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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/gfx/gl/gl_surface_cgl.h" | 5 #include "ui/gfx/gl/gl_surface_cgl.h" |
6 | 6 |
7 #include <OpenGL/CGLRenderers.h> | |
8 | |
7 #include "base/basictypes.h" | 9 #include "base/basictypes.h" |
8 #include "base/logging.h" | 10 #include "base/logging.h" |
9 #include "base/mac/mac_util.h" | 11 #include "base/mac/mac_util.h" |
10 #include "ui/gfx/gl/gl_bindings.h" | 12 #include "ui/gfx/gl/gl_bindings.h" |
11 #include "ui/gfx/gl/gl_context.h" | 13 #include "ui/gfx/gl/gl_context.h" |
14 #include "ui/gfx/gl/gl_implementation.h" | |
12 | 15 |
13 namespace gfx { | 16 namespace gfx { |
14 | 17 |
15 namespace { | 18 namespace { |
16 CGLPixelFormatObj g_pixel_format; | 19 CGLPixelFormatObj g_pixel_format; |
17 } | 20 } |
18 | 21 |
19 GLSurfaceCGL::GLSurfaceCGL() { | 22 GLSurfaceCGL::GLSurfaceCGL() { |
20 } | 23 } |
21 | 24 |
22 GLSurfaceCGL::~GLSurfaceCGL() { | 25 GLSurfaceCGL::~GLSurfaceCGL() { |
23 } | 26 } |
24 | 27 |
25 bool GLSurfaceCGL::InitializeOneOff() { | 28 bool GLSurfaceCGL::InitializeOneOff() { |
26 static bool initialized = false; | 29 static bool initialized = false; |
27 if (initialized) | 30 if (initialized) |
28 return true; | 31 return true; |
29 | 32 |
30 // This is called from the sandbox warmup code on Mac OS X. | 33 // This is called from the sandbox warmup code on Mac OS X. |
31 // GPU-related stuff is very slow without this, probably because | 34 // GPU-related stuff is very slow without this, probably because |
32 // the sandbox prevents loading graphics drivers or some such. | 35 // the sandbox prevents loading graphics drivers or some such. |
33 std::vector<CGLPixelFormatAttribute> attribs; | 36 std::vector<CGLPixelFormatAttribute> attribs; |
34 if (GLContext::SupportsDualGpus()) { | 37 if (GLContext::SupportsDualGpus()) { |
35 // Avoid switching to the discrete GPU just for this pixel | 38 // Avoid switching to the discrete GPU just for this pixel |
36 // format selection. | 39 // format selection. |
37 attribs.push_back(kCGLPFAAllowOfflineRenderers); | 40 attribs.push_back(kCGLPFAAllowOfflineRenderers); |
38 } | 41 } |
42 if (GetGLImplementation() == kGLImplementationAppleGL) { | |
43 attribs.push_back(kCGLPFARendererID); | |
44 attribs.push_back(static_cast<CGLPixelFormatAttribute>( | |
45 kCGLRendererGenericFloatID)); | |
46 } | |
39 attribs.push_back(static_cast<CGLPixelFormatAttribute>(0)); | 47 attribs.push_back(static_cast<CGLPixelFormatAttribute>(0)); |
40 | 48 |
41 CGLPixelFormatObj format; | 49 CGLPixelFormatObj format; |
42 GLint num_pixel_formats; | 50 GLint num_pixel_formats; |
43 if (CGLChoosePixelFormat(&attribs.front(), | 51 if (CGLChoosePixelFormat(&attribs.front(), |
44 &format, | 52 &format, |
45 &num_pixel_formats) != kCGLNoError) { | 53 &num_pixel_formats) != kCGLNoError) { |
46 LOG(ERROR) << "Error choosing pixel format."; | 54 LOG(ERROR) << "Error choosing pixel format."; |
47 return false; | 55 return false; |
48 } | 56 } |
49 if (!format) { | 57 if (!format) { |
50 LOG(ERROR) << "format == 0."; | 58 LOG(ERROR) << "format == 0."; |
51 return false; | 59 return false; |
52 } | 60 } |
53 CGLReleasePixelFormat(format); | 61 CGLReleasePixelFormat(format); |
54 DCHECK_NE(num_pixel_formats, 0); | 62 DCHECK_NE(num_pixel_formats, 0); |
55 initialized = true; | 63 initialized = true; |
56 return true; | 64 return true; |
57 } | 65 } |
58 | 66 |
59 void* GLSurfaceCGL::GetPixelFormat() { | 67 void* GLSurfaceCGL::GetPixelFormat() { |
60 return g_pixel_format; | 68 return g_pixel_format; |
61 } | 69 } |
62 | 70 |
63 PbufferGLSurfaceCGL::PbufferGLSurfaceCGL(const gfx::Size& size) | 71 PbufferGLSurfaceCGL::PbufferGLSurfaceCGL(const gfx::Size& size) |
Ken Russell (switch to Gerrit)
2011/12/06 19:23:47
Can we just delete the PbufferGLSurfaceCGL at this
Stephen White
2011/12/06 19:49:04
Good idea.
| |
64 : size_(size), | 72 : size_(size), |
65 pbuffer_(NULL) { | 73 pbuffer_(NULL) { |
66 } | 74 } |
67 | 75 |
68 PbufferGLSurfaceCGL::~PbufferGLSurfaceCGL() { | 76 PbufferGLSurfaceCGL::~PbufferGLSurfaceCGL() { |
69 Destroy(); | 77 Destroy(); |
70 } | 78 } |
71 | 79 |
72 bool PbufferGLSurfaceCGL::Initialize() { | 80 bool PbufferGLSurfaceCGL::Initialize() { |
73 if (CGLCreatePBuffer(size_.width(), | 81 if (CGLCreatePBuffer(size_.width(), |
(...skipping 29 matching lines...) Expand all Loading... | |
103 | 111 |
104 gfx::Size PbufferGLSurfaceCGL::GetSize() { | 112 gfx::Size PbufferGLSurfaceCGL::GetSize() { |
105 return size_; | 113 return size_; |
106 } | 114 } |
107 | 115 |
108 void* PbufferGLSurfaceCGL::GetHandle() { | 116 void* PbufferGLSurfaceCGL::GetHandle() { |
109 return pbuffer_; | 117 return pbuffer_; |
110 } | 118 } |
111 | 119 |
112 } // namespace gfx | 120 } // namespace gfx |
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