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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CHROME_BROWSER_UI_VIEWS_AVATAR_MENU_BUTTON_H_ | 5 #ifndef CHROME_BROWSER_UI_VIEWS_AVATAR_MENU_BUTTON_H_ |
6 #define CHROME_BROWSER_UI_VIEWS_AVATAR_MENU_BUTTON_H_ | 6 #define CHROME_BROWSER_UI_VIEWS_AVATAR_MENU_BUTTON_H_ |
7 #pragma once | 7 #pragma once |
8 | 8 |
9 #include <string> | 9 #include <string> |
10 | 10 |
11 #include "base/compiler_specific.h" | 11 #include "base/compiler_specific.h" |
12 #include "ui/base/models/simple_menu_model.h" | 12 #include "ui/base/models/simple_menu_model.h" |
13 #include "ui/views/controls/button/menu_button.h" | 13 #include "ui/views/controls/button/menu_button.h" |
14 #include "ui/views/controls/menu/view_menu_delegate.h" | 14 #include "ui/views/controls/menu/view_menu_delegate.h" |
15 | 15 |
16 namespace gfx { | 16 namespace gfx { |
17 class Canvas; | 17 class Canvas; |
| 18 class Image; |
18 } | 19 } |
19 class Browser; | 20 class Browser; |
20 | 21 |
21 // AvatarMenuButton | 22 // AvatarMenuButton |
22 // | 23 // |
23 // A button used to show either the incognito avatar or the profile avatar. | 24 // A button used to show either the incognito avatar or the profile avatar. |
24 // The button can optionally have a menu attached to it. | 25 // The button can optionally have a menu attached to it. |
25 | 26 |
26 class AvatarMenuButton : public views::MenuButton, | 27 class AvatarMenuButton : public views::MenuButton, |
27 public views::ViewMenuDelegate { | 28 public views::ViewMenuDelegate { |
28 public: | 29 public: |
29 // Creates a new button. If |has_menu| is true then clicking on the button | 30 // Creates a new button. If |has_menu| is true then clicking on the button |
30 // will cause the profile menu to be displayed. | 31 // will cause the profile menu to be displayed. |
31 AvatarMenuButton(Browser* browser, bool has_menu); | 32 AvatarMenuButton(Browser* browser, bool has_menu); |
32 | 33 |
33 virtual ~AvatarMenuButton(); | 34 virtual ~AvatarMenuButton(); |
34 | 35 |
35 // views::MenuButton | 36 // views::MenuButton |
36 virtual void OnPaint(gfx::Canvas* canvas) OVERRIDE; | 37 virtual void OnPaint(gfx::Canvas* canvas) OVERRIDE; |
37 virtual bool HitTest(const gfx::Point& point) const OVERRIDE; | 38 virtual bool HitTest(const gfx::Point& point) const OVERRIDE; |
38 | 39 |
39 // views::TextButton | 40 virtual void SetIcon(const gfx::Image& icon, |
40 virtual void SetIcon(const SkBitmap& icon) OVERRIDE; | 41 bool is_gaia_picture); |
41 | 42 |
42 void ShowAvatarBubble(); | 43 void ShowAvatarBubble(); |
43 | 44 |
44 private: | 45 private: |
45 // views::ViewMenuDelegate | 46 // views::ViewMenuDelegate |
46 virtual void RunMenu(views::View* source, const gfx::Point& pt) OVERRIDE; | 47 virtual void RunMenu(views::View* source, const gfx::Point& pt) OVERRIDE; |
47 | 48 |
48 Browser* browser_; | 49 Browser* browser_; |
49 bool has_menu_; | 50 bool has_menu_; |
50 bool set_taskbar_decoration_; | 51 bool set_taskbar_decoration_; |
51 scoped_ptr<ui::MenuModel> menu_model_; | 52 scoped_ptr<ui::MenuModel> menu_model_; |
52 | 53 |
| 54 // Use a scoped ptr because gfx::Image doesn't have a default constructor. |
| 55 scoped_ptr<gfx::Image> icon_; |
| 56 SkBitmap button_icon_; |
| 57 bool is_gaia_picture_; |
| 58 int old_height_; |
| 59 |
53 DISALLOW_COPY_AND_ASSIGN(AvatarMenuButton); | 60 DISALLOW_COPY_AND_ASSIGN(AvatarMenuButton); |
54 }; | 61 }; |
55 | 62 |
56 #endif // CHROME_BROWSER_UI_VIEWS_AVATAR_MENU_BUTTON_H_ | 63 #endif // CHROME_BROWSER_UI_VIEWS_AVATAR_MENU_BUTTON_H_ |
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