Index: content/browser/gamepad/gamepad_provider.h |
diff --git a/content/browser/gamepad/gamepad_provider.h b/content/browser/gamepad/gamepad_provider.h |
index a97c35242409f2bce35607a397fc28c59826e355..a40047d6b680661e13631ce19ca23af04d5b74b5 100644 |
--- a/content/browser/gamepad/gamepad_provider.h |
+++ b/content/browser/gamepad/gamepad_provider.h |
@@ -21,13 +21,13 @@ class Thread; |
struct GamepadMsg_Updated_Params; |
-namespace gamepad { |
+namespace content { |
-class CONTENT_EXPORT Provider : |
- public base::RefCountedThreadSafe<Provider>, |
+class CONTENT_EXPORT GamepadProvider : |
+ public base::RefCountedThreadSafe<GamepadProvider>, |
public base::SystemMonitor::DevicesChangedObserver { |
public: |
- explicit Provider(DataFetcher* fetcher); |
+ explicit GamepadProvider(GamepadDataFetcher* fetcher); |
// Starts or Stops the provider. Called from creator_loop_. |
void Start(); |
@@ -36,14 +36,14 @@ class CONTENT_EXPORT Provider : |
base::ProcessHandle renderer_process); |
private: |
- friend class base::RefCountedThreadSafe<Provider>; |
+ friend class base::RefCountedThreadSafe<GamepadProvider>; |
- virtual ~Provider(); |
+ virtual ~GamepadProvider(); |
// Method for starting the polling, runs on polling_thread_. |
void DoInitializePollingThread(); |
- // Method for polling a DataFetcher. Runs on the polling_thread_. |
+ // Method for polling a GamepadDataFetcher. Runs on the polling_thread_. |
void DoPoll(); |
void ScheduleDoPoll(); |
@@ -56,23 +56,23 @@ class CONTENT_EXPORT Provider : |
// The Message Loop on which this object was created. |
// Typically the I/O loop, but may be something else during testing. |
scoped_refptr<base::MessageLoopProxy> creator_loop_; |
- scoped_ptr<DataFetcher> provided_fetcher_; |
+ scoped_ptr<GamepadDataFetcher> provided_fetcher_; |
// When polling_thread_ is running, members below are only to be used |
// from that thread. |
- scoped_ptr<DataFetcher> data_fetcher_; |
+ scoped_ptr<GamepadDataFetcher> data_fetcher_; |
base::SharedMemory gamepad_shared_memory_; |
bool devices_changed_; |
// Polling is done on this background thread. |
scoped_ptr<base::Thread> polling_thread_; |
- static Provider* instance_; |
- base::WeakPtrFactory<Provider> weak_factory_; |
+ static GamepadProvider* instance_; |
+ base::WeakPtrFactory<GamepadProvider> weak_factory_; |
- DISALLOW_COPY_AND_ASSIGN(Provider); |
+ DISALLOW_COPY_AND_ASSIGN(GamepadProvider); |
}; |
-} // namespace gamepad |
+} // namespace content |
#endif // CONTENT_BROWSER_GAMEPAD_PROVIDER_H_ |