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Issue 870005: Move gl_Bench into a dep so that it can be re-used among tests (Closed)
Patch Set: Created 10 years, 9 months ago
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1 // Copyright (c) 2010 The Chromium OS Authors. All rights reserved. 1 // Copyright (c) 2010 The Chromium OS Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include <fcntl.h> 5 #include <fcntl.h>
6 #include <stdio.h> 6 #include <stdio.h>
7 #include <string.h> 7 #include <string.h>
8 #include <sys/mman.h> 8 #include <sys/mman.h>
9 #include <unistd.h> 9 #include <unistd.h>
10 10
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68 glAttachShader(program, fragment_shader); 68 glAttachShader(program, fragment_shader);
69 glLinkProgram(program); 69 glLinkProgram(program);
70 print_info_log(program); 70 print_info_log(program);
71 glUseProgram(program); 71 glUseProgram(program);
72 72
73 glDeleteShader(vertex_shader); 73 glDeleteShader(vertex_shader);
74 glDeleteShader(fragment_shader); 74 glDeleteShader(fragment_shader);
75 75
76 return program; 76 return program;
77 } 77 }
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