = run_start + run->glyphs->log_clusters[i];
+ if (!style_ranges_utf8[style].Contains(ui::Range(glyph_byte_index))) {
xji 2011/12/07 00:56:51 isn't style_range's end exclusive? Then Contains()
Alexei Svitkine (slow) 2011/12/07 16:11:21 You're right! Fixed.
+ renderer.SetForegroundColor(styles[style].foreground);
+ renderer.DrawPosText(&pos[start], &glyphs[start], i - start);
+ if (styles[style].underline || styles[style].strike) {
+ renderer.DrawDecorations(start_x, y, glyph_x - start_x,
+ styles[style].underline,
+ styles[style].strike);
+ }
+
+ style += style_increment;
+ start = i;
+ start_x = glyph_x;
+ }
+ }
+
+ // Draw the remaining glyphs.
+ renderer.SetForegroundColor(styles[style].foreground);
+ renderer.DrawPosText(&pos[start], &glyphs[start], glyph_count - start);
+ if (styles[style].underline || styles[style].strike) {
+ renderer.DrawDecorations(start_x, y, glyph_x - start_x,
+ styles[style].underline,
+ styles[style].strike);
+ }
+
+ x = glyph_x;
+ }
}
size_t RenderTextLinux::IndexOfAdjacentGrapheme(size_t index, bool next) {
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