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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/aura_shell/shell_accelerator_controller.h" | 5 #include "ui/aura_shell/shell_accelerator_controller.h" |
| 6 | 6 |
| 7 #include "base/logging.h" | |
| 7 #include "ui/aura/desktop.h" | 8 #include "ui/aura/desktop.h" |
| 8 #include "ui/aura/event.h" | 9 #include "ui/aura/event.h" |
| 9 #include "ui/aura_shell/shell.h" | 10 #include "ui/aura_shell/shell.h" |
| 10 #include "ui/base/accelerators/accelerator.h" | 11 #include "ui/base/accelerators/accelerator.h" |
| 11 #include "ui/base/accelerators/accelerator_manager.h" | 12 #include "ui/base/accelerators/accelerator_manager.h" |
| 12 #include "ui/gfx/compositor/layer_animation_sequence.h" | 13 #include "ui/gfx/compositor/layer_animation_sequence.h" |
| 13 #include "ui/gfx/compositor/layer_animator.h" | 14 #include "ui/gfx/compositor/layer_animator.h" |
| 14 #include "ui/gfx/compositor/screen_rotation.h" | 15 #include "ui/gfx/compositor/screen_rotation.h" |
| 15 | 16 |
| 16 namespace { | 17 namespace { |
| 17 | 18 |
| 19 enum AcceleratorAction { | |
| 20 CYCLE_BACKWARD, | |
| 21 CYCLE_FORWRARD, | |
| 22 #if !defined(NDEBUG) | |
| 23 ROTATE_SCREEN, | |
| 24 TOGGLE_FULL_SCREEN, | |
|
Daniel Erat
2011/11/29 16:46:00
i don't understand why we need the fullscreen acti
mazda
2011/11/30 14:56:10
This action is a bit different from the fullscreen
Daniel Erat
2011/11/30 16:25:31
Thanks, makes more sense now.
| |
| 25 #endif | |
| 26 }; | |
| 27 | |
| 18 // Acceleraters handled by ShellAcceleratorController. | 28 // Acceleraters handled by ShellAcceleratorController. |
| 19 struct AcceleratorData { | 29 struct AcceleratorData { |
| 20 ui::KeyboardCode keycode; | 30 ui::KeyboardCode keycode; |
| 21 bool shift; | 31 bool shift; |
| 22 bool ctrl; | 32 bool ctrl; |
| 23 bool alt; | 33 bool alt; |
| 34 AcceleratorAction action; | |
| 24 } kAcceleratorData[] = { | 35 } kAcceleratorData[] = { |
| 25 { ui::VKEY_F11, false, false, false }, | 36 { ui::VKEY_TAB, true, false, true, CYCLE_BACKWARD }, |
| 26 { ui::VKEY_HOME, false, true, false }, | 37 { ui::VKEY_TAB, false, false, true, CYCLE_FORWRARD }, |
| 38 #if !defined(NDEBUG) | |
| 39 { ui::VKEY_HOME, false, true, false, ROTATE_SCREEN }, | |
| 40 { ui::VKEY_F11, false, false, false, TOGGLE_FULL_SCREEN }, | |
| 41 #endif | |
| 27 }; | 42 }; |
| 28 | 43 |
| 29 // Registers the accelerators with ShellAcceleratorController. | 44 bool CycleBackward() { |
| 30 void RegisterAccelerators(aura_shell::ShellAcceleratorController* controller) { | 45 NOTIMPLEMENTED(); |
| 31 for (size_t i = 0; i < arraysize(kAcceleratorData); ++i) { | 46 return false; |
| 32 controller->Register(ui::Accelerator(kAcceleratorData[i].keycode, | 47 } |
| 33 kAcceleratorData[i].shift, | 48 |
| 34 kAcceleratorData[i].ctrl, | 49 bool CycleForwrard() { |
| 35 kAcceleratorData[i].alt), | 50 NOTIMPLEMENTED(); |
| 36 controller); | 51 return false; |
| 37 } | |
| 38 } | 52 } |
| 39 | 53 |
| 40 #if !defined(NDEBUG) | 54 #if !defined(NDEBUG) |
| 41 // Rotates the screen. | 55 // Rotates the screen. |
| 42 void RotateScreen() { | 56 bool RotateScreen() { |
| 43 static int i = 0; | 57 static int i = 0; |
| 44 int delta = 0; | 58 int delta = 0; |
| 45 switch (i) { | 59 switch (i) { |
