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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // This file is auto-generated from | 5 // This file is auto-generated from |
| 6 // gpu/command_buffer/build_gles2_cmd_buffer.py | 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
| 7 // DO NOT EDIT! | 7 // DO NOT EDIT! |
| 8 | 8 |
| 9 #include "ppapi/shared_impl/opengles2_impl.h" | 9 #include "ppapi/shared_impl/opengles2_impl.h" |
| 10 | 10 |
| 11 #include "base/logging.h" | 11 #include "base/logging.h" |
| 12 #include "gpu/command_buffer/client/gles2_implementation.h" | 12 #include "gpu/command_buffer/client/gles2_implementation.h" |
| 13 #include "ppapi/shared_impl/graphics_3d_impl.h" | 13 #include "ppapi/shared_impl/graphics_3d_impl.h" |
| 14 #include "ppapi/thunk/enter.h" | 14 #include "ppapi/thunk/enter.h" |
| 15 #include "ppapi/thunk/ppb_context_3d_api.h" | |
| 16 | 15 |
| 17 namespace ppapi { | 16 namespace ppapi { |
| 18 | 17 |
| 19 namespace { | 18 namespace { |
| 20 | 19 |
| 21 gpu::gles2::GLES2Implementation* GetGLES(PP_Resource context) { | 20 gpu::gles2::GLES2Implementation* GetGLES(PP_Resource context) { |
| 22 thunk::EnterResource<thunk::PPB_Graphics3D_API> enter_g3d(context, false); | 21 thunk::EnterResource<thunk::PPB_Graphics3D_API> enter_g3d(context, false); |
| 23 if (enter_g3d.succeeded()) { | 22 DCHECK(enter_g3d.succeeded()); |
| 24 return static_cast<Graphics3DImpl*>(enter_g3d.object())->gles2_impl(); | 23 return static_cast<Graphics3DImpl*>(enter_g3d.object())->gles2_impl(); |
| 25 } else { | |
| 26 thunk::EnterResource<thunk::PPB_Context3D_API> enter_c3d(context, true); | |
| 27 DCHECK(enter_c3d.succeeded()); | |
| 28 return enter_c3d.object()->GetGLES2Impl(); | |
| 29 } | |
| 30 } | 24 } |
| 31 | 25 |
| 32 void ActiveTexture(PP_Resource context_id, GLenum texture) { | 26 void ActiveTexture(PP_Resource context_id, GLenum texture) { |
| 33 GetGLES(context_id)->ActiveTexture(texture); | 27 GetGLES(context_id)->ActiveTexture(texture); |
| 34 } | 28 } |
| 35 | 29 |
| 36 void AttachShader(PP_Resource context_id, GLuint program, GLuint shader) { | 30 void AttachShader(PP_Resource context_id, GLuint program, GLuint shader) { |
| 37 GetGLES(context_id)->AttachShader(program, shader); | 31 GetGLES(context_id)->AttachShader(program, shader); |
| 38 } | 32 } |
| 39 | 33 |
| (...skipping 855 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 895 &Viewport | 889 &Viewport |
| 896 }; | 890 }; |
| 897 | 891 |
| 898 } // namespace | 892 } // namespace |
| 899 | 893 |
| 900 const PPB_OpenGLES2* OpenGLES2Impl::GetInterface() { | 894 const PPB_OpenGLES2* OpenGLES2Impl::GetInterface() { |
| 901 return &ppb_opengles2; | 895 return &ppb_opengles2; |
| 902 } | 896 } |
| 903 | 897 |
| 904 } // namespace ppapi | 898 } // namespace ppapi |
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