| Index: ppapi/api/private/ppb_flash_fullscreen.idl
|
| diff --git a/ppapi/api/private/ppb_flash_fullscreen.idl b/ppapi/api/private/ppb_flash_fullscreen.idl
|
| index 59cfb938a8bc0016e4eb93c882834d68f27e1c9a..6760fad42cccd5f2c4061f1a4cef59a46b4783ee 100644
|
| --- a/ppapi/api/private/ppb_flash_fullscreen.idl
|
| +++ b/ppapi/api/private/ppb_flash_fullscreen.idl
|
| @@ -23,16 +23,16 @@ interface PPB_FlashFullscreen {
|
| * Switches the plugin instance to/from fullscreen mode. Returns PP_TRUE on
|
| * success, PP_FALSE on failure.
|
| *
|
| - * This unbinds the current Graphics2D or Surface3D. Pending flushes and
|
| + * This unbinds the current Graphics2D or Graphics3D. Pending flushes and
|
| * swapbuffers will execute as if the resource was off-screen. The transition
|
| * is asynchronous. During the transition, IsFullscreen will return PP_FALSE,
|
| - * and no Graphics2D or Surface3D can be bound. The transition ends at the
|
| + * and no Graphics2D or Graphics3D can be bound. The transition ends at the
|
| * next DidChangeView when going into fullscreen mode. The transition out of
|
| * fullscreen mode is synchronous.
|
| *
|
| - * Note: when switching to and from fullscreen, Context3D and Surface3D
|
| - * resources need to be re-created. This is a current limitation that will be
|
| - * lifted in a later revision.
|
| + * Note: when switching to and from fullscreen, Graphics3D resources need to
|
| + * be re-created. This is a current limitation that will be lifted in a later
|
| + * revision.
|
| */
|
| PP_Bool SetFullscreen(
|
| [in] PP_Instance instance,
|
|
|