Index: ppapi/c/private/ppb_flash_fullscreen.h |
diff --git a/ppapi/c/private/ppb_flash_fullscreen.h b/ppapi/c/private/ppb_flash_fullscreen.h |
index 23eef573bd864f49d794c9e9cccc8351c02e8cf4..6f84af81cac0c0d7336533c93aefa7ffcc334e1a 100644 |
--- a/ppapi/c/private/ppb_flash_fullscreen.h |
+++ b/ppapi/c/private/ppb_flash_fullscreen.h |
@@ -3,7 +3,7 @@ |
* found in the LICENSE file. |
*/ |
-/* From private/ppb_flash_fullscreen.idl modified Fri Aug 26 10:51:16 2011. */ |
+/* From private/ppb_flash_fullscreen.idl modified Tue Nov 29 11:39:26 2011. */ |
#ifndef PPAPI_C_PRIVATE_PPB_FLASH_FULLSCREEN_H_ |
#define PPAPI_C_PRIVATE_PPB_FLASH_FULLSCREEN_H_ |
@@ -18,18 +18,11 @@ |
#define PPB_FLASHFULLSCREEN_INTERFACE PPB_FLASHFULLSCREEN_INTERFACE_0_1 |
/** |
- * PPB_Fullscreen is a copy of PPB_Fullscreen_Dev at rev 0.4. |
- * For backward compatibility keep the string for it until Flash is updated to |
- * use PPB_FlashFullscreen. |
- */ |
-#define PPB_FULLSCREEN_DEV_INTERFACE_0_4 "PPB_Fullscreen(Dev);0.4" |
- |
- |
-/** |
* @file |
* This file defines the <code>PPB_FlashFullscreen</code> interface. |
*/ |
+ |
/** |
* @addtogroup Interfaces |
* @{ |
@@ -43,16 +36,16 @@ struct PPB_FlashFullscreen { |
* Switches the plugin instance to/from fullscreen mode. Returns PP_TRUE on |
* success, PP_FALSE on failure. |
* |
- * This unbinds the current Graphics2D or Surface3D. Pending flushes and |
+ * This unbinds the current Graphics2D or Graphics3D. Pending flushes and |
* swapbuffers will execute as if the resource was off-screen. The transition |
* is asynchronous. During the transition, IsFullscreen will return PP_FALSE, |
- * and no Graphics2D or Surface3D can be bound. The transition ends at the |
+ * and no Graphics2D or Graphics3D can be bound. The transition ends at the |
* next DidChangeView when going into fullscreen mode. The transition out of |
* fullscreen mode is synchronous. |
* |
- * Note: when switching to and from fullscreen, Context3D and Surface3D |
- * resources need to be re-created. This is a current limitation that will be |
- * lifted in a later revision. |
+ * Note: when switching to and from fullscreen, Graphics3D resources need to |
+ * be re-created. This is a current limitation that will be lifted in a later |
+ * revision. |
*/ |
PP_Bool (*SetFullscreen)(PP_Instance instance, PP_Bool fullscreen); |
/** |
@@ -66,3 +59,4 @@ struct PPB_FlashFullscreen { |
*/ |
#endif /* PPAPI_C_PRIVATE_PPB_FLASH_FULLSCREEN_H_ */ |
+ |