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Side by Side Diff: content/browser/gamepad/gamepad_provider_unittest.cc

Issue 8689011: Renderer reading side of gamepad (Closed) Base URL: http://git.chromium.org/chromium/src.git@master
Patch Set: using separate seqlock Created 9 years ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "base/memory/scoped_ptr.h" 5 #include "base/memory/scoped_ptr.h"
6 #include "base/process_util.h" 6 #include "base/process_util.h"
7 #include "base/synchronization/waitable_event.h" 7 #include "base/synchronization/waitable_event.h"
8 #include "base/system_monitor/system_monitor.h" 8 #include "base/system_monitor/system_monitor.h"
9 #include "content/browser/gamepad/gamepad_provider.h" 9 #include "content/browser/gamepad/gamepad_provider.h"
10 #include "content/common/gamepad_messages.h" 10 #include "content/common/gamepad_messages.h"
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57 }; 57 };
58 58
59 TEST_F(GamepadProviderTest, BasicStartStop) { 59 TEST_F(GamepadProviderTest, BasicStartStop) {
60 gamepad::Provider* provider = CreateProvider(); 60 gamepad::Provider* provider = CreateProvider();
61 provider->Start(); 61 provider->Start();
62 provider->Stop(); 62 provider->Stop();
63 // Just ensure that there's no asserts on startup, shutdown, or destroy. 63 // Just ensure that there's no asserts on startup, shutdown, or destroy.
64 } 64 }
65 65
66 // http://crbug.com/105348 66 // http://crbug.com/105348
67 TEST_F(GamepadProviderTest, FLAKY_PollingAccess) { 67 TEST_F(GamepadProviderTest, PollingAccess) {
68 using namespace gamepad; 68 using namespace gamepad;
69 69
70 Provider* provider = CreateProvider(); 70 Provider* provider = CreateProvider();
71 provider->Start(); 71 provider->Start();
72 72
73 WebKit::WebGamepads test_data; 73 WebKit::WebGamepads test_data;
74 test_data.length = 1; 74 test_data.length = 1;
75 test_data.items[0].connected = true; 75 test_data.items[0].connected = true;
76 test_data.items[0].timestamp = 0; 76 test_data.items[0].timestamp = 0;
77 test_data.items[0].buttonsLength = 1; 77 test_data.items[0].buttonsLength = 1;
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88 // Renderer-side, pull data out of poll buffer. 88 // Renderer-side, pull data out of poll buffer.
89 base::SharedMemoryHandle handle = 89 base::SharedMemoryHandle handle =
90 provider->GetRendererSharedMemoryHandle(base::GetCurrentProcessHandle()); 90 provider->GetRendererSharedMemoryHandle(base::GetCurrentProcessHandle());
91 scoped_ptr<base::SharedMemory> shared_memory( 91 scoped_ptr<base::SharedMemory> shared_memory(
92 new base::SharedMemory(handle, true)); 92 new base::SharedMemory(handle, true));
93 EXPECT_TRUE(shared_memory->Map(sizeof(GamepadHardwareBuffer))); 93 EXPECT_TRUE(shared_memory->Map(sizeof(GamepadHardwareBuffer)));
94 void* mem = shared_memory->memory(); 94 void* mem = shared_memory->memory();
95 95
96 GamepadHardwareBuffer* hwbuf = static_cast<GamepadHardwareBuffer*>(mem); 96 GamepadHardwareBuffer* hwbuf = static_cast<GamepadHardwareBuffer*>(mem);
97 // See gamepad_hardware_buffer.h for details on the read discipline. 97 // See gamepad_hardware_buffer.h for details on the read discipline.
98 base::subtle::Atomic32 start, end;
99 WebKit::WebGamepads output; 98 WebKit::WebGamepads output;
100 int contention_count;
101 99
102 // Here we're attempting to test the read discipline during contention. If 100 base::subtle::Atomic32 version;
103 // we fail to read this many times, then the read thread is starving, and we 101 do {
104 // should fail the test. 102 version = hwbuf->sequence.ReadBegin();
105 for (contention_count = 0; contention_count < 1000; ++contention_count) {
106 end = base::subtle::Acquire_Load(&hwbuf->end_marker);
107 memcpy(&output, &hwbuf->buffer, sizeof(output)); 103 memcpy(&output, &hwbuf->buffer, sizeof(output));
108 start = base::subtle::Acquire_Load(&hwbuf->start_marker); 104 } while (hwbuf->sequence.ReadRetry(version));
109 if (start == end) 105
110 break;
111 base::PlatformThread::YieldCurrentThread();
112 }
113 EXPECT_GT(1000, contention_count);
114 EXPECT_EQ(1u, output.length); 106 EXPECT_EQ(1u, output.length);
115 EXPECT_EQ(1u, output.items[0].buttonsLength); 107 EXPECT_EQ(1u, output.items[0].buttonsLength);
116 EXPECT_EQ(1.f, output.items[0].buttons[0]); 108 EXPECT_EQ(1.f, output.items[0].buttons[0]);
117 EXPECT_EQ(2u, output.items[0].axesLength); 109 EXPECT_EQ(2u, output.items[0].axesLength);
118 EXPECT_EQ(-1.f, output.items[0].axes[0]); 110 EXPECT_EQ(-1.f, output.items[0].axes[0]);
119 EXPECT_EQ(0.5f, output.items[0].axes[1]); 111 EXPECT_EQ(0.5f, output.items[0].axes[1]);
120 112
121 provider->Stop(); 113 provider->Stop();
122 } 114 }
123 115
124 } // namespace 116 } // namespace
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