| Index: content/renderer/renderer_gpu_video_decoder_factories.cc
|
| diff --git a/content/renderer/renderer_gpu_video_decoder_factories.cc b/content/renderer/renderer_gpu_video_decoder_factories.cc
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..8867f485d61bc7a456aa4bd28a5def0a4460fee5
|
| --- /dev/null
|
| +++ b/content/renderer/renderer_gpu_video_decoder_factories.cc
|
| @@ -0,0 +1,63 @@
|
| +// Copyright (c) 2011 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include "content/renderer/renderer_gpu_video_decoder_factories.h"
|
| +
|
| +#include "content/common/child_thread.h"
|
| +#include "content/renderer/gpu/command_buffer_proxy.h"
|
| +#include "content/renderer/gpu/gpu_channel_host.h"
|
| +#include "content/renderer/gpu/renderer_gl_context.h"
|
| +#include "gpu/command_buffer/client/gles2_implementation.h"
|
| +
|
| +RendererGpuVideoDecoderFactories::~RendererGpuVideoDecoderFactories() {}
|
| +RendererGpuVideoDecoderFactories::RendererGpuVideoDecoderFactories(
|
| + GpuChannelHost* gpu_channel_host, base::WeakPtr<RendererGLContext> context)
|
| + : gpu_channel_host_(gpu_channel_host), context_(context) {
|
| +}
|
| +
|
| +media::VideoDecodeAccelerator*
|
| +RendererGpuVideoDecoderFactories::CreateVideoDecodeAccelerator(
|
| + media::VideoDecodeAccelerator::Profile profile,
|
| + media::VideoDecodeAccelerator::Client* client) {
|
| + if (!context_)
|
| + return NULL;
|
| + return gpu_channel_host_->CreateVideoDecoder(
|
| + context_->GetCommandBufferProxy()->route_id(), profile, client);
|
| +}
|
| +
|
| +bool RendererGpuVideoDecoderFactories::CreateTextures(
|
| + int32 count, const gfx::Size& size, std::vector<uint32>* texture_ids) {
|
| + if (!context_)
|
| + return false;
|
| + gpu::gles2::GLES2Implementation* gles2 = context_->GetImplementation();
|
| + texture_ids->resize(count);
|
| + gles2->GenTextures(count, &texture_ids->at(0));
|
| + for (int i = 0; i < count; ++i) {
|
| + gles2->ActiveTexture(GL_TEXTURE0);
|
| + uint32 texture_id = texture_ids->at(i);
|
| + gles2->BindTexture(GL_TEXTURE_2D, texture_id);
|
| + gles2->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
| + gles2->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
| + gles2->TexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
| + gles2->TexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
|
| + gles2->TexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, size.width(), size.height(),
|
| + 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
|
| + }
|
| + DCHECK_EQ(gles2->GetError(), static_cast<GLenum>(GL_NO_ERROR));
|
| + return true;
|
| +}
|
| +
|
| +bool RendererGpuVideoDecoderFactories::DeleteTexture(uint32 texture_id) {
|
| + if (!context_)
|
| + return false;
|
| + gpu::gles2::GLES2Implementation* gles2 = context_->GetImplementation();
|
| + gles2->DeleteTextures(1, &texture_id);
|
| + DCHECK_EQ(gles2->GetError(), static_cast<GLenum>(GL_NO_ERROR));
|
| + return true;
|
| +}
|
| +
|
| +base::SharedMemory* RendererGpuVideoDecoderFactories::CreateSharedMemory(
|
| + size_t size) {
|
| + return ChildThread::current()->AllocateSharedMemory(size);
|
| +}
|
|
|