| Index: content/renderer/gamepad_util.h
|
| diff --git a/content/renderer/gamepad_util.h b/content/renderer/gamepad_util.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..b92c21ee28e5ca00e0c84147496d421cebee3233
|
| --- /dev/null
|
| +++ b/content/renderer/gamepad_util.h
|
| @@ -0,0 +1,30 @@
|
| +// Copyright (c) 2011 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef GAMEPAD_UTIL_H_
|
| +#define GAMEPAD_UTIL_H_
|
| +
|
| +#include "base/shared_memory.h"
|
| +#include "base/memory/scoped_ptr.h"
|
| +#include "third_party/WebKit/Source/WebKit/chromium/public/WebGamepads.h"
|
| +
|
| +namespace gamepad {
|
| +struct GamepadHardwareBuffer;
|
| +}
|
| +
|
| +class GamepadUtil {
|
| + public:
|
| + GamepadUtil();
|
| + virtual ~GamepadUtil();
|
| + void SampleGamepads(WebKit::WebGamepads&);
|
| +
|
| + private:
|
| + base::SharedMemoryHandle renderer_shared_memory_handle_;
|
| + scoped_ptr<base::SharedMemory> renderer_shared_memory_;
|
| + gamepad::GamepadHardwareBuffer* gamepad_hardware_buffer_;
|
| +
|
| + bool ever_interacted_with_[WebKit::WebGamepads::itemsLengthCap];
|
| +};
|
| +
|
| +#endif // GAMEPAD_UTIL_H_
|
|
|