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Issue 8687037: Very first steps for a debugger (Closed) Base URL: http://dart.googlecode.com/svn/branches/bleeding_edge/dart/
Patch Set: '' Created 9 years ago
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1 // Copyright (c) 2011, the Dart project authors. Please see the AUTHORS file
2 // for details. All rights reserved. Use of this source code is governed by a
3 // BSD-style license that can be found in the LICENSE file.
4
5 #include "vm/debugger.h"
6
7 #include "vm/code_patcher.h"
8 #include "vm/compiler.h"
9 #include "vm/flags.h"
10 #include "vm/globals.h"
11 #include "vm/object.h"
12 #include "vm/object_store.h"
13 #include "vm/os.h"
14 #include "vm/stub_code.h"
15 #include "vm/visitor.h"
16
17
18 namespace dart {
19
20 DEFINE_FLAG(bool, debugger, false, "Debug breakpoint at main");
21 DEFINE_FLAG(charp, bpt, NULL, "Debug breakpoint at <func>");
siva 2011/11/30 00:00:47 I hope all these flags are just temporary stuff be
hausner 2011/11/30 01:17:05 Yes, only temporary.
22
23
24 class Breakpoint {
25 public:
26 Breakpoint(const Function& func, int pc_desc_index, uword pc)
srdjan 2011/11/29 22:26:00 intptr_t pc_dec_index
hausner 2011/11/30 01:17:05 Done.
27 : function_(func.raw()),
28 pc_desc_index_(pc_desc_index),
29 pc_(pc),
30 next_(NULL) {
31 }
32
33 RawFunction* function() const { return function_; }
34 uword pc() const { return pc_; }
35
36 void set_next(Breakpoint* value) { next_ = value; }
37 Breakpoint* next() const { return this->next_; }
38
39 void VisitObjectPointers(ObjectPointerVisitor* visitor) {
40 visitor->VisitPointer(reinterpret_cast<RawObject**>(&function_));
41 }
42
43 private:
srdjan 2011/11/29 22:26:00 DISALLOW_....
hausner 2011/11/30 01:17:05 Done.
44 RawFunction* function_;
45 int pc_desc_index_;
srdjan 2011/11/29 22:26:00 intptr_t
hausner 2011/11/30 01:17:05 Done, but over the long run I would change this to
46 uword pc_;
siva 2011/11/30 00:00:47 Don't you also need to store the original contents
hausner 2011/11/30 01:17:05 At this point I don't need to. To remove a BP I ju
47 Breakpoint* next_;
48 };
49
50
51 Debugger::Debugger()
52 : initialized_(false),
53 breakpoints_(NULL) {
54 }
55
56
57 static RawFunction* ResolveLibraryFunction(const String& fname) {
58 Isolate* isolate = Isolate::Current();
59 const Library& root_lib =
60 Library::Handle(isolate->object_store()->root_library());
srdjan 2011/11/29 22:26:00 4 spaces indent.
hausner 2011/11/30 01:17:05 Done.
61 ASSERT(!root_lib.IsNull());
62 Function& function = Function::Handle();
63 const Object& object = Object::Handle(root_lib.LookupObject(fname));
64 if (!object.IsNull() && object.IsFunction()) {
65 function ^= object.raw();
66 }
67 return function.raw();
68 }
69
70
71 static RawFunction* ResolveFunction(const String& class_name,
72 const String& function_name) {
73 Isolate* isolate = Isolate::Current();
74 const Library& root_lib =
75 Library::Handle(isolate->object_store()->root_library());
76 const Class& cls = Class::Handle(root_lib.LookupClass(class_name));
77
78 Function& function = Function::Handle();
79 if (!cls.IsNull()) {
80 function = cls.LookupStaticFunction(function_name);
81 if (function.IsNull()) {
82 function = cls.LookupDynamicFunction(function_name);
83 }
84 }
85 return function.raw();
86 }
87
88
89
90 void Debugger::SetBreakpoint(const String& class_name,
91 const String& function_name) {
92 Function& func = Function::Handle();
93 if (class_name.IsNull() || (class_name.Length() == 0)) {
94 func = ResolveLibraryFunction(function_name);
95 } else {
96 func = ResolveFunction(class_name, function_name);
97 }
98 if (func.IsNull()) {
99 printf("could not find function '%s' in class '%s'\n",
100 function_name.ToCString(), class_name.ToCString());
srdjan 2011/11/29 22:26:00 OS::Print
hausner 2011/11/30 01:17:05 Done.
