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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/aura_shell/shell_accelerator_controller.h" | 5 #include "ui/aura_shell/shell_accelerator_controller.h" |
6 | 6 |
7 #include "base/logging.h" | |
7 #include "ui/aura/desktop.h" | 8 #include "ui/aura/desktop.h" |
8 #include "ui/aura/event.h" | 9 #include "ui/aura/event.h" |
9 #include "ui/aura_shell/shell.h" | 10 #include "ui/aura_shell/shell.h" |
10 #include "ui/base/accelerators/accelerator.h" | 11 #include "ui/base/accelerators/accelerator.h" |
11 #include "ui/base/accelerators/accelerator_manager.h" | 12 #include "ui/base/accelerators/accelerator_manager.h" |
12 #include "ui/gfx/compositor/layer_animation_sequence.h" | 13 #include "ui/gfx/compositor/layer_animation_sequence.h" |
13 #include "ui/gfx/compositor/layer_animator.h" | 14 #include "ui/gfx/compositor/layer_animator.h" |
14 #include "ui/gfx/compositor/screen_rotation.h" | 15 #include "ui/gfx/compositor/screen_rotation.h" |
15 | 16 |
16 namespace { | 17 namespace { |
17 | 18 |
19 enum AcceleratorAction { | |
20 CYCLE_BACKWARD, | |
21 CYCLE_FORWRARD, | |
22 #if !defined(NDEBUG) | |
23 ROTATE_SCREEN, | |
24 TOGGLE_FULL_SCREEN, | |
Daniel Erat
2011/11/29 16:46:00
i don't understand why we need the fullscreen acti
mazda
2011/11/30 14:56:10
This action is a bit different from the fullscreen
Daniel Erat
2011/11/30 16:25:31
Thanks, makes more sense now.
| |
25 #endif | |
26 }; | |
27 | |
18 // Acceleraters handled by ShellAcceleratorController. | 28 // Acceleraters handled by ShellAcceleratorController. |
19 struct AcceleratorData { | 29 struct AcceleratorData { |
20 ui::KeyboardCode keycode; | 30 ui::KeyboardCode keycode; |
21 bool shift; | 31 bool shift; |
22 bool ctrl; | 32 bool ctrl; |
23 bool alt; | 33 bool alt; |
34 AcceleratorAction action; | |
24 } kAcceleratorData[] = { | 35 } kAcceleratorData[] = { |
25 { ui::VKEY_F11, false, false, false }, | 36 { ui::VKEY_TAB, true, false, true, CYCLE_BACKWARD }, |
26 { ui::VKEY_HOME, false, true, false }, | 37 { ui::VKEY_TAB, false, false, true, CYCLE_FORWRARD }, |
38 #if !defined(NDEBUG) | |
39 { ui::VKEY_HOME, false, true, false, ROTATE_SCREEN }, | |
40 { ui::VKEY_F11, false, false, false, TOGGLE_FULL_SCREEN }, | |
41 #endif | |
27 }; | 42 }; |
28 | 43 |
29 // Registers the accelerators with ShellAcceleratorController. | 44 bool CycleBackward() { |
30 void RegisterAccelerators(aura_shell::ShellAcceleratorController* controller) { | 45 NOTIMPLEMENTED(); |
31 for (size_t i = 0; i < arraysize(kAcceleratorData); ++i) { | 46 return false; |
32 controller->Register(ui::Accelerator(kAcceleratorData[i].keycode, | 47 } |
33 kAcceleratorData[i].shift, | 48 |
34 kAcceleratorData[i].ctrl, | 49 bool CycleForwrard() { |
35 kAcceleratorData[i].alt), | 50 NOTIMPLEMENTED(); |
36 controller); | 51 return false; |
37 } | |
38 } | 52 } |
39 | 53 |
40 #if !defined(NDEBUG) | 54 #if !defined(NDEBUG) |
41 // Rotates the screen. | 55 // Rotates the screen. |
42 void RotateScreen() { | 56 bool RotateScreen() { |
43 static int i = 0; | 57 static int i = 0; |
44 int delta = 0; | 58 int delta = 0; |
45 switch (i) { | 59 switch (i) { |