| 46 case 0: delta = 90; break; | 60 case 0: delta = 90; break; |
| 47 case 1: delta = 90; break; | 61 case 1: delta = 90; break; |
| 48 case 2: delta = 90; break; | 62 case 2: delta = 90; break; |
| 49 case 3: delta = 90; break; | 63 case 3: delta = 90; break; |
| 50 case 4: delta = -90; break; | 64 case 4: delta = -90; break; |
| 51 case 5: delta = -90; break; | 65 case 5: delta = -90; break; |
| 52 case 6: delta = -90; break; | 66 case 6: delta = -90; break; |
| 53 case 7: delta = -90; break; | 67 case 7: delta = -90; break; |
| 54 case 8: delta = -90; break; | 68 case 8: delta = -90; break; |
| 55 case 9: delta = 180; break; | 69 case 9: delta = 180; break; |
| 56 case 10: delta = 180; break; | 70 case 10: delta = 180; break; |
| 57 case 11: delta = 90; break; | 71 case 11: delta = 90; break; |
| 58 case 12: delta = 180; break; | 72 case 12: delta = 180; break; |
| 59 case 13: delta = 180; break; | 73 case 13: delta = 180; break; |
| 60 } | 74 } |
| 61 i = (i + 1) % 14; | 75 i = (i + 1) % 14; |
| 62 aura::Desktop::GetInstance()->layer()->GetAnimator()->set_preemption_strategy( | 76 aura::Desktop::GetInstance()->layer()->GetAnimator()->set_preemption_strategy( |
| 63 ui::LayerAnimator::REPLACE_QUEUED_ANIMATIONS); | 77 ui::LayerAnimator::REPLACE_QUEUED_ANIMATIONS); |
| 64 scoped_ptr<ui::LayerAnimationSequence> screen_rotation( | 78 scoped_ptr<ui::LayerAnimationSequence> screen_rotation( |
| 65 new ui::LayerAnimationSequence(new ui::ScreenRotation(delta))); | 79 new ui::LayerAnimationSequence(new ui::ScreenRotation(delta))); |
| 66 screen_rotation->AddObserver(aura::Desktop::GetInstance()); | 80 screen_rotation->AddObserver(aura::Desktop::GetInstance()); |
| 67 aura::Desktop::GetInstance()->layer()->GetAnimator()->ScheduleAnimation( | 81 aura::Desktop::GetInstance()->layer()->GetAnimator()->ScheduleAnimation( |
| 68 screen_rotation.release()); | 82 screen_rotation.release()); |
| 83 return true; | |
| 84 } | |
| 85 | |
| 86 bool ToggleFullScreen() { | |
| 87 aura::Desktop::GetInstance()->ToggleFullScreen(); | |
| 88 return true; | |
| 69 } | 89 } |
| 70 #endif | 90 #endif |
| 71 | 91 |
| 72 } // namespace | 92 } // namespace |
| 73 | 93 |
| 74 namespace aura_shell { | 94 namespace aura_shell { |
| 75 | 95 |
| 76 //////////////////////////////////////////////////////////////////////////////// | 96 //////////////////////////////////////////////////////////////////////////////// |
| 77 // ShellAcceleratorController, public: | 97 // ShellAcceleratorController, public: |
| 78 | 98 |
| 79 ShellAcceleratorController::ShellAcceleratorController() | 99 ShellAcceleratorController::ShellAcceleratorController() |
| 80 : accelerator_manager_(new ui::AcceleratorManager) { | 100 : accelerator_manager_(new ui::AcceleratorManager) { |
| 81 RegisterAccelerators(this); | 101 Init(); |
| 82 } | 102 } |
| 83 | 103 |
| 84 ShellAcceleratorController::~ShellAcceleratorController() { | 104 ShellAcceleratorController::~ShellAcceleratorController() { |
| 85 } | 105 } |
| 86 | 106 |
| 107 void ShellAcceleratorController::Init() { | |
| 108 for (size_t i = 0; i < arraysize(kAcceleratorData); ++i) { | |
| 109 ui::Accelerator accelerator(kAcceleratorData[i].keycode, | |
| 110 kAcceleratorData[i].shift, | |
| 111 kAcceleratorData[i].ctrl, | |
| 112 kAcceleratorData[i].alt); | |
