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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/aura/desktop.h" | 5 #include "ui/aura/desktop.h" |
| 6 | 6 |
| 7 #include <string> | 7 #include <string> |
| 8 #include <vector> | 8 #include <vector> |
| 9 | 9 |
| 10 #include "base/bind.h" | 10 #include "base/bind.h" |
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| 93 | 93 |
| 94 void GetEventFiltersToNotify(Window* target, EventFilters* filters) { | 94 void GetEventFiltersToNotify(Window* target, EventFilters* filters) { |
| 95 Window* window = target->parent(); | 95 Window* window = target->parent(); |
| 96 while (window) { | 96 while (window) { |
| 97 if (window->event_filter()) | 97 if (window->event_filter()) |
| 98 filters->push_back(window->event_filter()); | 98 filters->push_back(window->event_filter()); |
| 99 window = window->parent(); | 99 window = window->parent(); |
| 100 } | 100 } |
| 101 } | 101 } |
| 102 | 102 |
| 103 // Returns true if |descendant| is a descendant of |ancestor|. | |
| 104 bool IsAncestor(Window* ancestor, Window* descendant) { | |
| 105 while (descendant && descendant != ancestor) | |
| 106 descendant = descendant->parent(); | |
| 107 return descendant == ancestor; | |
|
Ben Goodger (Google)
2011/11/28 17:50:19
Rather than defining this here, can you add a Cont
flackr
2011/11/28 20:36:35
Done.
| |
| 108 } | |
| 109 | |
| 103 } // namespace | 110 } // namespace |
| 104 | 111 |
| 105 Desktop* Desktop::instance_ = NULL; | 112 Desktop* Desktop::instance_ = NULL; |
| 106 bool Desktop::use_fullscreen_host_window_ = false; | 113 bool Desktop::use_fullscreen_host_window_ = false; |
| 107 | 114 |
| 108 //////////////////////////////////////////////////////////////////////////////// | 115 //////////////////////////////////////////////////////////////////////////////// |
| 109 // Desktop, public: | 116 // Desktop, public: |
| 110 | 117 |
| 111 // static | 118 // static |
| 112 Desktop* Desktop::GetInstance() { | 119 Desktop* Desktop::GetInstance() { |
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| 526 | 533 |
| 527 Desktop* Desktop::GetDesktop() { | 534 Desktop* Desktop::GetDesktop() { |
| 528 return this; | 535 return this; |
| 529 } | 536 } |
| 530 | 537 |
| 531 void Desktop::WindowDetachedFromDesktop(Window* detached) { | 538 void Desktop::WindowDetachedFromDesktop(Window* detached) { |
| 532 DCHECK(capture_window_ != this); | 539 DCHECK(capture_window_ != this); |
| 533 | 540 |
| 534 // If the ancestor of the capture window is detached, | 541 // If the ancestor of the capture window is detached, |
| 535 // release the capture. | 542 // release the capture. |
| 536 aura::Window* window = capture_window_; | 543 if (IsAncestor(detached, capture_window_) && capture_window_ != this) |
|
sky
2011/11/28 17:20:22
Is the capture_window_ condition necessary? Also,
flackr
2011/11/28 20:36:35
Oops, seems like I converted the old statement inc
| |
| 537 while (window && window != detached) | |
| 538 window = window->parent(); | |
| 539 if (window && window != this) | |
| 540 ReleaseCapture(capture_window_); | 544 ReleaseCapture(capture_window_); |
| 541 | 545 |
| 542 // If the ancestor of the capture window is detached, | 546 // If the ancestor of the focused window is detached, |
| 543 // release the focus. | 547 // release the focus. |
| 544 window = focused_window_; | 548 if (IsAncestor(detached, focused_window_)) |
| 545 while (window && window != detached) | |
| 546 window = window->parent(); | |
| 547 if (window) | |
| 548 SetFocusedWindow(NULL); | 549 SetFocusedWindow(NULL); |
| 550 | |
| 551 // If the ancestor of any event handler windows are detached, release the | |
| 552 // pointer to those windows. | |
| 553 if (IsAncestor(detached, mouse_pressed_handler_)) | |
| 554 mouse_pressed_handler_ = NULL; | |
| 555 if (IsAncestor(detached, mouse_moved_handler_)) | |
| 556 mouse_moved_handler_ = NULL; | |
| 557 if (IsAncestor(detached, touch_event_handler_)) | |
| 558 touch_event_handler_ = NULL; | |
| 549 } | 559 } |
| 550 | 560 |
| 551 void Desktop::OnLayerAnimationEnded( | 561 void Desktop::OnLayerAnimationEnded( |
| 552 const ui::LayerAnimationSequence* animation) { | 562 const ui::LayerAnimationSequence* animation) { |
| 553 OnHostResized(host_->GetSize()); | 563 OnHostResized(host_->GetSize()); |
| 554 } | 564 } |
| 555 | 565 |
| 556 void Desktop::OnLayerAnimationScheduled( | 566 void Desktop::OnLayerAnimationScheduled( |
| 557 const ui::LayerAnimationSequence* animation) { | 567 const ui::LayerAnimationSequence* animation) { |
| 558 } | 568 } |
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| 602 base::StringToInt(parts[1], &parsed_height) && parsed_height > 0) { | 612 base::StringToInt(parts[1], &parsed_height) && parsed_height > 0) { |
| 603 bounds.set_size(gfx::Size(parsed_width, parsed_height)); | 613 bounds.set_size(gfx::Size(parsed_width, parsed_height)); |
| 604 } else if (use_fullscreen_host_window_) { | 614 } else if (use_fullscreen_host_window_) { |
| 605 bounds = gfx::Rect(DesktopHost::GetNativeDisplaySize()); | 615 bounds = gfx::Rect(DesktopHost::GetNativeDisplaySize()); |
| 606 } | 616 } |
| 607 | 617 |
| 608 return bounds; | 618 return bounds; |
| 609 } | 619 } |
| 610 | 620 |
| 611 } // namespace aura | 621 } // namespace aura |
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