46 case 0: delta = 90; break; | 60 case 0: delta = 90; break; |
47 case 1: delta = 90; break; | 61 case 1: delta = 90; break; |
48 case 2: delta = 90; break; | 62 case 2: delta = 90; break; |
49 case 3: delta = 90; break; | 63 case 3: delta = 90; break; |
50 case 4: delta = -90; break; | 64 case 4: delta = -90; break; |
51 case 5: delta = -90; break; | 65 case 5: delta = -90; break; |
52 case 6: delta = -90; break; | 66 case 6: delta = -90; break; |
53 case 7: delta = -90; break; | 67 case 7: delta = -90; break; |
54 case 8: delta = -90; break; | 68 case 8: delta = -90; break; |
55 case 9: delta = 180; break; | 69 case 9: delta = 180; break; |
56 case 10: delta = 180; break; | 70 case 10: delta = 180; break; |
57 case 11: delta = 90; break; | 71 case 11: delta = 90; break; |
58 case 12: delta = 180; break; | 72 case 12: delta = 180; break; |
59 case 13: delta = 180; break; | 73 case 13: delta = 180; break; |
60 } | 74 } |
61 i = (i + 1) % 14; | 75 i = (i + 1) % 14; |
62 aura::Desktop::GetInstance()->layer()->GetAnimator()->set_preemption_strategy( | 76 aura::Desktop::GetInstance()->layer()->GetAnimator()->set_preemption_strategy( |
63 ui::LayerAnimator::REPLACE_QUEUED_ANIMATIONS); | 77 ui::LayerAnimator::REPLACE_QUEUED_ANIMATIONS); |
64 scoped_ptr<ui::LayerAnimationSequence> screen_rotation( | 78 scoped_ptr<ui::LayerAnimationSequence> screen_rotation( |
65 new ui::LayerAnimationSequence(new ui::ScreenRotation(delta))); | 79 new ui::LayerAnimationSequence(new ui::ScreenRotation(delta))); |
66 screen_rotation->AddObserver(aura::Desktop::GetInstance()); | 80 screen_rotation->AddObserver(aura::Desktop::GetInstance()); |
67 aura::Desktop::GetInstance()->layer()->GetAnimator()->ScheduleAnimation( | 81 aura::Desktop::GetInstance()->layer()->GetAnimator()->ScheduleAnimation( |
68 screen_rotation.release()); | 82 screen_rotation.release()); |
83 return true; | |
84 } | |
85 | |
86 bool ToggleFullScreen() { | |
87 aura::Desktop::GetInstance()->ToggleFullScreen(); | |
88 return true; | |
69 } | 89 } |
70 #endif | 90 #endif |
71 | 91 |
72 } // namespace | 92 } // namespace |
73 | 93 |
74 namespace aura_shell { | 94 namespace aura_shell { |
75 | 95 |
76 //////////////////////////////////////////////////////////////////////////////// | 96 //////////////////////////////////////////////////////////////////////////////// |
77 // ShellAcceleratorController, public: | 97 // ShellAcceleratorController, public: |
78 | 98 |
79 ShellAcceleratorController::ShellAcceleratorController() | 99 ShellAcceleratorController::ShellAcceleratorController() |
80 : accelerator_manager_(new ui::AcceleratorManager) { | 100 : accelerator_manager_(new ui::AcceleratorManager) { |
81 RegisterAccelerators(this); | 101 Init(); |
82 } | 102 } |
83 | 103 |
84 ShellAcceleratorController::~ShellAcceleratorController() { | 104 ShellAcceleratorController::~ShellAcceleratorController() { |
85 } | 105 } |
86 | 106 |
107 void ShellAcceleratorController::Init() { | |
108 for (size_t i = 0; i < arraysize(kAcceleratorData); ++i) { | |
109 ui::Accelerator accelerator(kAcceleratorData[i].keycode, | |
110 kAcceleratorData[i].shift, | |
111 kAcceleratorData[i].ctrl, | |
112 kAcceleratorData[i].alt); | |
