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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/aura_shell/shell_accelerator_controller.h" | 5 #include "ui/aura_shell/shell_accelerator_controller.h" |
6 | 6 |
7 #include "ui/aura/desktop.h" | 7 #include "ui/aura/desktop.h" |
8 #include "ui/aura/event.h" | 8 #include "ui/aura/event.h" |
9 #include "ui/aura_shell/shell.h" | 9 #include "ui/aura_shell/shell.h" |
10 #include "ui/base/accelerator_manager.h" | 10 #include "ui/base/accelerators/accelerator.h" |
11 #include "ui/base/models/accelerator.h" | 11 #include "ui/base/accelerators/accelerator_manager.h" |
12 #include "ui/gfx/compositor/layer_animation_sequence.h" | 12 #include "ui/gfx/compositor/layer_animation_sequence.h" |
13 #include "ui/gfx/compositor/layer_animator.h" | 13 #include "ui/gfx/compositor/layer_animator.h" |
14 #include "ui/gfx/compositor/screen_rotation.h" | 14 #include "ui/gfx/compositor/screen_rotation.h" |
15 | 15 |
16 namespace { | 16 namespace { |
17 | 17 |
18 // Acceleraters handled by ShellAcceleratorController. | 18 // Acceleraters handled by ShellAcceleratorController. |
19 struct AcceleratorData { | 19 struct AcceleratorData { |
20 ui::KeyboardCode keycode; | 20 ui::KeyboardCode keycode; |
21 bool shift; | 21 bool shift; |
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117 } else if (accelerator.key_code() == ui::VKEY_HOME && | 117 } else if (accelerator.key_code() == ui::VKEY_HOME && |
118 accelerator.IsCtrlDown()) { | 118 accelerator.IsCtrlDown()) { |
119 RotateScreen(); | 119 RotateScreen(); |
120 return true; | 120 return true; |
121 } | 121 } |
122 #endif | 122 #endif |
123 return false; | 123 return false; |
124 } | 124 } |
125 | 125 |
126 } // namespace aura_shell | 126 } // namespace aura_shell |
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