| Index: base/process_util_mac.mm
|
| ===================================================================
|
| --- base/process_util_mac.mm (revision 111236)
|
| +++ base/process_util_mac.mm (working copy)
|
| @@ -7,6 +7,7 @@
|
| #import <Cocoa/Cocoa.h>
|
| #include <crt_externs.h>
|
| #include <dlfcn.h>
|
| +#include <errno.h>
|
| #include <mach/mach.h>
|
| #include <mach/mach_init.h>
|
| #include <mach/mach_vm.h>
|
| @@ -16,7 +17,9 @@
|
| #include <mach-o/nlist.h>
|
| #include <malloc/malloc.h>
|
| #import <objc/runtime.h>
|
| +#include <signal.h>
|
| #include <spawn.h>
|
| +#include <sys/event.h>
|
| #include <sys/mman.h>
|
| #include <sys/sysctl.h>
|
| #include <sys/types.h>
|
| @@ -27,6 +30,7 @@
|
|
|
| #include "base/debug/debugger.h"
|
| #include "base/eintr_wrapper.h"
|
| +#include "base/file_util.h"
|
| #include "base/hash_tables.h"
|
| #include "base/logging.h"
|
| #include "base/mac/mac_util.h"
|
| @@ -990,4 +994,159 @@
|
| return info.kp_eproc.e_ppid;
|
| }
|
|
|
| +namespace {
|
| +
|
| +const int kWaitBeforeKillSeconds = 2;
|
| +
|
| +// Reap |child| process. This call blocks until completion.
|
| +void BlockingReap(pid_t child) {
|
| + const pid_t result = HANDLE_EINTR(waitpid(child, NULL, 0));
|
| + if (result == -1) {
|
| + DPLOG(ERROR) << "waitpid(" << child << ", NULL, 0)";
|
| + }
|
| +}
|
| +
|
| +// Waits for |timeout| seconds for the given |child| to exit and reap it. If
|
| +// the child doesn't exit within the time specified, kills it.
|
| +//
|
| +// This function takes two approaches: first, it tries to use kqueue to
|
| +// observe when the process exits. kevent can monitor a kqueue with a
|
| +// timeout, so this method is preferred to wait for a specified period of
|
| +// time. Once the kqueue indicates the process has exited, waitpid will reap
|
| +// the exited child. If the kqueue doesn't provide an exit event notification,
|
| +// before the timeout expires, or if the kqueue fails or misbehaves, the
|
| +// process will be mercilessly killed and reaped.
|
| +//
|
| +// A child process passed to this function may be in one of several states:
|
| +// running, terminated and not yet reaped, and (apparently, and unfortunately)
|
| +// terminated and already reaped. Normally, a process will at least have been
|
| +// asked to exit before this function is called, but this is not required.
|
| +// If a process is terminating and unreaped, there may be a window between the
|
| +// time that kqueue will no longer recognize it and when it becomes an actual
|
| +// zombie that a non-blocking (WNOHANG) waitpid can reap. This condition is
|
| +// detected when kqueue indicates that the process is not running and a
|
| +// non-blocking waitpid fails to reap the process but indicates that it is
|
| +// still running. In this event, a blocking attempt to reap the process
|
| +// collects the known-dying child, preventing zombies from congregating.
|
| +//
|
| +// In the event that the kqueue misbehaves entirely, as it might under a
|
| +// EMFILE condition ("too many open files", or out of file descriptors), this
|
| +// function will forcibly kill and reap the child without delay. This
|
| +// eliminates another potential zombie vector. (If you're out of file
|
| +// descriptors, you're probably deep into something else, but that doesn't
|
| +// mean that zombies be allowed to kick you while you're down.)
|
| +//
|
| +// The fact that this function seemingly can be called to wait on a child
|
| +// that's not only already terminated but already reaped is a bit of a
|
| +// problem: a reaped child's pid can be reclaimed and may refer to a distinct
|
| +// process in that case. The fact that this function can seemingly be called
|
| +// to wait on a process that's not even a child is also a problem: kqueue will
|
| +// work in that case, but waitpid won't, and killing a non-child might not be
|
| +// the best approach.
|
| +void WaitForChildToDie(pid_t child, int timeout) {
|
| + DCHECK(child > 0);
|
| + DCHECK(timeout > 0);
|
| +
|
| + // DON'T ADD ANY EARLY RETURNS TO THIS FUNCTION without ensuring that
|
| + // |child| has been reaped. Specifically, even if a kqueue, kevent, or other
|
| + // call fails, this function should fall back to the last resort of trying
|
| + // to kill and reap the process. Not observing this rule will resurrect
|
| + // zombies.