113 Register(accelerator, this); | |
114 accelerators_.insert(std::make_pair(accelerator, | |
115 kAcceleratorData[i].action)); | |
116 } | |
117 } | |
118 | |
87 void ShellAcceleratorController::Register( | 119 void ShellAcceleratorController::Register( |
88 const ui::Accelerator& accelerator, | 120 const ui::Accelerator& accelerator, |
89 ui::AcceleratorTarget* target) { | 121 ui::AcceleratorTarget* target) { |
90 accelerator_manager_->Register(accelerator, target); | 122 accelerator_manager_->Register(accelerator, target); |
91 } | 123 } |
92 | 124 |
93 void ShellAcceleratorController::Unregister( | 125 void ShellAcceleratorController::Unregister( |
94 const ui::Accelerator& accelerator, | 126 const ui::Accelerator& accelerator, |
95 ui::AcceleratorTarget* target) { | 127 ui::AcceleratorTarget* target) { |
96 accelerator_manager_->Unregister(accelerator, target); | 128 accelerator_manager_->Unregister(accelerator, target); |
97 } | 129 } |
98 | 130 |
99 void ShellAcceleratorController::UnregisterAll( | 131 void ShellAcceleratorController::UnregisterAll( |
100 ui::AcceleratorTarget* target) { | 132 ui::AcceleratorTarget* target) { |
101 accelerator_manager_->UnregisterAll(target); | 133 accelerator_manager_->UnregisterAll(target); |
102 } | 134 } |
103 | 135 |
104 bool ShellAcceleratorController::Process(const ui::Accelerator& accelerator) { | 136 bool ShellAcceleratorController::Process(const ui::Accelerator& accelerator) { |
105 return accelerator_manager_->Process(accelerator); | 137 return accelerator_manager_->Process(accelerator); |
106 } | 138 } |
107 | 139 |
108 //////////////////////////////////////////////////////////////////////////////// | 140 //////////////////////////////////////////////////////////////////////////////// |
109 // ShellAcceleratorController, ui::AcceleratorTarget implementation: | 141 // ShellAcceleratorController, ui::AcceleratorTarget implementation: |
110 | 142 |
111 bool ShellAcceleratorController::AcceleratorPressed( | 143 bool ShellAcceleratorController::AcceleratorPressed( |
112 const ui::Accelerator& accelerator) { | 144 const ui::Accelerator& accelerator) { |
145 std::map<ui::Accelerator, int>::const_iterator i = | |
146 accelerators_.find(accelerator); | |
147 DCHECK(i != accelerators_.end()); | |
148 switch (static_cast<AcceleratorAction>(i->second)) { | |
149 case CYCLE_BACKWARD: | |
150 return CycleBackward(); | |
151 case CYCLE_FORWRARD: | |
152 return CycleForwrard(); | |
113 #if !defined(NDEBUG) | 153 #if !defined(NDEBUG) |
114 if (accelerator.key_code() == ui::VKEY_F11) { | 154 case ROTATE_SCREEN: |
115 aura::Desktop::GetInstance()->ToggleFullScreen(); | 155 return RotateScreen(); |
116 return true; | 156 case TOGGLE_FULL_SCREEN: |
117 } else if (accelerator.key_code() == ui::VKEY_HOME && | 157 return ToggleFullScreen(); |
118 accelerator.IsCtrlDown()) { | 158 #endif |
119 RotateScreen(); | 159 default: |
120 return true; | 160 NOTREACHED(); |
121 } | 161 } |
122 #endif | |
123 return false; | 162 return false; |
124 } | 163 } |
125 | 164 |
126 } // namespace aura_shell | 165 } // namespace aura_shell |
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