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1 // Copyright 2010 the V8 project authors. All rights reserved. | 1 // Copyright 2010 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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32 function test() { | 32 function test() { |
33 var str = ""; | 33 var str = ""; |
34 | 34 |
35 // Build an ascii cons string. | 35 // Build an ascii cons string. |
36 for (var i = 0; i < size; i++) { | 36 for (var i = 0; i < size; i++) { |
37 str += String.fromCharCode(i & 0x7f); | 37 str += String.fromCharCode(i & 0x7f); |
38 } | 38 } |
39 assertTrue(isAsciiString(str)); | 39 assertTrue(isAsciiString(str)); |
40 | 40 |
41 var twoByteExternalWithAsciiData = | 41 var twoByteExternalWithAsciiData = |
42 "AAAAAAAA" + (function() { return "A"; })(); | 42 "AA" + (function() { return "A"; })(); |
43 externalizeString(twoByteExternalWithAsciiData, true /* force two-byte */); | 43 externalizeString(twoByteExternalWithAsciiData, true /* force two-byte */); |
44 assertFalse(isAsciiString(twoByteExternalWithAsciiData)); | 44 assertFalse(isAsciiString(twoByteExternalWithAsciiData)); |
45 | 45 |
46 var realTwoByteExternalString = | 46 var realTwoByteExternalString = |
47 "\u1234\u1234\u1234\u1234" + (function() { return "\u1234"; })(); | 47 "\u1234\u1234\u1234\u1234" + (function() { return "\u1234"; })(); |
48 externalizeString(realTwoByteExternalString); | 48 externalizeString(realTwoByteExternalString); |
49 assertFalse(isAsciiString(realTwoByteExternalString)); | 49 assertFalse(isAsciiString(realTwoByteExternalString)); |
50 | 50 |
51 assertTrue(isAsciiString(["a", twoByteExternalWithAsciiData].join(""))); | 51 assertTrue(isAsciiString(["a", twoByteExternalWithAsciiData].join(""))); |
52 | 52 |
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104 charat_str[2] = charat_str[0].slice(0, -1); | 104 charat_str[2] = charat_str[0].slice(0, -1); |
105 charat_str[3] = charat_str[1].slice(0, -1); | 105 charat_str[3] = charat_str[1].slice(0, -1); |
106 charat_str[4] = charat_str[0] + charat_str[0]; | 106 charat_str[4] = charat_str[0] + charat_str[0]; |
107 | 107 |
108 for (var i = 0; i < 5; i++) { | 108 for (var i = 0; i < 5; i++) { |
109 assertEquals('B', charat_str[i].charAt(6*16 + 11)); | 109 assertEquals('B', charat_str[i].charAt(6*16 + 11)); |
110 assertEquals('C', charat_str[i].charAt(6*16 + 12)); | 110 assertEquals('C', charat_str[i].charAt(6*16 + 12)); |
111 assertEquals('A', charat_str[i].charAt(3*16 + 10)); | 111 assertEquals('A', charat_str[i].charAt(3*16 + 10)); |
112 assertEquals('B', charat_str[i].charAt(3*16 + 11)); | 112 assertEquals('B', charat_str[i].charAt(3*16 + 11)); |
113 } | 113 } |
| 114 |
| 115 charat_short = "012"; |
| 116 try { // String can only be externalized once |
| 117 externalizeString(charat_short, true); |
| 118 } catch (ex) { } |
| 119 assertEquals("1", charat_short.charAt(1)); |
114 } | 120 } |
115 | 121 |
116 // Run the test many times to ensure IC-s don't break things. | 122 // Run the test many times to ensure IC-s don't break things. |
117 for (var i = 0; i < 10; i++) { | 123 for (var i = 0; i < 10; i++) { |
118 test(); | 124 test(); |
119 } | 125 } |
120 | 126 |
121 // Clean up string to make Valgrind happy. | 127 // Clean up string to make Valgrind happy. |
122 gc(); | 128 gc(); |
123 gc(); | 129 gc(); |
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