Index: ui/base/accelerator_manager.h |
diff --git a/ui/base/accelerator_manager.h b/ui/base/accelerator_manager.h |
deleted file mode 100644 |
index 703d2c48dce273ff60eb866e7af7eeaf55101b02..0000000000000000000000000000000000000000 |
--- a/ui/base/accelerator_manager.h |
+++ /dev/null |
@@ -1,65 +0,0 @@ |
-// Copyright (c) 2011 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#ifndef UI_BASE_ACCELERATOR_MANAGER_H_ |
-#define UI_BASE_ACCELERATOR_MANAGER_H_ |
-#pragma once |
- |
-#include <list> |
-#include <map> |
- |
-#include "base/basictypes.h" |
-#include "ui/base/models/accelerator.h" |
-#include "ui/base/ui_export.h" |
- |
-namespace ui { |
- |
-// The AcceleratorManger is used to handle keyboard accelerators. |
-class UI_EXPORT AcceleratorManager { |
- public: |
- AcceleratorManager(); |
- ~AcceleratorManager(); |
- |
- // Register a keyboard accelerator for the specified target. If multiple |
- // targets are registered for an accelerator, a target registered later has |
- // higher priority. |
- // Note that we are currently limited to accelerators that are either: |
- // - a key combination including Ctrl or Alt |
- // - the escape key |
- // - the enter key |
- // - any F key (F1, F2, F3 ...) |
- // - any browser specific keys (as available on special keyboards) |
- void Register(const Accelerator& accelerator, AcceleratorTarget* target); |
- |
- // Unregister the specified keyboard accelerator for the specified target. |
- void Unregister(const Accelerator& accelerator, AcceleratorTarget* target); |
- |
- // Unregister all keyboard accelerator for the specified target. |
- void UnregisterAll(AcceleratorTarget* target); |
- |
- // Activate the target associated with the specified accelerator. |
- // First, AcceleratorPressed handler of the most recently registered target |
- // is called, and if that handler processes the event (i.e. returns true), |
- // this method immediately returns. If not, we do the same thing on the next |
- // target, and so on. |
- // Returns true if an accelerator was activated. |
- bool Process(const Accelerator& accelerator); |
- |
- // Returns the AcceleratorTarget that should be activated for the specified |
- // keyboard accelerator, or NULL if no view is registered for that keyboard |
- // accelerator. |
- AcceleratorTarget* GetCurrentTarget(const Accelerator& accelertor) const; |
- |
- private: |
- // The accelerators and associated targets. |
- typedef std::list<AcceleratorTarget*> AcceleratorTargetList; |
- typedef std::map<Accelerator, AcceleratorTargetList> AcceleratorMap; |
- AcceleratorMap accelerators_; |
- |
- DISALLOW_COPY_AND_ASSIGN(AcceleratorManager); |
-}; |
- |
-} // namespace ui |
- |
-#endif // UI_BASE_ACCELERATOR_MANAGER_H_ |