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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include <cmath> | 5 #include <cmath> |
| 6 #include <set> | 6 #include <set> |
| 7 #include <vector> | 7 #include <vector> |
| 8 | 8 |
| 9 #include "base/bind.h" | 9 #include "base/bind.h" |
| 10 #include "base/logging.h" | 10 #include "base/logging.h" |
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| 112 // Pass ownership of fetcher to provider_. | 112 // Pass ownership of fetcher to provider_. |
| 113 data_fetcher_.swap(provided_fetcher_); | 113 data_fetcher_.swap(provided_fetcher_); |
| 114 | 114 |
| 115 // Start polling. | 115 // Start polling. |
| 116 ScheduleDoPoll(); | 116 ScheduleDoPoll(); |
| 117 } | 117 } |
| 118 | 118 |
| 119 void Provider::DoPoll() { | 119 void Provider::DoPoll() { |
| 120 DCHECK(MessageLoop::current() == polling_thread_->message_loop()); | 120 DCHECK(MessageLoop::current() == polling_thread_->message_loop()); |
| 121 GamepadHardwareBuffer* hwbuf = SharedMemoryAsHardwareBuffer(); | 121 GamepadHardwareBuffer* hwbuf = SharedMemoryAsHardwareBuffer(); |
| 122 base::subtle::Barrier_AtomicIncrement(&hwbuf->start_marker, 1); | 122 // Acquire the SeqLock. There is only ever one writer to this data. |
| 123 // See gamepad_hardware_buffer.h. |
| 124 hwbuf->sequence.WriteBegin(); |
| 123 data_fetcher_->GetGamepadData(&hwbuf->buffer, devices_changed_); | 125 data_fetcher_->GetGamepadData(&hwbuf->buffer, devices_changed_); |
| 124 base::subtle::Barrier_AtomicIncrement(&hwbuf->end_marker, 1); | 126 hwbuf->sequence.WriteEnd(); |
| 125 devices_changed_ = false; | 127 devices_changed_ = false; |
| 126 // Schedule our next interval of polling. | 128 // Schedule our next interval of polling. |
| 127 ScheduleDoPoll(); | 129 ScheduleDoPoll(); |
| 128 } | 130 } |
| 129 | 131 |
| 130 void Provider::ScheduleDoPoll() { | 132 void Provider::ScheduleDoPoll() { |
| 131 DCHECK(MessageLoop::current() == polling_thread_->message_loop()); | 133 DCHECK(MessageLoop::current() == polling_thread_->message_loop()); |
| 132 | 134 |
| 133 MessageLoop::current()->PostDelayedTask( | 135 MessageLoop::current()->PostDelayedTask( |
| 134 FROM_HERE, | 136 FROM_HERE, |
| 135 base::Bind(&Provider::DoPoll, weak_factory_.GetWeakPtr()), | 137 base::Bind(&Provider::DoPoll, weak_factory_.GetWeakPtr()), |
| 136 kDesiredSamplingIntervalMs); | 138 kDesiredSamplingIntervalMs); |
| 137 } | 139 } |
| 138 | 140 |
| 139 GamepadHardwareBuffer* Provider::SharedMemoryAsHardwareBuffer() { | 141 GamepadHardwareBuffer* Provider::SharedMemoryAsHardwareBuffer() { |
| 140 void* mem = gamepad_shared_memory_.memory(); | 142 void* mem = gamepad_shared_memory_.memory(); |
| 141 DCHECK(mem); | 143 DCHECK(mem); |
| 142 return static_cast<GamepadHardwareBuffer*>(mem); | 144 return static_cast<GamepadHardwareBuffer*>(mem); |
| 143 } | 145 } |
| 144 | 146 |
| 145 } // namespace gamepad | 147 } // namespace gamepad |
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