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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include <cmath> | 5 #include <cmath> |
6 #include <set> | 6 #include <set> |
7 #include <vector> | 7 #include <vector> |
8 | 8 |
9 #include "base/bind.h" | 9 #include "base/bind.h" |
10 #include "base/logging.h" | 10 #include "base/logging.h" |
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112 // Pass ownership of fetcher to provider_. | 112 // Pass ownership of fetcher to provider_. |
113 data_fetcher_.swap(provided_fetcher_); | 113 data_fetcher_.swap(provided_fetcher_); |
114 | 114 |
115 // Start polling. | 115 // Start polling. |
116 ScheduleDoPoll(); | 116 ScheduleDoPoll(); |
117 } | 117 } |
118 | 118 |
119 void Provider::DoPoll() { | 119 void Provider::DoPoll() { |
120 DCHECK(MessageLoop::current() == polling_thread_->message_loop()); | 120 DCHECK(MessageLoop::current() == polling_thread_->message_loop()); |
121 GamepadHardwareBuffer* hwbuf = SharedMemoryAsHardwareBuffer(); | 121 GamepadHardwareBuffer* hwbuf = SharedMemoryAsHardwareBuffer(); |
122 base::subtle::Barrier_AtomicIncrement(&hwbuf->start_marker, 1); | 122 // Acquire the SeqLock. There is only ever one writer to this data. |
| 123 // See gamepad_hardware_buffer.h. |
| 124 hwbuf->sequence.WriteBegin(); |
123 data_fetcher_->GetGamepadData(&hwbuf->buffer, devices_changed_); | 125 data_fetcher_->GetGamepadData(&hwbuf->buffer, devices_changed_); |
124 base::subtle::Barrier_AtomicIncrement(&hwbuf->end_marker, 1); | 126 hwbuf->sequence.WriteEnd(); |
125 devices_changed_ = false; | 127 devices_changed_ = false; |
126 // Schedule our next interval of polling. | 128 // Schedule our next interval of polling. |
127 ScheduleDoPoll(); | 129 ScheduleDoPoll(); |
128 } | 130 } |
129 | 131 |
130 void Provider::ScheduleDoPoll() { | 132 void Provider::ScheduleDoPoll() { |
131 DCHECK(MessageLoop::current() == polling_thread_->message_loop()); | 133 DCHECK(MessageLoop::current() == polling_thread_->message_loop()); |
132 | 134 |
133 MessageLoop::current()->PostDelayedTask( | 135 MessageLoop::current()->PostDelayedTask( |
134 FROM_HERE, | 136 FROM_HERE, |
135 base::Bind(&Provider::DoPoll, weak_factory_.GetWeakPtr()), | 137 base::Bind(&Provider::DoPoll, weak_factory_.GetWeakPtr()), |
136 kDesiredSamplingIntervalMs); | 138 kDesiredSamplingIntervalMs); |
137 } | 139 } |
138 | 140 |
139 GamepadHardwareBuffer* Provider::SharedMemoryAsHardwareBuffer() { | 141 GamepadHardwareBuffer* Provider::SharedMemoryAsHardwareBuffer() { |
140 void* mem = gamepad_shared_memory_.memory(); | 142 void* mem = gamepad_shared_memory_.memory(); |
141 DCHECK(mem); | 143 DCHECK(mem); |
142 return static_cast<GamepadHardwareBuffer*>(mem); | 144 return static_cast<GamepadHardwareBuffer*>(mem); |
143 } | 145 } |
144 | 146 |
145 } // namespace gamepad | 147 } // namespace gamepad |
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