Index: ppapi/api/private/ppb_flash_fullscreen.idl |
diff --git a/ppapi/api/private/ppb_flash_fullscreen.idl b/ppapi/api/private/ppb_flash_fullscreen.idl |
index 59cfb938a8bc0016e4eb93c882834d68f27e1c9a..6760fad42cccd5f2c4061f1a4cef59a46b4783ee 100644 |
--- a/ppapi/api/private/ppb_flash_fullscreen.idl |
+++ b/ppapi/api/private/ppb_flash_fullscreen.idl |
@@ -23,16 +23,16 @@ interface PPB_FlashFullscreen { |
* Switches the plugin instance to/from fullscreen mode. Returns PP_TRUE on |
* success, PP_FALSE on failure. |
* |
- * This unbinds the current Graphics2D or Surface3D. Pending flushes and |
+ * This unbinds the current Graphics2D or Graphics3D. Pending flushes and |
* swapbuffers will execute as if the resource was off-screen. The transition |
* is asynchronous. During the transition, IsFullscreen will return PP_FALSE, |
- * and no Graphics2D or Surface3D can be bound. The transition ends at the |
+ * and no Graphics2D or Graphics3D can be bound. The transition ends at the |
* next DidChangeView when going into fullscreen mode. The transition out of |
* fullscreen mode is synchronous. |
* |
- * Note: when switching to and from fullscreen, Context3D and Surface3D |
- * resources need to be re-created. This is a current limitation that will be |
- * lifted in a later revision. |
+ * Note: when switching to and from fullscreen, Graphics3D resources need to |
+ * be re-created. This is a current limitation that will be lifted in a later |
+ * revision. |
*/ |
PP_Bool SetFullscreen( |
[in] PP_Instance instance, |