| Index: ppapi/c/dev/ppb_surface_3d_dev.h
|
| diff --git a/ppapi/c/dev/ppb_surface_3d_dev.h b/ppapi/c/dev/ppb_surface_3d_dev.h
|
| deleted file mode 100644
|
| index c89d7219842c6626e717f9adb27f14f3299ea78e..0000000000000000000000000000000000000000
|
| --- a/ppapi/c/dev/ppb_surface_3d_dev.h
|
| +++ /dev/null
|
| @@ -1,113 +0,0 @@
|
| -/* Copyright (c) 2011 The Chromium Authors. All rights reserved.
|
| - * Use of this source code is governed by a BSD-style license that can be
|
| - * found in the LICENSE file.
|
| - */
|
| -
|
| -#ifndef PPAPI_C_DEV_PPB_SURFACE_3D_DEV_H_
|
| -#define PPAPI_C_DEV_PPB_SURFACE_3D_DEV_H_
|
| -
|
| -#include "ppapi/c/pp_bool.h"
|
| -#include "ppapi/c/pp_graphics_3d.h"
|
| -#include "ppapi/c/pp_completion_callback.h"
|
| -#include "ppapi/c/pp_instance.h"
|
| -#include "ppapi/c/pp_resource.h"
|
| -
|
| -#define PPB_SURFACE_3D_DEV_INTERFACE_0_2 "PPB_Surface3D(Dev);0.2"
|
| -#define PPB_SURFACE_3D_DEV_INTERFACE PPB_SURFACE_3D_DEV_INTERFACE_0_2
|
| -
|
| -struct PPB_Surface3D_Dev {
|
| - // Creates a render surface and returns a handle to it.
|
| - // Any PPB_Context3D_Dev created with a compatible PP_Config3D_Dev
|
| - // can be used to render into this surface. The returned surface is
|
| - // off-screen to start with. It must be attached to a plugin instance
|
| - // using PPB_Instance::BindGraphics to draw on the web page.
|
| - //
|
| - // attrib_list specifies a list of attributes for the surface. The list has
|
| - // the same structure as described for PPB_Graphics3D_Dev::GetConfigAttribs.
|
| - // Attributes that can be specified in attrib_list include:
|
| - // - PP_GRAPHICS3DATTRIB_WIDTH
|
| - // - PP_GRAPHICS3DATTRIB_HEIGHT
|
| - // - PP_GRAPHICS3DATTRIB_LARGEST_SURFACE: If true, creates the largest
|
| - // possible surface when the allocation of the surface would otherwise fail.
|
| - // The width and height of the allocated surface will never exceed the
|
| - // values of PP_GRAPHICS3DATTRIB_WIDTH and PP_GRAPHICS3DATTRIB_HEIGHT,
|
| - // respectively. If this option is used, PPB_Surface3D_Dev::GetAttrib
|
| - // can be used to retrieve surface dimensions.
|
| - // - PP_GRAPHICS3DATTRIB_RENDER_BUFFER
|
| - PP_Resource (*Create)(PP_Instance instance,
|
| - PP_Config3D_Dev config,
|
| - const int32_t* attrib_list);
|
| -
|
| - // Returns PP_TRUE if the given resource is a valid Surface3D, PP_FALSE if it
|
| - // is an invalid resource or is a resource of another type.
|
| - PP_Bool (*IsSurface3D)(PP_Resource resource);
|
| -
|
| - // Sets an attribute for PPB_Surface3D_Dev. The specified attribute of
|
| - // surface is set to value. Attributes that can be specified are:
|
| - // - PP_GRAPHICS3DATTRIB_MULTISAMPLE_RESOLVE: If value
|
| - // is PP_GRAPHICS3DATTRIBVALUE_MULTISAMPLE_RESOLVE_BOX, and the
|
| - // PP_GRAPHICS3DATTRIB_SURFACE_TYPE attribute used to create surface does
|
| - // not contain PP_GRAPHICS3DATTRIBVALUE_MULTISAMPLE_RESOLVE_BOX_BIT, a
|
| - // PP_GRAPHICS3DERROR_BAD_MATCH error is returned.
