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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/gfx/gl/gl_context_cgl.h" | 5 #include "ui/gfx/gl/gl_context_cgl.h" |
| 6 | 6 |
| 7 #include <OpenGL/CGLRenderers.h> | |
| 7 #include <vector> | 8 #include <vector> |
| 8 | 9 |
| 9 #include "base/logging.h" | 10 #include "base/logging.h" |
| 10 #include "ui/gfx/gl/gl_bindings.h" | 11 #include "ui/gfx/gl/gl_bindings.h" |
| 12 #include "ui/gfx/gl/gl_implementation.h" | |
| 11 #include "ui/gfx/gl/gl_surface_cgl.h" | 13 #include "ui/gfx/gl/gl_surface_cgl.h" |
| 12 | 14 |
| 13 namespace gfx { | 15 namespace gfx { |
| 14 | 16 |
| 15 GLContextCGL::GLContextCGL(GLShareGroup* share_group) | 17 GLContextCGL::GLContextCGL(GLShareGroup* share_group) |
| 16 : GLContext(share_group), | 18 : GLContext(share_group), |
| 17 context_(NULL), | 19 context_(NULL), |
| 18 gpu_preference_(PreferIntegratedGpu) { | 20 gpu_preference_(PreferIntegratedGpu) { |
| 19 } | 21 } |
| 20 | 22 |
| (...skipping 14 matching lines...) Expand all Loading... | |
| 35 return false; | 37 return false; |
| 36 } | 38 } |
| 37 | 39 |
| 38 std::vector<CGLPixelFormatAttribute> attribs; | 40 std::vector<CGLPixelFormatAttribute> attribs; |
| 39 attribs.push_back(kCGLPFAPBuffer); | 41 attribs.push_back(kCGLPFAPBuffer); |
| 40 bool using_offline_renderer = | 42 bool using_offline_renderer = |
| 41 SupportsDualGpus() && gpu_preference == PreferIntegratedGpu; | 43 SupportsDualGpus() && gpu_preference == PreferIntegratedGpu; |
| 42 if (using_offline_renderer) { | 44 if (using_offline_renderer) { |
| 43 attribs.push_back(kCGLPFAAllowOfflineRenderers); | 45 attribs.push_back(kCGLPFAAllowOfflineRenderers); |
| 44 } | 46 } |
| 47 if (GetGLImplementation() == kGLImplementationAppleGL) { | |
| 48 attribs.push_back(kCGLPFARendererID); | |
| 49 attribs.push_back((CGLPixelFormatAttribute) kCGLRendererGenericFloatID); | |
|
Ken Russell (switch to Gerrit)
2011/12/06 19:23:47
What are the interactions with (a) the dual-GPU co
Stephen White
2011/12/06 19:49:04
Since this is strictly a software renderer, it sho
Ken Russell (switch to Gerrit)
2011/12/06 22:49:45
Sorry, there isn't currently. I don't know how to
| |
| 50 } | |
| 45 attribs.push_back((CGLPixelFormatAttribute) 0); | 51 attribs.push_back((CGLPixelFormatAttribute) 0); |
| 46 | 52 |
| 47 CGLPixelFormatObj format; | 53 CGLPixelFormatObj format; |
| 48 GLint num_pixel_formats; | 54 GLint num_pixel_formats; |
| 49 if (CGLChoosePixelFormat(&attribs.front(), | 55 if (CGLChoosePixelFormat(&attribs.front(), |
| 50 &format, | 56 &format, |
| 51 &num_pixel_formats) != kCGLNoError) { | 57 &num_pixel_formats) != kCGLNoError) { |
| 52 LOG(ERROR) << "Error choosing pixel format."; | 58 LOG(ERROR) << "Error choosing pixel format."; |
| 53 return false; | 59 return false; |
| 54 } | 60 } |
| (...skipping 24 matching lines...) Expand all Loading... | |
| 79 CGLDestroyContext(static_cast<CGLContextObj>(context_)); | 85 CGLDestroyContext(static_cast<CGLContextObj>(context_)); |
| 80 context_ = NULL; | 86 context_ = NULL; |
| 81 } | 87 } |
| 82 } | 88 } |
| 83 | 89 |
| 84 bool GLContextCGL::MakeCurrent(GLSurface* surface) { | 90 bool GLContextCGL::MakeCurrent(GLSurface* surface) { |
| 85 DCHECK(context_); | 91 DCHECK(context_); |
| 86 if (IsCurrent(surface)) | 92 if (IsCurrent(surface)) |
| 87 return true; | 93 return true; |
| 88 | 94 |
| 89 if (CGLSetPBuffer(static_cast<CGLContextObj>(context_), | |
| 90 static_cast<CGLPBufferObj>(surface->GetHandle()), | |
| 91 0, | |
| 92 0, | |
| 93 0) != kCGLNoError) { | |
| 94 LOG(ERROR) << "Error attaching pbuffer to context."; | |
| 95 Destroy(); | |
| 96 return false; | |
| 97 } | |
| 98 | |
| 99 if (CGLSetCurrentContext( | 95 if (CGLSetCurrentContext( |
