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1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef PPAPI_CPP_DEV_CONTEXT_3D_DEV_H_ | |
6 #define PPAPI_CPP_DEV_CONTEXT_3D_DEV_H_ | |
7 | |
8 #include "ppapi/c/dev/ppb_context_3d_dev.h" | |
9 | |
10 #include "ppapi/cpp/instance.h" | |
11 #include "ppapi/cpp/resource.h" | |
12 | |
13 namespace pp { | |
14 | |
15 class Surface3D_Dev; | |
16 | |
17 class Context3D_Dev : public Resource { | |
18 public: | |
19 // Creates an is_null() Context3D object. | |
20 Context3D_Dev() {} | |
21 | |
22 Context3D_Dev(const Instance& instance, | |
23 PP_Config3D_Dev config, | |
24 const Context3D_Dev& share_context, | |
25 const int32_t* attrib_list); | |
26 | |
27 int32_t BindSurfaces(const Surface3D_Dev& draw, | |
28 const Surface3D_Dev& read); | |
29 | |
30 protected: | |
31 explicit Context3D_Dev(PP_Resource resource_id) : Resource(resource_id) {} | |
32 static Context3D_Dev FromResource(PP_Resource resource_id); | |
33 }; | |
34 | |
35 } // namespace pp | |
36 | |
37 #endif // PPAPI_CPP_DEV_CONTEXT_3D_DEV_H_ | |
38 | |
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