|
| - // - PP_GRAPHICS3DATTRIB_SWAP_BEHAVIOR: If value is
|
| - // PP_GRAPHICS3DATTRIBVALUE_BUFFER_PRESERVED, and the
|
| - // PP_GRAPHICS3DATTRIB_SURFACE_TYPE attribute used to create surface
|
| - // does not contain PP_GRAPHICS3DATTRIBVALUE_SWAP_BEHAVIOR_PRESERVED_BIT,
|
| - // a PP_GRAPHICS3DERROR_BAD_MATCH error is returned.
|
| - int32_t (*SetAttrib)(PP_Resource surface,
|
| - int32_t attribute,
|
| - int32_t value);
|
| -
|
| - // Retrieves the value of attribute for surface. Attributes that can be
|
| - // queried for are:
|
| - // - PP_GRAPHICS3DATTRIB_CONFIG_ID: returns the ID of the
|
| - // PP_Config3D_Dev with respect to which the surface was created.
|
| - // - PP_GRAPHICS3DATTRIB_LARGEST_SURFACE: returns the same attribute value
|
| - // specified when the surface was created with PPB_Surface3D_Dev::Create.
|
| - // - PP_GRAPHICS3DATTRIB_WIDTH and PP_GRAPHICS3DATTRIB_HEIGHT: The returned
|
| - // size may be less than the requested size if
|
| - // PP_GRAPHICS3DATTRIB_LARGEST_SURFACE is true.
|
| - // - PP_GRAPHICS3DATTRIB_RENDER_BUFFER
|
| - // - PP_GRAPHICS3DATTRIB_MULTISAMPLE_RESOLVE
|
| - // - PP_GRAPHICS3DATTRIB_SWAP_BEHAVIOR
|
| - //
|
| - // If attribute is not a valid PPB_Surface3D_Dev surface attribute,
|
| - // then an PP_GRAPHICS3DERROR_BAD_ATTRIBUTE error is returned. If surface
|
| - // is not a valid PPB_Surface3D_Dev then an PP_GRAPHICS3DERROR_BAD_SURFACE
|
| - // error is returned.
|
| - int32_t (*GetAttrib)(PP_Resource surface,
|
| - int32_t attribute,
|
| - int32_t* value);
|
| -
|
| - // Makes the contents of the color buffer available for compositing.
|
| - // This function has no effect on off-screen surfaces - ones not bound
|
| - // to any plugin instance. The contents of ancillary buffers are always
|
| - // undefined after calling SwapBuffers. The contents of the color buffer are
|
| - // undefined if the value of the PP_GRAPHICS3DATTRIB_SWAP_BEHAVIOR attribute
|
| - // of surface is not PP_GRAPHICS3DATTRIBVALUE_BUFFER_PRESERVED.
|
| - //
|
| - // If surface is bound as the draw surface of a context then SwapBuffers
|
| - // performs an implicit flush operation on the context.
|
| - //
|
| - // This functions can run in two modes:
|
| - // - In synchronous mode, you specify NULL for the callback and the callback
|
| - // data. This function will block the calling thread until the image has
|
| - // been painted to the screen. It is not legal to block the main thread of
|
| - // the plugin, you can use synchronous mode only from background threads.
|
| - // - In asynchronous mode, you specify a callback function and the argument
|
| - // for that callback function. The callback function will be executed on
|
| - // the calling thread when the image has been painted to the screen. While
|
| - // you are waiting for a Flush callback, additional calls to Flush will
|
| - // fail.
|
| - //
|
| - // Because the callback is executed (or thread unblocked) only when the
|
| - // plugin's current state is actually on the screen, this function provides a
|
| - // way to rate limit animations. By waiting until the image is on the screen
|
| - // before painting the next frame, you can ensure you're not generating
|
| - // updates faster than the screen can be updated.
|
| - //
|
| - int32_t (*SwapBuffers)(PP_Resource surface,
|
| - struct PP_CompletionCallback callback);
|
| -};
|
| -
|
| -#endif // PPAPI_C_DEV_PPB_SURFACE_3D_DEV_H_
|
|
|