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1 // Copyright (c) 2009 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2009 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "base/gfx/gtk_util.h" | 5 #include "base/gfx/gtk_util.h" |
6 | 6 |
7 #include <gdk/gdk.h> | 7 #include <gdk/gdk.h> |
8 #include <gtk/gtk.h> | 8 #include <gtk/gtk.h> |
9 #include <stdlib.h> | 9 #include <stdlib.h> |
10 | 10 |
11 #include "base/gfx/rect.h" | 11 #include "base/gfx/rect.h" |
12 | 12 |
13 namespace gfx { | 13 namespace gfx { |
14 | 14 |
15 const GdkColor kGdkWhite = GDK_COLOR_RGB(0xff, 0xff, 0xff); | 15 const GdkColor kGdkWhite = GDK_COLOR_RGB(0xff, 0xff, 0xff); |
16 const GdkColor kGdkBlack = GDK_COLOR_RGB(0x00, 0x00, 0x00); | 16 const GdkColor kGdkBlack = GDK_COLOR_RGB(0x00, 0x00, 0x00); |
17 const GdkColor kGdkGreen = GDK_COLOR_RGB(0x00, 0xff, 0x00); | 17 const GdkColor kGdkGreen = GDK_COLOR_RGB(0x00, 0xff, 0x00); |
18 | 18 |
19 void SubtractRectanglesFromRegion(GdkRegion* region, | 19 void SubtractRectanglesFromRegion(GdkRegion* region, |
20 const std::vector<Rect>& cutouts) { | 20 const std::vector<Rect>& cutouts) { |
21 for (size_t i = 0; i < cutouts.size(); ++i) { | 21 for (size_t i = 0; i < cutouts.size(); ++i) { |
22 GdkRectangle rect = cutouts[i].ToGdkRectangle(); | 22 GdkRectangle rect = cutouts[i].ToGdkRectangle(); |
23 GdkRegion* rect_region = gdk_region_rectangle(&rect); | 23 GdkRegion* rect_region = gdk_region_rectangle(&rect); |
24 gdk_region_subtract(region, rect_region); | 24 gdk_region_subtract(region, rect_region); |
25 // TODO(deanm): It would be nice to be able to reuse the GdkRegion here. | 25 // TODO(deanm): It would be nice to be able to reuse the GdkRegion here. |
26 gdk_region_destroy(rect_region); | 26 gdk_region_destroy(rect_region); |
27 } | 27 } |
28 } | 28 } |
29 | 29 |
30 uint8_t* BGRAToRGBA(const uint8_t* pixels, int width, int height, int stride) { | |
31 if (stride == 0) | |
32 stride = width * 4; | |
33 | |
34 guchar* new_pixels = static_cast<guchar*>(malloc(height * stride)); | |
35 | |
36 // We have to copy the pixels and swap from BGRA to RGBA. | |
37 for (int i = 0; i < height; ++i) { | |
38 for (int j = 0; j < width; ++j) { | |
39 int idx = i * stride + j * 4; | |
40 new_pixels[idx] = pixels[idx + 2]; | |
41 new_pixels[idx + 1] = pixels[idx + 1]; | |
42 new_pixels[idx + 2] = pixels[idx]; | |
43 new_pixels[idx + 3] = pixels[idx + 3]; | |
44 } | |
45 } | |
46 | |
47 return new_pixels; | |
48 } | |
49 | |
50 } // namespace gfx | 30 } // namespace gfx |
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