| 100 static_cast<CGLContextObj>(context_)) != kCGLNoError) { | 96 static_cast<CGLContextObj>(context_)) != kCGLNoError) { |
| 101 LOG(ERROR) << "Unable to make gl context current."; | 97 LOG(ERROR) << "Unable to make gl context current."; |
| 102 return false; | 98 return false; |
| 103 } | 99 } |
| 104 | 100 |
| 105 SetCurrent(this, surface); | 101 SetCurrent(this, surface); |
| 106 if (!InitializeExtensionBindings()) { | 102 if (!InitializeExtensionBindings()) { |
| 107 ReleaseCurrent(surface); | 103 ReleaseCurrent(surface); |
| 108 return false; | 104 return false; |
| 109 } | 105 } |
| 110 | 106 |
| 111 if (!surface->OnMakeCurrent(this)) { | 107 if (!surface->OnMakeCurrent(this)) { |
| 112 LOG(ERROR) << "Unable to make gl context current."; | 108 LOG(ERROR) << "Unable to make gl context current."; |
| 113 return false; | 109 return false; |
| 114 } | 110 } |
| 115 | 111 |
| 116 return true; | 112 return true; |
| 117 } | 113 } |
| 118 | 114 |
| 119 void GLContextCGL::ReleaseCurrent(GLSurface* surface) { | 115 void GLContextCGL::ReleaseCurrent(GLSurface* surface) { |
| 120 if (!IsCurrent(surface)) | 116 if (!IsCurrent(surface)) |
| 121 return; | 117 return; |
| 122 | 118 |
| 123 SetCurrent(NULL, NULL); | 119 SetCurrent(NULL, NULL); |
| 124 CGLSetCurrentContext(NULL); | 120 CGLSetCurrentContext(NULL); |
| 125 CGLSetPBuffer(static_cast<CGLContextObj>(context_), NULL, 0, 0, 0); | |
| 126 } | 121 } |
| 127 | 122 |
| 128 bool GLContextCGL::IsCurrent(GLSurface* surface) { | 123 bool GLContextCGL::IsCurrent(GLSurface* surface) { |
| 129 bool native_context_is_current = CGLGetCurrentContext() == context_; | 124 bool native_context_is_current = CGLGetCurrentContext() == context_; |
| 130 | 125 |
| 131 // If our context is current then our notion of which GLContext is | 126 // If our context is current then our notion of which GLContext is |
| 132 // current must be correct. On the other hand, third-party code | 127 // current must be correct. On the other hand, third-party code |
| 133 // using OpenGL might change the current context. | 128 // using OpenGL might change the current context. |
| 134 DCHECK(!native_context_is_current || (GetCurrent() == this)); | 129 DCHECK(!native_context_is_current || (GetCurrent() == this)); |
| 135 | 130 |
| 136 if (!native_context_is_current) | 131 if (!native_context_is_current) |
| 137 return false; | 132 return false; |
| 138 | 133 |
| 139 if (surface) { | |
| 140 CGLPBufferObj current_surface = NULL; | |
| 141 GLenum face; | |
| 142 GLint level; | |
| 143 GLint screen; | |
| 144 CGLGetPBuffer(static_cast<CGLContextObj>(context_), | |
| 145 ¤t_surface, | |
| 146 &face, | |
| 147 &level, | |
| 148 &screen); | |
| 149 if (current_surface != surface->GetHandle()) | |
| 150 return false; | |
| 151 } | |
| 152 | |
| 153 return true; | 134 return true; |
| 154 } | 135 } |
| 155 | 136 |
| 156 void* GLContextCGL::GetHandle() { | 137 void* GLContextCGL::GetHandle() { |
| 157 return context_; | 138 return context_; |
| 158 } | 139 } |
| 159 | 140 |
| 160 void GLContextCGL::SetSwapInterval(int interval) { | 141 void GLContextCGL::SetSwapInterval(int interval) { |
| 161 DCHECK(IsCurrent(NULL)); | 142 DCHECK(IsCurrent(NULL)); |
| 162 LOG(WARNING) << "GLContex: GLContextCGL::SetSwapInterval is ignored."; | 143 LOG(WARNING) << "GLContex: GLContextCGL::SetSwapInterval is ignored."; |
| 163 } | 144 } |
| 164 | 145 |
| 165 GpuPreference GLContextCGL::GetGpuPreference() { | 146 GpuPreference GLContextCGL::GetGpuPreference() { |
| 166 return gpu_preference_; | 147 return gpu_preference_; |
| 167 } | 148 } |
| 168 | 149 |
| 169 } // namespace gfx | 150 } // namespace gfx |
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