| 113 Register(accelerator, this); | |
| 114 accelerators_.insert(std::make_pair(accelerator, | |
| 115 kAcceleratorData[i].action)); | |
| 116 } | |
| 117 } | |
| 118 | |
| 87 void ShellAcceleratorController::Register( | 119 void ShellAcceleratorController::Register( |
| 88 const ui::Accelerator& accelerator, | 120 const ui::Accelerator& accelerator, |
| 89 ui::AcceleratorTarget* target) { | 121 ui::AcceleratorTarget* target) { |
| 90 accelerator_manager_->Register(accelerator, target); | 122 accelerator_manager_->Register(accelerator, target); |
| 91 } | 123 } |
| 92 | 124 |
| 93 void ShellAcceleratorController::Unregister( | 125 void ShellAcceleratorController::Unregister( |
| 94 const ui::Accelerator& accelerator, | 126 const ui::Accelerator& accelerator, |
| 95 ui::AcceleratorTarget* target) { | 127 ui::AcceleratorTarget* target) { |
| 96 accelerator_manager_->Unregister(accelerator, target); | 128 accelerator_manager_->Unregister(accelerator, target); |
| 97 } | 129 } |
| 98 | 130 |
| 99 void ShellAcceleratorController::UnregisterAll( | 131 void ShellAcceleratorController::UnregisterAll( |
| 100 ui::AcceleratorTarget* target) { | 132 ui::AcceleratorTarget* target) { |
| 101 accelerator_manager_->UnregisterAll(target); | 133 accelerator_manager_->UnregisterAll(target); |
| 102 } | 134 } |
| 103 | 135 |
| 104 bool ShellAcceleratorController::Process(const ui::Accelerator& accelerator) { | 136 bool ShellAcceleratorController::Process(const ui::Accelerator& accelerator) { |
| 105 return accelerator_manager_->Process(accelerator); | 137 return accelerator_manager_->Process(accelerator); |
| 106 } | 138 } |
| 107 | 139 |
| 108 //////////////////////////////////////////////////////////////////////////////// | 140 //////////////////////////////////////////////////////////////////////////////// |
| 109 // ShellAcceleratorController, ui::AcceleratorTarget implementation: | 141 // ShellAcceleratorController, ui::AcceleratorTarget implementation: |
| 110 | 142 |
| 111 bool ShellAcceleratorController::AcceleratorPressed( | 143 bool ShellAcceleratorController::AcceleratorPressed( |
| 112 const ui::Accelerator& accelerator) { | 144 const ui::Accelerator& accelerator) { |
| 145 std::map<ui::Accelerator, int>::const_iterator i = | |
| 146 accelerators_.find(accelerator); | |
| 147 DCHECK(i != accelerators_.end()); | |
| 148 switch (static_cast<AcceleratorAction>(i->second)) { | |
| 149 case CYCLE_BACKWARD: | |
| 150 return CycleBackward(); | |
| 151 case CYCLE_FORWRARD: | |
| 152 return CycleForwrard(); | |
| 113 #if !defined(NDEBUG) | 153 #if !defined(NDEBUG) |
| 114 if (accelerator.key_code() == ui::VKEY_F11) { | 154 case ROTATE_SCREEN: |
| 115 aura::Desktop::GetInstance()->ToggleFullScreen(); | 155 return RotateScreen(); |
| 116 return true; | 156 case TOGGLE_FULL_SCREEN: |
| 117 } else if (accelerator.key_code() == ui::VKEY_HOME && | 157 return ToggleFullScreen(); |
| 118 accelerator.IsCtrlDown()) { | 158 #endif |
| 119 RotateScreen(); | 159 default: |
| 120 return true; | 160 NOTREACHED(); |
| 121 } | 161 } |
| 122 #endif | |
| 123 return false; | 162 return false; |
| 124 } | 163 } |
| 125 | 164 |
| 126 } // namespace aura_shell | 165 } // namespace aura_shell |
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