|
| +
|
| + int result;
|
| +
|
| + int kq = HANDLE_EINTR(kqueue());
|
| + if (kq == -1) {
|
| + DPLOG(ERROR) << "kqueue()";
|
| + } else {
|
| + file_util::ScopedFD auto_close_kq(&kq);
|
| +
|
| + struct kevent change = {0};
|
| + EV_SET(&change, child, EVFILT_PROC, EV_ADD, NOTE_EXIT, 0, NULL);
|
| + result = HANDLE_EINTR(kevent(kq, &change, 1, NULL, 0, NULL));
|
| +
|
| + if (result == -1) {
|
| + if (errno != ESRCH) {
|
| + DPLOG(ERROR) << "kevent (setup " << child << ")";
|
| + } else {
|
| + // At this point, one of the following has occurred:
|
| + // 1. The process has died but has not yet been reaped.
|
| + // 2. The process has died and has already been reaped.
|
| + // 3. The process is in the process of dying. It's no longer
|
| + // kqueueable, but it may not be waitable yet either. Mark calls
|
| + // this case the "zombie death race".
|
| +
|
| + result = HANDLE_EINTR(waitpid(child, NULL, WNOHANG));
|
| +
|
| + if (result != 0) {
|
| + // A positive result indicates case 1. waitpid succeeded and reaped
|
| + // the child. A result of -1 indicates case 2. The child has already
|
| + // been reaped. In both of these cases, no further action is
|
| + // necessary.
|
| + return;
|
| + }
|
| +
|
| + // |result| is 0, indicating case 3. The process will be waitable in
|
| + // short order. Fall back out of the kqueue code to kill it (for good
|
| + // measure) and reap it.
|
| + }
|
| + } else {
|
| + // Keep track of the elapsed time to be able to restart kevent if it's
|
| + // interrupted.
|
| + TimeDelta remaining_delta = TimeDelta::FromSeconds(timeout);
|
| + Time deadline = Time::Now() + remaining_delta;
|
| + result = -1;
|
| + struct kevent event = {0};
|
| + while (remaining_delta.InMilliseconds() > 0) {
|
| + const struct timespec remaining_timespec = remaining_delta.ToTimeSpec();
|
| + result = kevent(kq, NULL, 0, &event, 1, &remaining_timespec);
|
| + if (result == -1 && errno == EINTR) {
|
| + remaining_delta = deadline - Time::Now();
|
| + result = 0;
|
| + } else {
|
| + break;
|
| + }
|
| + }
|
| +
|
| + if (result == -1) {
|
| + DPLOG(ERROR) << "kevent (wait " << child << ")";
|
| + } else if (result > 1) {
|
| + DLOG(ERROR) << "kevent (wait " << child << "): unexpected result "
|
| + << result;
|
| + } else if (result == 1) {
|
| + if ((event.fflags & NOTE_EXIT) &&
|
| + (event.ident == static_cast<uintptr_t>(child))) {
|
| + // The process is dead or dying. This won't block for long, if at
|
| + // all.
|
| + BlockingReap(child);
|
| + return;
|
| + } else {
|
| + DLOG(ERROR) << "kevent (wait " << child
|
| + << "): unexpected event: fflags=" << event.fflags
|
| + << ", ident=" << event.ident;
|
| + }
|
| + }
|
| + }
|
| + }
|
| +
|
| + // The child is still alive, or is very freshly dead. Be sure by sending it
|
| + // a signal. This is safe even if it's freshly dead, because it will be a
|
| + // zombie (or on the way to zombiedom) and kill will return 0 even if the
|
| + // signal is not delivered to a live process.
|
| + result = kill(child, SIGKILL);
|
| + if (result == -1) {
|
| + DPLOG(ERROR) << "kill(" << child << ", SIGKILL)";
|
| + } else {
|
| + // The child is definitely on the way out now. BlockingReap won't need to
|
| + // wait for long, if at all.
|
| + BlockingReap(child);
|
| + }
|
| +}
|
| +
|
| +} // namespace
|
| +
|
| +void EnsureProcessTerminated(ProcessHandle process) {
|
| + WaitForChildToDie(process, kWaitBeforeKillSeconds);
|
| +}
|
| +
|
| } // namespace base
|
|
|