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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CONTENT_BROWSER_GAMEPAD_DATA_FETCHER_H_ | 5 #ifndef CONTENT_BROWSER_GAMEPAD_DATA_FETCHER_H_ |
6 #define CONTENT_BROWSER_GAMEPAD_DATA_FETCHER_H_ | 6 #define CONTENT_BROWSER_GAMEPAD_DATA_FETCHER_H_ |
7 | 7 |
8 namespace WebKit { | 8 namespace WebKit { |
9 class WebGamepads; | 9 class WebGamepads; |
10 } | 10 } |
11 | 11 |
12 namespace gamepad { | 12 namespace content { |
13 | 13 |
14 class DataFetcher { | 14 class GamepadDataFetcher { |
15 public: | 15 public: |
16 virtual ~DataFetcher() {} | 16 virtual ~GamepadDataFetcher() {} |
17 virtual void GetGamepadData(WebKit::WebGamepads* pads, | 17 virtual void GetGamepadData(WebKit::WebGamepads* pads, |
18 bool devices_changed_hint) = 0; | 18 bool devices_changed_hint) = 0; |
19 }; | 19 }; |
20 | 20 |
21 } // namespace gamepad | 21 } // namespace content |
22 | 22 |
23 #endif // CONTENT_BROWSER_GAMEPAD_DATA_FETCHER_H_ | 23 #endif // CONTENT_BROWSER_GAMEPAD_DATA_FETCHER_H_ |
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