101 return;
102 }
103 if (!func.HasCode()) {
104 Compiler::CompileFunction(func);
105 }
siva 2011/11/30 00:00:47 If the function already has code and it is running
hausner 2011/11/30 01:17:05 Yes. For now I just assume the optimizing compiler
106 Code& code = Code::Handle(func.code());
107 ASSERT(!code.IsNull());
108 PcDescriptors& desc = PcDescriptors::Handle(code.pc_descriptors());
109 for (int i = 0; i < desc.Length(); i++) {
110 PcDescriptors::Kind kind = desc.DescriptorKind(i);
111 if (kind == PcDescriptors::kIcCall) {
112 printf("patching dynamic call at %p\n", desc.PC(i));
srdjan 2011/11/29 22:26:00 ditto Maybe add a tracing flag and hide the print
hausner 2011/11/30 01:17:05 As mentioned above, all these prints will go away
113 CodePatcher::PatchInstanceCallAt(
114 desc.PC(i), StubCode::BreakpointDynamicEntryPoint());
115 AddBreakpoint(new Breakpoint(func, i, desc.PC(i)));
siva 2011/11/30 00:00:47 you probably need a return here too, otherwise the
hausner 2011/11/30 01:17:05 Good catch.
116 } else if (kind == PcDescriptors::kOther) {
117 if (CodePatcher::IsDartCall(desc.PC(i))) {
118 printf("patching static call at %p\n", desc.PC(i));
119 CodePatcher::PatchStaticCallAt(
120 desc.PC(i), StubCode::BreakpointStaticEntryPoint());
121 AddBreakpoint(new Breakpoint(func, i, desc.PC(i)));
srdjan 2011/11/29 22:26:00 Who deletes breakpoints? Do we need a ~Debugger()
hausner 2011/11/30 01:17:05 Nobody yet. I think it's ok to leave this for futu
122 return;
123 }
siva 2011/11/30 00:00:47 Why don't we want to set breakpoints on locations
hausner 2011/11/30 01:17:05 I had to leave some functionality for version 2 :)
124 }
125 }
126 printf("no breakpoint location found in function '%s'\n",
127 function_name.ToCString());
128 }
129
130
131 void Debugger::VisitObjectPointers(ObjectPointerVisitor* visitor) {
132 ASSERT(visitor != NULL);
133 Breakpoint* bpt = this->breakpoints_;
134 while (bpt != NULL) {
135 bpt->VisitObjectPointers(visitor);
136 bpt = bpt->next();
137 }
138 }
139
140
141 void Debugger::Initialize(Isolate* isolate) {
142 if (initialized_) {
143 return;
144 }
145 initialized_ = true;
146 if (!FLAG_debugger) {
147 return;
148 }
149 if (FLAG_bpt == NULL) {
150 FLAG_bpt = "main";
151 }
152 String& cname = String::Handle();
153 String& fname = String::Handle();
siva 2011/11/30 00:00:47 We would need a library name too over here, may no
hausner 2011/11/30 01:17:05 Very true. To keep things simple for the beginning
154 char* dot = strchr(FLAG_bpt, '.');
155 if (dot == NULL) {
156 fname = String::New(FLAG_bpt);
157 } else {
158 fname = String::New(dot + 1);
159 cname = String::New(reinterpret_cast<const uint8_t*>(FLAG_bpt),
160 dot - FLAG_bpt);
161 }
162
163 SetBreakpoint(cname, fname);
164 }
165
166
167 Breakpoint* Debugger::GetBreakpoint(uword breakpoint_address) {
168 Breakpoint* bpt = this->breakpoints_;
169 while (bpt != NULL) {
170 if (bpt->pc() == breakpoint_address) {
171 return bpt;
172 }
173 bpt = bpt->next();
174 }
175 return NULL;
176 }
177
178
179 void Debugger::AddBreakpoint(Breakpoint* bpt) {
180 ASSERT(bpt->next() == NULL);
181 bpt->set_next(this->breakpoints_);
182 this->breakpoints_ = bpt;
183 }
184
185
186 } // namespace dart
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